Player Matchup

Freya
Freya
Silver II
 
Freya
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
JBACKPACKD
Thanatos
Gold IV
Level 157
God Stats
6W - 5L
1,599 SR
Queue Stats
264W - 281L
1,135 MMR
Solo
Vamana
Vamana
Silver II
LUKESTARHUNTER
Vamana
Silver II
Level 61
God Stats
1W - 0L
1,301 SR
Queue Stats
52W - 63L
1,141 MMR
Solo
Xing Tian
Xing Tian
Silver I
MOOCTEZUMA
Xing Tian
Silver I
Level 84
God Stats
28W - 18L
1,615 SR
Queue Stats
116W - 127L
1,172 MMR
Solo
Cernunnos
Cernunnos
Silver II
TrojanMan1990
Cernunnos
Silver II
Level 177
God Stats
4W - 6L
1,528 SR
Queue Stats
72W - 87L
1,143 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,509 SR
1,218 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,447 SR
1,151 MMR
Cthulhu
Cthulhu
Gold V
Tw1stInFate
Cthulhu
Gold V
Level 147
God Stats
11W - 5L
1,585 SR
Queue Stats
306W - 310L
1,242 MMR
Party 1
Pele
Pele
Silver I
abigblackdic
Pele
Silver I
Level 122
God Stats
15W - 14L
1,487 SR
Queue Stats
61W - 76L
1,176 MMR
Solo
Tiamat
Tiamat
Silver I
bobacoco
Tiamat
Silver I
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
195W - 212L
1,042 MMR
Party 1
Artemis
Artemis
Silver II
chicharitox14
Artemis
Silver II
Level 88
God Stats
1W - 3L
1,247 SR
Queue Stats
117W - 139L
1,120 MMR
Solo
Achilles
Achilles
Bronze IV
sekhonlink
Achilles
Bronze IV
Level 82
God Stats
11W - 15L
1,419 SR
Queue Stats
22W - 45L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
0 / 1 / 3
5,531
461
3,314
7,048
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
JBACKPACKD
Thanatos
12
4 / 1 / 0
6,191
516
2,743
8,767
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 0
6,833
569
1,154
8,230
4,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
MOOCTEZUMA
Xing Tian
11
2 / 0 / 5
6,490
541
3,343
11,608
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
TrojanMan1990
Cernunnos
11
4 / 3 / 2
6,584
549
7,557
9,696
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MulanAnhurOsirisArachne

VS

Bans
BellonaNeithThorTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tw1stInFate
Cthulhu
13
1 / 1 / 0
7,568
631
4,343
4,279
3,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 1
6,698
558
6,369
9,291
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tiamat
bobacoco
Tiamat
12
1 / 0 / 0
6,546
546
2,721
4,308
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
11
2 / 3 / 1
6,510
543
4,514
7,848
2,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
sekhonlink
Achilles
6
0 / 5 / 0
4,434
370
3,650
8,985
6,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
6
6
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
0
1
3
1.5
W
Thanatos
JBACKPACKD
Thanatos
4
1
0
4
W
1
1
0
1
W
Xing Tian
MOOCTEZUMA
Xing Tian
2
0
5
4.5
W
Cernunnos
TrojanMan1990
Cernunnos
4
3
2
1.67
L
Cthulhu
Tw1stInFate
Cthulhu
1
1
0
1
L
2
2
1
1.25
L
Tiamat
bobacoco
Tiamat
1
0
0
1
L
Artemis
2
3
1
0.83
L
Achilles
sekhonlink
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,111
Damage
21,597
45,349
Taken
34,711
22,678
Mitigated
17,875
20,446
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
3,314
1,069
0
3,025
7,048
2,713
39
1,910
4,738
36,406
4,633
W
Thanatos
JBACKPACKD
Thanatos
2,743
364
0
8,404
8,767
3,221
29
415
8,201
0
49,235
W
1,154
298
0
3,473
8,230
4,362
0
3,555
4,068
0
50,954
W
Xing Tian
MOOCTEZUMA
Xing Tian
3,343
365
0
1,816
11,608
8,300
0
0
11,257
21,020
2,934
W
Cernunnos
TrojanMan1990
Cernunnos
7,557
4,216
0
3,728
9,696
4,082
0
0
9,628
0
47,998
L
Cthulhu
Tw1stInFate
Cthulhu
4,343
650
0
872
4,279
3,423
0
0
3,986
53,453
3,289
L
6,369
1,484
0
4,372
9,291
3,674
0
686
8,605
0
54,661
L
Tiamat
bobacoco
Tiamat
2,721
279
0
1,897
4,308
1,959
45
1,973
2,335
43,460
0
L
Artemis
4,514
1,969
0
1,577
7,848
2,771
0
1,219
6,629
0
37,905
L
Achilles
sekhonlink
Achilles
3,650
728
0
1,714
8,985
6,048
0
2,085
6,900
0
11,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,629
Gold Earned
31,756
353
Minions Killed
375
0
Camps Cleared
0
1,133,393
Distance Traveled
1,042,401
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,531
461
59
5
0
203,362
2
W
Thanatos
6,191
516
80
7
0
278,071
0
W
Vamana
6,833
569
108
9
0
234,159
1
W
Xing Tian
6,490
541
33
3
0
224,406
1
W
Cernunnos
6,584
549
73
6
0
193,395
5
L
Cthulhu
7,568
631
112
9
0
230,155
6
L
Pele
6,698
558
82
7
0
240,174
0
L
Tiamat
6,546
546
98
8
0
205,253
0
L
Artemis
6,510
543
67
6
0
198,847
0
L
Achilles
4,434
370
16
1
0
167,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role