Player Matchup

Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Omkner8645
Bellona
Level 27
God Stats
2W - 5L
1,646 SR
Queue Stats
8W - 13L
1,462 Elo+
Party 1
Terra
Terra
ProjectReload
Terra
Level 126
God Stats
25W - 19L
1,491 SR
Queue Stats
288W - 296L
1,388 Elo+
Solo
Heimdallr
Heimdallr
ShumurdraStephh
Heimdallr
Level 21
God Stats
0W - 2L
1,226 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Sol
Sol
SlimeSageTV
Sol
Level 68
God Stats
9W - 5L
1,312 SR
Queue Stats
158W - 148L
1,500 Elo+
Party 1
Team Averages
Level 74
1,435 SR
1,470 Elo+

VS

Team Averages
Level 74
1,457 SR
1,436 Elo+
Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ClownPrinceBucky
Baron Samedi
Level 66
God Stats
111W - 99L
1,573 SR
Queue Stats
377W - 358L
1,494 Elo+
Solo
Kali
Kali
Donathonv3
Kali
Level 48
God Stats
18W - 17L
1,142 SR
Queue Stats
67W - 87L
1,378 Elo+
Solo
Cerberus
Cerberus
Esckrow
Cerberus
Level 59
God Stats
7W - 4L
1,426 SR
Queue Stats
199W - 186L
1,396 Elo+
Solo
Martichoras
Martichoras
Lord_Oriax0
Martichoras
Level 53
God Stats
4W - 2L
1,645 SR
Queue Stats
63W - 68L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 2 / 0
5,823
324
3,109
5,591
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Omkner8645
Bellona
14
1 / 3 / 0
8,407
467
11,115
20,214
17,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 5 / 0
7,388
410
6,222
21,210
23,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
ShumurdraStephh
Heimdallr
15
0 / 2 / 1
8,779
488
7,496
14,831
7,769
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

13
1 / 6 / 0
7,662
426
12,223
16,171
6,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
9 / 0 / 3
10,123
562
10,156
11,340
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ClownPrinceBucky
Baron Samedi
14
3 / 0 / 10
8,562
476
9,689
15,819
15,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 0 / 4
8,500
472
3,517
13,581
7,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Esckrow
Cerberus
16
3 / 1 / 4
9,217
512
14,693
18,046
18,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Martichoras
Lord_Oriax0
Martichoras
15
3 / 1 / 5
9,031
502
16,581
13,010
5,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
18
18
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
0
0
W
Charybdis
 
Charybdis
9
0
3
10.5
W
Baron Samedi
ClownPrinceBucky
Baron Samedi
3
0
10
8
W
0
0
4
2
W
Cerberus
Esckrow
Cerberus
3
1
4
5
W
Martichoras
Lord_Oriax0
Martichoras
3
1
5
5.5
L
Bellona
Omkner8645
Bellona
1
3
0
0.33
L
0
5
0
0
L
Heimdallr
ShumurdraStephh
Heimdallr
0
2
1
0.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,165
Damage
54,636
78,017
Taken
71,796
57,553
Mitigated
51,110
20,925
Healing
26,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,109
1,226
0
1,380
5,591
1,744
0
207
5,384
0
16,385
W
Charybdis
 
Charybdis
10,156
5,307
0
6,482
11,340
4,719
2,649
5,245
6,095
0
77,664
W
Baron Samedi
ClownPrinceBucky
Baron Samedi
9,689
1,639
1,147
5,455
15,819
15,324
736
5,723
10,096
35,734
381
W
3,517
2,014
0
3,035
13,581
7,006
0
1,275
12,306
0
74,345
W
Cerberus
Esckrow
Cerberus
14,693
1,783
0
6,248
18,046
18,119
0
2,263
15,783
74,222
1,721
W
Martichoras
Lord_Oriax0
Martichoras
16,581
6,511
0
3,685
13,010
5,942
540
3,890
9,120
0
73,494
L
Bellona
Omkner8645
Bellona
11,115
5,464
0
4,685
20,214
17,913
0
12,095
8,119
0
54,243
L
6,222
422
1,687
6,335
21,210
23,238
0
6,175
15,035
28,782
723
L
Heimdallr
ShumurdraStephh
Heimdallr
7,496
2,545
0
3,940
14,831
7,769
1,824
1,489
13,342
0
78,657
L
12,223
4,432
0
2,898
16,171
6,889
882
3,799
12,372
67,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,059
Gold Earned
45,433
379
Minions Killed
499
0
Camps Cleared
0
1,441,592
Distance Traveled
1,668,790
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,823
324
29
2
0
142,439
1
W
Charybdis
10,123
562
125
7
0
322,208
0
W
Baron Samedi
8,562
476
28
2
0
317,186
0
W
Kali
8,500
472
102
6
0
361,135
1
W
Cerberus
9,217
512
150
8
0
342,663
0
W
Martichoras
9,031
502
94
5
0
325,598
0
L
Bellona
8,407
467
103
6
0
320,114
0
L
Terra
7,388
410
35
2
0
346,508
0
L
Heimdallr
8,779
488
123
7
0
313,453
0
L
Sol
7,662
426
89
5
0
319,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role