Player Matchup

Eset
Eset
AndreiParasca
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 132L
1,545 Elo+
Solo
Heimdallr
Heimdallr
Shenloong
Heimdallr
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 133L
1,474 Elo+
Solo
Jing Wei
Jing Wei
TheNumber10
Jing Wei
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,667 Elo+
Solo
Freya
Freya
WeedStar42
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,173 Elo+
Party 1
Thor
Thor
ZALANDO__KING
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,199 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,412 Elo+

VS

Team Averages
Level 130
1,576 SR
1,506 Elo+
Baron Samedi
Baron Samedi
Airlockk
Baron Samedi
Level 124
God Stats
4W - 1L
1,588 SR
Queue Stats
140W - 132L
1,485 Elo+
Solo
Nox
Nox
FF-NeyNey
Nox
Level 158
God Stats
4W - 6L
1,363 SR
Queue Stats
213W - 217L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
Hils
Sun Wukong
Level 156
God Stats
2W - 1L
1,821 SR
Queue Stats
119W - 108L
1,526 Elo+
Solo
Apollo
Apollo
RamboKeisari
Apollo
Level 112
God Stats
5W - 8L
1,732 SR
Queue Stats
403W - 415L
1,579 Elo+
Solo
He Bo
He Bo
lRmhx
He Bo
Level 102
God Stats
2W - 2L
1,378 SR
Queue Stats
40W - 50L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 1
9,072
907
7,747
8,711
4,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Shenloong
Heimdallr
14
1 / 4 / 8
7,331
733
6,478
9,370
4,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
TheNumber10
Jing Wei
13
2 / 5 / 4
7,637
764
8,362
11,784
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
10
0 / 7 / 4
6,319
632
3,312
9,938
4,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 8 / 7
6,987
699
3,633
11,547
5,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Airlockk
Baron Samedi
16
7 / 3 / 16
9,655
966
12,696
10,293
6,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 15
8,234
823
6,836
4,648
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
Hils
Sun Wukong
14
4 / 2 / 17
8,407
841
8,251
11,576
11,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
16
9 / 2 / 11
9,682
968
9,038
6,723
3,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
lRmhx
He Bo
14
5 / 3 / 16
8,912
891
8,890
7,481
3,145
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
9
Kills
27
27
Deaths
11
24
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Airlockk
Baron Samedi
7
3
16
5
L
6
3
1
2.17
W
2
1
15
9.5
W
Sun Wukong
Hils
Sun Wukong
4
2
17
6.25
W
Apollo
9
2
11
7.25
L
Heimdallr
Shenloong
Heimdallr
1
4
8
1.25
L
Jing Wei
TheNumber10
Jing Wei
2
5
4
0.8
L
Freya
0
7
4
0.29
L
0
8
7
0.44
W
He Bo
lRmhx
He Bo
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,532
Damage
45,711
51,350
Taken
40,721
24,070
Mitigated
26,617
7,992
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Airlockk
Baron Samedi
12,696
464
3,552
3,337
10,293
6,696
470
2,269
8,006
19,363
595
L
7,747
462
1,434
2,650
8,711
4,475
0
4,478
4,233
23,937
543
W
6,836
424
741
1,075
4,648
2,481
470
702
3,938
18,969
655
W
Sun Wukong
Hils
Sun Wukong
8,251
1,529
656
2,192
11,576
11,027
181
2,258
9,318
0
12,030
W
Apollo
9,038
4,512
793
849
6,723
3,268
2,723
2,445
4,184
0
21,799
L
Heimdallr
Shenloong
Heimdallr
6,478
1,436
35
830
9,370
4,713
0
4,893
4,477
0
10,369
L
Jing Wei
TheNumber10
Jing Wei
8,362
6,395
355
1,781
11,784
5,369
959
6,279
5,505
0
21,138
L
Freya
3,312
918
36
662
9,938
4,496
0
4,669
5,269
8,274
0
L
3,633
955
82
127
11,547
5,017
363
7,274
4,273
0
7,946
W
He Bo
lRmhx
He Bo
8,890
328
1,467
1,360
7,481
3,145
274
2,844
4,595
18,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,346
Gold Earned
44,890
88
Minions Killed
109
0
Camps Cleared
0
808,494
Distance Traveled
945,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,655
966
17
2
0
209,687
0
L
Eset
9,072
907
37
4
0
170,451
0
W
Nox
8,234
823
34
3
0
178,198
0
W
Sun Wukong
8,407
841
2
0
0
208,199
0
W
Apollo
9,682
968
36
4
0
180,592
0
L
Heimdallr
7,331
733
9
1
0
174,223
0
L
Jing Wei
7,637
764
26
3
0
175,996
0
L
Freya
6,319
632
6
1
0
145,220
0
L
Thor
6,987
699
10
1
0
142,604
0
W
He Bo
8,912
891
20
2
0
168,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role