Player Matchup

Hou Yi
Hou Yi
FranckoMobius
Hou Yi
Level 159
God Stats
2W - 0L
1,537 SR
Queue Stats
41W - 26L
1,593 Elo+
Party 2
Mercury
Mercury
Kyyou
Mercury
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 99L
1,523 Elo+
Solo
Sylvanus
Sylvanus
NozirohsP
Sylvanus
Level 59
God Stats
4W - 7L
1,559 SR
Queue Stats
15W - 17L
1,489 Elo+
Party 2
Ix Chel
Ix Chel
TheDawgg
Ix Chel
Level 158
God Stats
13W - 18L
1,578 SR
Queue Stats
156W - 158L
1,498 Elo+
Party 2
Zhong Kui
Zhong Kui
ViceXVI
Zhong Kui
Level 69
God Stats
25W - 17L
1,759 SR
Queue Stats
653W - 598L
1,522 Elo+
Solo
Team Averages
Level 101
1,586 SR
1,525 Elo+

VS

Team Averages
Level 118
1,532 SR
1,534 Elo+
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DuckX_OverlordX
Skadi
Level 118
God Stats
24W - 22L
1,475 SR
Queue Stats
284W - 265L
1,503 Elo+
Party 1
Pele
Pele
Mork__23-FB
Pele
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,519 Elo+
Solo
Danzaburou
Danzaburou
ScrumReaper
Danzaburou
Level 59
God Stats
7W - 5L
1,581 SR
Queue Stats
157W - 131L
1,574 Elo+
Party 1
Set
Set
Scrumkid
Set
Level 125
God Stats
2W - 3L
1,605 SR
Queue Stats
227W - 209L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 6
6,980
698
9,945
8,922
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Kyyou
Mercury
11
5 / 0 / 6
6,543
654
5,935
8,103
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
NozirohsP
Sylvanus
10
4 / 1 / 8
6,670
667
4,167
7,239
7,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
TheDawgg
Ix Chel
11
2 / 0 / 3
6,710
671
6,475
5,774
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
ViceXVI
Zhong Kui
11
0 / 1 / 2
6,512
651
4,763
5,533
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 5 / 1
4,490
449
3,115
9,064
6,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 2 / 0
5,427
543
5,126
8,321
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 4 / 0
5,175
518
5,323
10,693
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
ScrumReaper
Danzaburou
9
1 / 5 / 1
5,235
524
4,184
9,060
3,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 0
5,964
596
3,928
8,894
5,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
17
Kills
3
3
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
5
1
0.1
L
0
2
0
0
W
6
1
6
9
W
Mercury
Kyyou
Mercury
5
0
6
8
L
1
4
0
0.25
W
Sylvanus
NozirohsP
Sylvanus
4
1
8
8
L
Danzaburou
ScrumReaper
Danzaburou
1
5
1
0.3
L
1
1
0
1
W
Ix Chel
TheDawgg
Ix Chel
2
0
3
3.5
W
Zhong Kui
ViceXVI
Zhong Kui
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,285
Damage
21,676
35,571
Taken
46,032
20,708
Mitigated
22,716
13,597
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,115
1,004
0
1,853
9,064
6,606
0
1,491
7,573
0
18,160
L
5,126
1,286
0
1,244
8,321
3,301
0
5,175
3,146
0
44,904
W
9,945
5,991
0
2,970
8,922
3,264
650
0
8,922
0
43,719
W
Mercury
Kyyou
Mercury
5,935
3,610
0
1,048
8,103
3,477
37
0
8,103
0
42,681
L
5,323
912
0
3,696
10,693
3,851
0
2,401
8,292
0
31,189
W
Sylvanus
NozirohsP
Sylvanus
4,167
947
1,959
2,021
7,239
7,015
0
0
7,239
16,141
1,188
L
Danzaburou
ScrumReaper
Danzaburou
4,184
1,453
0
1,469
9,060
3,104
0
1,113
7,947
0
32,389
L
3,928
1,001
0
3,433
8,894
5,854
0
4,652
4,242
0
40,555
W
Ix Chel
TheDawgg
Ix Chel
6,475
425
570
2,187
5,774
2,348
411
0
5,774
47,750
0
W
Zhong Kui
ViceXVI
Zhong Kui
4,763
1,225
0
2,842
5,533
4,604
279
0
5,533
38,963
9,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,415
Gold Earned
26,291
317
Minions Killed
288
0
Camps Cleared
0
1,007,567
Distance Traveled
963,094
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,490
449
35
4
0
167,414
2
L
Skadi
5,427
543
73
7
0
194,200
1
W
Hou Yi
6,980
698
67
7
0
183,662
1
W
Mercury
6,543
654
62
6
0
259,040
0
L
Pele
5,175
518
58
6
0
223,911
0
W
Sylvanus
6,670
667
25
3
0
200,259
1
L
Danzaburou
5,235
524
49
5
0
189,682
1
L
Set
5,964
596
73
7
0
187,887
0
W
Ix Chel
6,710
671
92
9
0
195,059
1
W
Zhong Kui
6,512
651
71
7
0
169,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role