Player Matchup

Zeus
Zeus
HMChrisss
Zeus
Level 49
God Stats
7W - 11L
1,307 SR
Queue Stats
31W - 29L
1,391 Elo+
Party 1
Arachne
Arachne
The327_CRIP_GANG
Arachne
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 95L
1,424 Elo+
Solo
Surtr
Surtr
WARHAMMERSB
Surtr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,115 Elo+
Party 1
Team Averages
Level 52
1,436 SR
1,310 Elo+

VS

Team Averages
Level 81
1,603 SR
1,394 Elo+
Nemesis
Nemesis
ELEGER
Nemesis
Level 123
God Stats
6W - 7L
1,433 SR
Queue Stats
93W - 110L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
FearKevin-
Kuzenbo
Level 63
God Stats
5W - 3L
1,844 SR
Queue Stats
153W - 148L
1,424 Elo+
Solo
Chiron
Chiron
ZOmoeHITTAhoe
Chiron
Level 57
God Stats
4W - 7L
1,533 SR
Queue Stats
30W - 39L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 4 / 0
7,672
697
9,255
7,663
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 1
8,617
783
6,549
9,307
5,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 2
7,479
680
3,234
10,498
8,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ELEGER
Nemesis
4
0 / 0 / 0
5,653
514
532
968
329
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
FearKevin-
Kuzenbo
14
5 / 2 / 3
8,324
757
4,770
12,045
18,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 3 / 3
8,378
762
12,717
11,251
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
9
9
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ELEGER
Nemesis
0
0
0
0
L
Kuzenbo
FearKevin-
Kuzenbo
5
2
3
3.25
W
Zeus
1
4
0
0.25
W
4
1
1
4.5
W
0
4
2
0.25
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,038
Damage
18,019
27,468
Taken
24,264
17,261
Mitigated
24,659
4,181
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ELEGER
Nemesis
532
312
0
419
968
329
0
450
518
0
2,011
L
Kuzenbo
FearKevin-
Kuzenbo
4,770
1,478
0
47
12,045
18,762
0
4,462
7,574
15,602
1,107
W
Zeus
9,255
1,321
0
1,432
7,663
2,827
502
1,745
5,918
31,429
0
W
6,549
5,380
0
1,979
9,307
5,752
0
1,294
8,013
0
22,806
W
3,234
1,568
0
770
10,498
8,682
137
1,059
9,439
411
13,028
L
12,717
5,377
791
2,270
11,251
5,568
0
4,556
6,689
0
40,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,768
Gold Earned
22,355
117
Minions Killed
118
0
Camps Cleared
0
575,668
Distance Traveled
406,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,653
514
4
0
0
24,347
0
L
Kuzenbo
8,324
757
29
3
0
194,243
0
W
Zeus
7,672
697
57
5
0
144,701
0
W
Arachne
8,617
783
32
3
0
224,993
0
W
Surtr
7,479
680
28
3
0
205,974
0
L
Chiron
8,378
762
85
8
0
187,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role