Player Matchup

Morgan Le Fay
Morgan Le Fay
Criminalrcrd
Morgan Le Fay
Level 104
God Stats
4W - 3L
1,651 SR
Queue Stats
40W - 50L
1,450 Elo+
Party 1
Odin
Odin
Darkjosu
Odin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,246 Elo+
Solo
Ishtar
Ishtar
LisaTrevorsMom
Ishtar
Level 20
God Stats
12W - 10L
1,526 SR
Queue Stats
16W - 13L
1,520 Elo+
Party 1
Charon
Charon
ZEEkandDESTROY
Charon
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 164L
1,432 Elo+
Solo
Nu Wa
Nu Wa
countesstoni
Nu Wa
Level 98
God Stats
2W - 1L
1,763 SR
Queue Stats
33W - 39L
1,457 Elo+
Party 1
Team Averages
Level 56
1,588 SR
1,421 Elo+

VS

Team Averages
Level 60
1,442 SR
1,434 Elo+
Izanami
Izanami
Anime8oo8ies420
Izanami
Level 42
God Stats
24W - 13L
1,128 SR
Queue Stats
69W - 71L
1,308 Elo+
Party 2
Gilgamesh
Gilgamesh
JIN-THE-ROCK
Gilgamesh
Level 63
God Stats
5W - 4L
1,609 SR
Queue Stats
383W - 333L
1,516 Elo+
Solo
Scylla
Scylla
MisreadLegacy
Scylla
Level 86
God Stats
2W - 3L
1,405 SR
Queue Stats
159W - 131L
1,494 Elo+
Solo
Horus
Horus
mDumb
Horus
Level 82
God Stats
14W - 10L
1,571 SR
Queue Stats
289W - 282L
1,531 Elo+
Solo
Arachne
Arachne
rembone99
Arachne
Level 26
God Stats
3W - 2L
1,494 SR
Queue Stats
38W - 51L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Criminalrcrd
Morgan Le Fay
11
2 / 0 / 1
5,608
510
7,037
7,174
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
9
0 / 1 / 1
5,331
485
3,574
7,533
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 0
5,166
470
1,205
6,690
1,838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 3 / 0
3,987
362
899
3,760
1,396
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 1 / 2
6,452
587
8,037
6,155
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 0
7,256
660
4,906
4,679
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
JIN-THE-ROCK
Gilgamesh
11
1 / 1 / 0
6,570
597
5,314
10,534
6,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 1
5,890
535
3,922
5,348
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
mDumb
Horus
10
0 / 0 / 7
6,735
612
3,439
8,989
6,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
rembone99
Arachne
10
0 / 1 / 0
5,236
476
1,873
8,662
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
9
9
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
0
0
8
L
Morgan Le Fay
Criminalrcrd
Morgan Le Fay
2
0
1
2.5
L
Odin
0
1
1
0.5
W
Gilgamesh
JIN-THE-ROCK
Gilgamesh
1
1
0
1
L
0
4
0
0
W
0
2
1
0.25
L
0
3
0
0
L
2
1
2
3
W
Horus
mDumb
Horus
0
0
7
3.5
W
Arachne
rembone99
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,752
Damage
19,454
31,312
Taken
38,212
16,470
Mitigated
20,335
9,041
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,906
3,095
0
1,366
4,679
1,799
264
2,217
2,408
0
52,799
L
Morgan Le Fay
Criminalrcrd
Morgan Le Fay
7,037
651
0
2,986
7,174
2,923
0
0
7,174
44,363
1,249
L
Odin
3,574
1,022
0
2,600
7,533
7,992
0
0
7,533
0
25,677
W
Gilgamesh
JIN-THE-ROCK
Gilgamesh
5,314
1,538
0
3,240
10,534
6,980
0
1,826
7,802
0
45,464
L
1,205
712
0
1,292
6,690
1,838
0
0
6,690
0
30,795
W
3,922
163
0
990
5,348
1,859
0
3,657
1,558
46,097
427
L
899
303
71
187
3,760
1,396
0
0
3,760
9,377
0
L
8,037
2,737
0
1,905
6,155
2,321
0
3,899
2,256
48,952
1,582
W
Horus
mDumb
Horus
3,439
1,215
480
4,740
8,989
6,547
84
3,337
5,486
0
16,051
W
Arachne
rembone99
Arachne
1,873
1,740
0
3,984
8,662
3,150
0
3,827
4,692
0
36,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,544
Gold Earned
31,687
279
Minions Killed
323
0
Camps Cleared
0
929,407
Distance Traveled
1,056,586
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,256
660
80
7
0
208,621
4
L
Morgan Le Fay
5,608
510
70
6
0
240,297
0
L
Odin
5,331
485
47
4
0
173,841
0
W
Gilgamesh
6,570
597
78
7
0
203,395
0
L
Ishtar
5,166
470
61
6
0
210,231
0
W
Scylla
5,890
535
78
7
0
191,617
0
L
Charon
3,987
362
17
2
0
99,753
0
L
Nu Wa
6,452
587
84
8
0
205,285
0
W
Horus
6,735
612
24
2
0
212,543
1
W
Arachne
5,236
476
63
6
0
240,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role