Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
BIGMACyrj
Charybdis
Level 126
God Stats
102W - 71L
1,572 SR
Queue Stats
188W - 166L
1,442 Elo+
Party 3
Odin
Odin
Espej1smo
Odin
Level 136
God Stats
1W - 1L
1,721 SR
Queue Stats
104W - 106L
1,518 Elo+
Party 1
Freya
Freya
Metro-Haze-_O
Freya
Level 167
God Stats
0W - 2L
1,500 SR
Queue Stats
286W - 270L
1,538 Elo+
Party 1
Zeus
Zeus
nicoliy153
Zeus
Level 120
God Stats
2W - 5L
1,500 SR
Queue Stats
71W - 75L
1,461 Elo+
Party 1
Team Averages
Level 131
1,559 SR
1,492 Elo+

VS

Team Averages
Level 137
1,659 SR
1,493 Elo+
Baron Samedi
Baron Samedi
Bigfoothowl1
Baron Samedi
Level 156
God Stats
4W - 0L
1,500 SR
Queue Stats
73W - 67L
1,439 Elo+
Solo
Tyr
Tyr
Frizflow
Tyr
Level 155
God Stats
5W - 4L
1,687 SR
Queue Stats
313W - 339L
1,512 Elo+
Party 2
Jormungandr
Jormungandr
GeneralWays
Jormungandr
Level 109
God Stats
8W - 7L
1,516 SR
Queue Stats
436W - 434L
1,488 Elo+
Solo
Nu Wa
Nu Wa
Rosco Sir
Nu Wa
Level 124
God Stats
11W - 13L
1,723 SR
Queue Stats
165W - 174L
1,545 Elo+
Party 2
Freya
Freya
TL Rebellion
Freya
Level 139
God Stats
8W - 5L
1,867 SR
Queue Stats
130W - 155L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
0 / 2 / 0
4,702
470
1,784
9,736
4,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charybdis
BIGMACyrj
Charybdis
8
0 / 2 / 0
4,463
446
5,305
8,797
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
11
0 / 0 / 0
5,812
581
1,890
6,777
6,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 3 / 1
5,346
535
2,254
9,828
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 1
5,942
594
1,890
3,997
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bigfoothowl1
Baron Samedi
10
1 / 0 / 0
5,682
568
4,386
5,741
3,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 0 / 2
6,474
647
4,724
6,864
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
GeneralWays
Jormungandr
10
0 / 0 / 4
5,763
576
3,547
5,885
4,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Rosco Sir
Nu Wa
11
2 / 2 / 2
6,198
620
3,131
3,647
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 0
5,568
557
7,836
5,745
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
2
0
0
L
Charybdis
BIGMACyrj
Charybdis
0
2
0
0
W
Baron Samedi
Bigfoothowl1
Baron Samedi
1
0
0
1
L
Odin
0
0
0
0
W
4
0
2
5
W
Jormungandr
GeneralWays
Jormungandr
0
0
4
2
L
1
3
1
0.5
W
Nu Wa
Rosco Sir
Nu Wa
2
2
2
1.5
W
3
0
0
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,123
Damage
23,624
39,135
Taken
27,882
18,908
Mitigated
14,579
11,481
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,784
393
0
2,652
9,736
4,261
0
5,214
4,470
13,015
0
L
Charybdis
BIGMACyrj
Charybdis
5,305
1,975
133
3,689
8,797
3,099
0
5,572
3,225
0
27,989
W
Baron Samedi
Bigfoothowl1
Baron Samedi
4,386
453
111
3,199
5,741
3,236
0
254
5,487
34,815
0
L
Odin
1,890
302
0
1,659
6,777
6,529
0
4,040
2,685
0
36,712
W
4,724
972
0
2,126
6,864
3,258
0
1,106
5,758
0
46,526
W
Jormungandr
GeneralWays
Jormungandr
3,547
1,319
0
2,069
5,885
4,296
0
1,445
4,440
24,500
1,260
L
2,254
685
0
3,348
9,828
3,979
0
1,678
7,996
35,410
2,499
W
Nu Wa
Rosco Sir
Nu Wa
3,131
704
0
550
3,647
1,370
0
2,362
1,285
32,822
0
W
7,836
2,742
0
3,871
5,745
2,419
76
746
4,999
37,383
3,016
L
1,890
159
0
0
3,997
1,040
0
1,494
2,323
41,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,265
Gold Earned
29,685
291
Minions Killed
294
0
Camps Cleared
0
982,496
Distance Traveled
1,020,399
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,702
470
23
2
0
194,695
0
L
Charybdis
4,463
446
39
4
0
191,674
0
W
Baron Samedi
5,682
568
57
6
0
177,960
0
L
Odin
5,812
581
76
8
0
202,896
2
W
Tyr
6,474
647
75
8
0
237,861
0
W
Jormungandr
5,763
576
42
4
0
210,966
2
L
Freya
5,346
535
66
7
0
182,533
1
W
Nu Wa
6,198
620
69
7
0
194,234
0
W
Freya
5,568
557
51
5
0
199,378
0
L
Zeus
5,942
594
87
9
0
210,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role