Player Matchup

Tiamat
Tiamat
CerebrusCNB
Tiamat
Level 29
God Stats
1W - 0L
1,393 SR
Queue Stats
16W - 8L
1,613 Elo+
Party 1
Bacchus
Bacchus
MegaNutt745
Bacchus
Level 18
God Stats
2W - 1L
1,793 SR
Queue Stats
5W - 4L
1,572 Elo+
Party 1
Ratatoskr
Ratatoskr
jobro750
Ratatoskr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,694 Elo+
Party 1
Team Averages
Level 52
1,562 SR
1,627 Elo+

VS

Team Averages
Level 63
1,555 SR
1,394 Elo+
Ra
Ra
ARTHURPAZ379
Ra
Level 47
God Stats
7W - 4L
1,728 SR
Queue Stats
109W - 119L
1,392 Elo+
Party 2
Atlas
Atlas
dijackson123
Atlas
Level 28
God Stats
47W - 42L
1,199 SR
Queue Stats
128W - 145L
1,264 Elo+
Party 2
Lancelot
Lancelot
temp-0486195
Lancelot
Level 113
God Stats
2W - 3L
1,739 SR
Queue Stats
117W - 121L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
3 / 1 / 13
9,234
770
8,946
8,586
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
MegaNutt745
Bacchus
13
2 / 0 / 14
8,760
730
6,983
10,781
13,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ratatoskr
jobro750
Ratatoskr
16
14 / 0 / 5
10,963
914
18,200
12,593
6,765
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,724
644
7,414
13,212
5,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 0
7,968
664
8,832
13,010
11,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
temp-0486195
Lancelot
8
0 / 8 / 0
6,824
569
7,440
14,017
6,760
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
19
Kills
1
1
Deaths
19
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Tiamat
3
1
13
9.5
W
Bacchus
MegaNutt745
Bacchus
2
0
14
9
L
1
4
0
0.25
W
Ratatoskr
jobro750
Ratatoskr
14
0
5
16.5
L
Lancelot
temp-0486195
Lancelot
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,129
Damage
23,686
31,960
Taken
40,239
25,715
Mitigated
23,257
9,418
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,414
905
664
2,476
13,212
5,121
0
4,490
8,084
28,972
352
W
Tiamat
8,946
681
0
2,284
8,586
5,640
587
4,737
3,148
30,466
0
W
Bacchus
MegaNutt745
Bacchus
6,983
880
0
2,808
10,781
13,310
547
4,315
5,612
16,722
1,082
L
8,832
3,157
0
3,057
13,010
11,376
0
5,720
7,032
24,406
0
W
Ratatoskr
jobro750
Ratatoskr
18,200
6,522
0
4,326
12,593
6,765
1,439
5,430
6,586
0
56,896
L
Lancelot
temp-0486195
Lancelot
7,440
1,853
0
1,163
14,017
6,760
0
5,527
8,153
27
20,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,957
Gold Earned
22,516
124
Minions Killed
109
0
Camps Cleared
0
737,065
Distance Traveled
612,036
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,724
644
44
4
0
194,299
0
W
Tiamat
9,234
770
48
4
0
231,611
0
W
Bacchus
8,760
730
10
1
0
228,685
0
L
Atlas
7,968
664
41
3
0
197,381
0
W
Ratatoskr
10,963
914
66
6
0
276,769
1
L
Lancelot
6,824
569
24
2
0
220,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role