Player Matchup

Sylvanus
Sylvanus
MtZeus
Sylvanus
Level 109
God Stats
4W - 0L
1,686 SR
Queue Stats
225W - 111L
1,742 Elo+
Party 1
Nemesis
Nemesis
Nelsonbm
Nemesis
Level 4
God Stats
21W - 6L
1,845 SR
Queue Stats
24W - 7L
1,708 Elo+
Party 1
Baron Samedi
Baron Samedi
acrazyas
Baron Samedi
Level 118
God Stats
3W - 0L
1,865 SR
Queue Stats
47W - 25L
1,716 Elo+
Party 1
Team Averages
Level 77
1,799 SR
1,722 Elo+

VS

Team Averages
Level 72
1,658 SR
1,531 Elo+
Geb
Geb
ChrispDeath
Geb
Level 67
God Stats
0W - 1L
1,832 SR
Queue Stats
5W - 8L
1,569 Elo+
Party 2
Nox
Nox
Mrkillerlee
Nox
Level 100
God Stats
1W - 5L
1,590 SR
Queue Stats
1W - 7L
1,416 Elo+
Party 2
Rama
Rama
iStarcher
Rama
Level 48
God Stats
1W - 4L
1,553 SR
Queue Stats
21W - 13L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MtZeus
Sylvanus
16
4 / 0 / 2
9,970
831
7,203
8,457
6,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Nelsonbm
Nemesis
13
2 / 1 / 4
9,047
754
7,644
11,507
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
acrazyas
Baron Samedi
14
0 / 0 / 6
8,731
728
10,688
9,933
5,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,719
560
3,474
12,517
12,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 3 / 0
6,911
576
2,901
9,693
4,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
11
0 / 2 / 0
6,971
581
2,688
7,321
2,837
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
1
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
3
0
0
W
Sylvanus
MtZeus
Sylvanus
4
0
2
5
W
Nemesis
Nelsonbm
Nemesis
2
1
4
4
W
Baron Samedi
acrazyas
Baron Samedi
0
0
6
3
L
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,535
Damage
9,063
29,897
Taken
29,531
18,171
Mitigated
20,093
15,507
Healing
1,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,474
19
0
0
12,517
12,395
0
6,696
5,811
8,852
358
L
2,901
160
0
110
9,693
4,861
0
5,891
3,802
16,540
0
W
Sylvanus
MtZeus
Sylvanus
7,203
2,150
1,726
4,247
8,457
6,028
784
1,083
7,374
43,146
10,394
W
Nemesis
Nelsonbm
Nemesis
7,644
2,658
0
3,435
11,507
6,351
809
2,583
8,924
0
41,907
W
Baron Samedi
acrazyas
Baron Samedi
10,688
770
1,887
4,212
9,933
5,792
362
2,953
6,980
38,734
1,488
L
Rama
2,688
1,724
0
900
7,321
2,837
0
4,782
2,539
0
24,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,748
Gold Earned
20,601
196
Minions Killed
88
0
Camps Cleared
0
724,333
Distance Traveled
508,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,719
560
8
1
0
147,533
0
L
Nox
6,911
576
36
3
0
213,937
0
W
Sylvanus
9,970
831
90
8
0
226,175
0
W
Nemesis
9,047
754
58
5
0
263,762
0
W
Baron Samedi
8,731
728
48
4
0
234,396
0
L
Rama
6,971
581
44
4
0
147,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role