Player Matchup

Hachiman
Hachiman
Click_Zero
Hachiman
Level 48
God Stats
20W - 26L
1,413 SR
Queue Stats
128W - 153L
1,369 Elo+
Party 2
Achilles
Achilles
RhythmP
Achilles
Level 23
God Stats
16W - 13L
1,389 SR
Queue Stats
110W - 110L
1,352 Elo+
Party 1
Vulcan
Vulcan
Runmig
Vulcan
Level 56
God Stats
2W - 2L
1,483 SR
Queue Stats
68W - 63L
1,461 Elo+
Solo
Arachne
Arachne
SuperSaiyanMamba
Arachne
Level 78
God Stats
17W - 14L
1,518 SR
Queue Stats
299W - 290L
1,454 Elo+
Party 1
Charon
Charon
Tatted_Colossus_
Charon
Level 49
God Stats
2W - 1L
1,808 SR
Queue Stats
20W - 37L
1,308 Elo+
Party 2
Team Averages
Level 51
1,522 SR
1,389 Elo+

VS

Team Averages
Level 60
1,559 SR
1,377 Elo+
Aphrodite
Aphrodite
BlueGhoulie
Aphrodite
Level 81
God Stats
46W - 24L
1,656 SR
Queue Stats
51W - 32L
1,514 Elo+
Solo
Izanami
Izanami
Itz_Kmxx
Izanami
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 11L
1,215 Elo+
Party 3
Jormungandr
Jormungandr
JuicyTurtle346
Jormungandr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,215 Elo+
Party 3
Loki
Loki
RealRej3ct
Loki
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,477 Elo+
Solo
Hel
Hel
cM BackFire
Hel
Level 109
God Stats
27W - 19L
1,637 SR
Queue Stats
215W - 192L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Click_Zero
Hachiman
12
5 / 0 / 5
7,903
565
9,921
6,978
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
RhythmP
Achilles
11
1 / 0 / 4
6,739
481
3,083
9,726
6,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Runmig
Vulcan
14
4 / 1 / 3
8,722
623
14,174
6,031
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 0 / 7
8,014
572
7,198
9,157
3,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 4
7,739
553
4,934
15,559
7,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlueGhoulie
Aphrodite
13
0 / 1 / 0
7,727
552
1,205
8,781
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Itz_Kmxx
Izanami
9
0 / 4 / 1
5,930
424
6,579
9,538
3,183
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
JuicyTurtle346
Jormungandr
12
1 / 4 / 0
7,722
552
7,266
13,133
8,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
6,414
458
6,977
11,457
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 1
6,336
453
6,495
11,162
5,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
17
Kills
2
2
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BlueGhoulie
Aphrodite
0
1
0
0
W
Hachiman
Click_Zero
Hachiman
5
0
5
7.5
L
Izanami
Itz_Kmxx
Izanami
0
4
1
0.13
L
Jormungandr
JuicyTurtle346
Jormungandr
1
4
0
0.25
L
1
4
0
0.25
W
Achilles
RhythmP
Achilles
1
0
4
3
W
Vulcan
Runmig
Vulcan
4
1
3
5.5
W
5
0
7
8.5
W
2
1
4
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,310
Damage
28,522
47,451
Taken
54,071
23,300
Mitigated
24,633
17,845
Healing
19,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BlueGhoulie
Aphrodite
1,205
154
154
5,456
8,781
3,128
358
5,737
3,044
48,617
1,071
W
Hachiman
Click_Zero
Hachiman
9,921
4,213
0
1,184
6,978
2,842
84
3,370
3,563
0
61,876
L
Izanami
Itz_Kmxx
Izanami
6,579
4,248
0
250
9,538
3,183
471
2,137
7,401
0
32,788
L
Jormungandr
JuicyTurtle346
Jormungandr
7,266
1,307
0
1,926
13,133
8,768
0
4,493
8,146
46,169
1,366
L
6,977
1,639
136
3,272
11,457
4,015
0
3,536
7,885
0
49,260
W
Achilles
RhythmP
Achilles
3,083
177
0
3,344
9,726
6,233
280
3,369
5,799
0
26,194
W
Vulcan
Runmig
Vulcan
14,174
76
0
1,723
6,031
2,692
821
2,913
2,889
74,149
0
W
7,198
4,861
0
5,487
9,157
3,987
0
720
8,346
0
58,864
W
4,934
1,805
2,034
4,073
15,559
7,546
81
4,303
11,166
19,078
727
L
6,495
887
3,231
5,426
11,162
5,539
166
2,934
8,181
25,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,117
Gold Earned
34,129
332
Minions Killed
350
0
Camps Cleared
0
1,374,027
Distance Traveled
1,367,588
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,727
552
111
8
0
260,801
6
W
Hachiman
7,903
565
92
7
0
249,094
0
L
Izanami
5,930
424
49
4
0
278,217
0
L
Jormungandr
7,722
552
75
5
0
245,321
0
L
Loki
6,414
458
77
6
0
320,299
1
W
Achilles
6,739
481
38
3
0
251,805
2
W
Vulcan
8,722
623
103
7
0
289,203
0
W
Arachne
8,014
572
75
5
0
327,773
0
W
Charon
7,739
553
24
2
0
256,152
2
L
Hel
6,336
453
38
3
0
262,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role