Player Matchup

Cu Chulainn
Cu Chulainn
IRushChamps
Cu Chulainn
Level 78
God Stats
7W - 9L
1,480 SR
Queue Stats
172W - 166L
1,424 Elo+
Party 2
Baron Samedi
Baron Samedi
NoPucks
Baron Samedi
Level 28
God Stats
6W - 2L
1,792 SR
Queue Stats
76W - 80L
1,429 Elo+
Party 1
Ix Chel
Ix Chel
SegaSalem
Ix Chel
Level 140
God Stats
12W - 14L
1,368 SR
Queue Stats
406W - 409L
1,430 Elo+
Party 1
Arachne
Arachne
waterlungg
Arachne
Level 42
God Stats
8W - 15L
1,331 SR
Queue Stats
31W - 30L
1,387 Elo+
Party 2
Neith
Neith
xHostileHalliex
Neith
Level 19
God Stats
37W - 55L
1,315 SR
Queue Stats
111W - 133L
1,278 Elo+
Party 2
Team Averages
Level 61
1,457 SR
1,389 Elo+

VS

Team Averages
Level 87
1,465 SR
1,429 Elo+
Tyr
Tyr
IceWolf9500
Tyr
Level 117
God Stats
2W - 4L
1,455 SR
Queue Stats
226W - 229L
1,479 Elo+
Party 3
Merlin
Merlin
JoshuaJoestarSOI
Merlin
Level 29
God Stats
0W - 2L
1,327 SR
Queue Stats
153W - 164L
1,409 Elo+
Party 3
Olorun
Olorun
Ocasio067
Olorun
Level 53
God Stats
1W - 3L
1,377 SR
Queue Stats
243W - 254L
1,395 Elo+
Solo
Xing Tian
Xing Tian
SA Slow Lime
Xing Tian
Level 128
God Stats
2W - 1L
1,668 SR
Queue Stats
18W - 22L
1,423 Elo+
Party 4
Izanami
Izanami
xLEVITICUSz
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,440 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IRushChamps
Cu Chulainn
15
6 / 0 / 3
9,776
575
11,527
14,501
14,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
NoPucks
Baron Samedi
13
1 / 2 / 0
7,568
445
5,249
10,885
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ix Chel
SegaSalem
Ix Chel
14
2 / 1 / 2
9,114
536
11,388
7,663
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
waterlungg
Arachne
16
7 / 0 / 0
8,830
519
8,127
13,538
6,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 0
6,278
369
2,073
8,933
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,303
430
5,705
14,068
15,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 4 / 1
6,452
380
4,363
11,617
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Ocasio067
Olorun
14
0 / 4 / 1
7,534
443
3,829
13,923
5,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
SA Slow Lime
Xing Tian
12
1 / 1 / 1
7,850
462
5,695
15,450
16,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
xLEVITICUSz
Izanami
14
3 / 1 / 0
8,579
505
9,046
6,059
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
16
Kills
4
4
Deaths
16
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
IRushChamps
Cu Chulainn
6
0
3
7.5
L
0
6
0
0
L
0
4
1
0.13
W
Baron Samedi
NoPucks
Baron Samedi
1
2
0
0.5
L
Olorun
Ocasio067
Olorun
0
4
1
0.13
L
Xing Tian
SA Slow Lime
Xing Tian
1
1
1
1.5
W
Ix Chel
SegaSalem
Ix Chel
2
1
2
3
W
Arachne
waterlungg
Arachne
7
0
0
7
W
0
1
0
0
L
Izanami
xLEVITICUSz
Izanami
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,364
Damage
28,638
55,520
Taken
61,117
32,111
Mitigated
45,096
16,982
Healing
15,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
IRushChamps
Cu Chulainn
11,527
1,940
0
1,234
14,501
14,248
0
1,121
13,041
940
68,331
L
5,705
1,247
0
2,626
14,068
15,691
0
673
13,395
0
46,200
L
4,363
431
0
3,394
11,617
4,121
0
1,887
9,730
44,836
0
W
Baron Samedi
NoPucks
Baron Samedi
5,249
415
612
2,821
10,885
5,449
677
3,118
7,725
49,818
638
L
Olorun
Ocasio067
Olorun
3,829
1,919
48
4,486
13,923
5,734
0
9,726
4,197
58,649
1,449
L
Xing Tian
SA Slow Lime
Xing Tian
5,695
227
0
2,958
15,450
16,874
0
3,042
12,408
42,252
0
W
Ix Chel
SegaSalem
Ix Chel
11,388
1,557
819
2,950
7,663
3,383
332
4,880
2,429
70,575
1,390
W
Arachne
waterlungg
Arachne
8,127
4,960
0
7,680
13,538
6,073
197
2,261
11,120
0
74,825
W
2,073
427
0
866
8,933
2,958
552
1,165
7,694
0
29,870
L
Izanami
xLEVITICUSz
Izanami
9,046
5,517
0
1,777
6,059
2,676
975
1,996
4,063
0
69,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,566
Gold Earned
37,718
444
Minions Killed
421
0
Camps Cleared
0
1,519,031
Distance Traveled
1,353,516
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,776
575
109
6
0
297,828
0
L
Tyr
7,303
430
79
5
0
240,851
0
L
Merlin
6,452
380
70
4
0
274,965
3
W
Baron Samedi
7,568
445
80
5
0
263,887
0
L
Olorun
7,534
443
91
5
0
270,232
0
L
Xing Tian
7,850
462
41
2
0
272,558
3
W
Ix Chel
9,114
536
120
7
0
281,996
2
W
Arachne
8,830
519
95
6
0
402,142
1
W
Neith
6,278
369
40
2
0
273,178
0
L
Izanami
8,579
505
140
8
0
294,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role