Player Matchup

Bacchus
Bacchus
ColeTheGuy
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,291 Elo+
Party 2
Cupid
Cupid
JMFK21
Cupid
Level 29
God Stats
10W - 20L
1,477 SR
Queue Stats
17W - 36L
1,297 Elo+
Party 2
Chronos
Chronos
Kermitt22
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,254 Elo+
Party 2
Arachne
Arachne
RUSS THE KID
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,254 Elo+
Party 2
Hachiman
Hachiman
TripleThretBrett
Hachiman
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,054 Elo+
Party 2
Team Averages
Level 20
1,495 SR
1,230 Elo+

VS

Team Averages
Level 37
1,583 SR
1,496 Elo+
Kukulkan
Kukulkan
AquaticMitten78
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,312 Elo+
Party 1
Scylla
Scylla
BrandiLoveeee
Scylla
Level 24
God Stats
2W - 0L
1,706 SR
Queue Stats
4W - 1L
1,658 Elo+
Solo
Hachiman
Hachiman
GoblinJuic3
Hachiman
Level 12
God Stats
4W - 0L
1,710 SR
Queue Stats
26W - 28L
1,476 Elo+
Party 3
Horus
Horus
PunishedMu
Horus
Level 17
God Stats
12W - 15L
1,399 SR
Queue Stats
31W - 33L
1,463 Elo+
Party 3
Mulan
Mulan
Re3tz
Mulan
Level 109
God Stats
7W - 2L
1,601 SR
Queue Stats
61W - 45L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ColeTheGuy
Bacchus
14
2 / 3 / 3
8,259
826
8,938
11,307
14,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
JMFK21
Cupid
14
1 / 6 / 1
8,137
814
3,174
11,978
4,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Kermitt22
Chronos
14
2 / 6 / 2
8,365
837
6,451
11,847
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
RUSS THE KID
Arachne
13
1 / 4 / 1
7,664
766
1,841
8,603
4,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 0
7,837
784
1,815
9,030
3,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 4 / 8
8,583
858
3,904
8,165
4,136
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
13 / 0 / 5
11,214
1,121
20,105
4,561
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
GoblinJuic3
Hachiman
15
3 / 2 / 9
8,845
885
7,484
7,734
3,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Horus
15
1 / 1 / 11
8,536
854
5,771
9,121
10,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Re3tz
Mulan
16
5 / 0 / 8
9,838
984
9,374
8,215
7,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
6
Kills
23
23
Deaths
7
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
4
8
1.25
W
13
0
5
15.5
L
Bacchus
ColeTheGuy
Bacchus
2
3
3
1.17
W
Hachiman
GoblinJuic3
Hachiman
3
2
9
3.75
L
Cupid
JMFK21
Cupid
1
6
1
0.25
L
Chronos
Kermitt22
Chronos
2
6
2
0.5
W
Horus
1
1
11
6.5
L
Arachne
RUSS THE KID
Arachne
1
4
1
0.38
W
Mulan
Re3tz
Mulan
5
0
8
9
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,219
Damage
46,638
52,765
Taken
37,796
31,291
Mitigated
27,676
6,409
Healing
7,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
3,904
1,192
0
162
8,165
4,136
504
4,905
2,952
20,077
0
W
20,105
2,910
0
582
4,561
1,932
1,154
708
3,817
53,657
324
L
Bacchus
ColeTheGuy
Bacchus
8,938
865
0
1,420
11,307
14,851
0
2,491
8,368
19,626
0
W
Hachiman
GoblinJuic3
Hachiman
7,484
4,502
0
476
7,734
3,661
771
4,721
2,741
0
22,828
L
Cupid
JMFK21
Cupid
3,174
1,585
770
1,421
11,978
4,020
629
7,169
4,319
0
23,868
L
Chronos
Kermitt22
Chronos
6,451
1,572
297
1,210
11,847
4,240
0
5,132
6,375
20,465
0
W
Horus
5,771
2,463
1,738
2,983
9,121
10,126
202
3,466
5,439
0
12,183
L
Arachne
RUSS THE KID
Arachne
1,841
1,408
0
755
8,603
4,905
0
2,605
5,861
0
9,135
W
Mulan
Re3tz
Mulan
9,374
1,135
0
1,562
8,215
7,821
45
718
7,458
0
33,344
L
1,815
1,594
0
536
9,030
3,275
0
5,495
3,223
0
9,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,262
Gold Earned
47,016
140
Minions Killed
255
0
Camps Cleared
0
824,263
Distance Traveled
996,142
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,583
858
48
5
0
184,313
0
W
Scylla
11,214
1,121
91
9
0
205,941
2
L
Bacchus
8,259
826
22
2
0
197,134
0
W
Hachiman
8,845
885
40
4
0
167,082
0
L
Cupid
8,137
814
51
5
0
148,280
0
L
Chronos
8,365
837
35
4
0
140,489
0
W
Horus
8,536
854
20
2
0
212,541
0
L
Arachne
7,664
766
9
1
0
194,221
0
W
Mulan
9,838
984
56
6
0
226,265
0
L
Hachiman
7,837
784
23
2
0
144,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role