Player Matchup

Bastet
Bastet
AlmostOCD
Bastet
Level 27
God Stats
5W - 5L
1,404 SR
Queue Stats
49W - 43L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
IllusionOL
Kuzenbo
Level 68
God Stats
4W - 1L
1,550 SR
Queue Stats
154W - 141L
1,501 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tenthpeak94
Morgan Le Fay
Level 31
God Stats
4W - 1L
1,626 SR
Queue Stats
124W - 120L
1,475 Elo+
Party 1
Team Averages
Level 42
1,527 SR
1,485 Elo+

VS

Team Averages
Level 128
1,684 SR
1,525 Elo+
Cthulhu
Cthulhu
JayFrom77BLK
Cthulhu
Level 107
God Stats
7W - 6L
1,857 SR
Queue Stats
49W - 42L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
ReignHeshen
Zhong Kui
Level 125
God Stats
17W - 13L
1,647 SR
Queue Stats
192W - 204L
1,483 Elo+
Solo
Hachiman
Hachiman
Spyrodier
Hachiman
Level 153
God Stats
5W - 5L
1,548 SR
Queue Stats
66W - 71L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AlmostOCD
Bastet
14
5 / 2 / 1
9,798
700
8,063
11,398
4,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
IllusionOL
Kuzenbo
15
1 / 0 / 4
8,887
635
6,565
10,447
14,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
tenthpeak94
Morgan Le Fay
15
1 / 2 / 4
9,316
665
11,658
9,865
4,628
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JayFrom77BLK
Cthulhu
15
1 / 1 / 3
9,527
681
9,484
12,959
11,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
ReignHeshen
Zhong Kui
12
0 / 4 / 1
8,285
592
5,774
9,577
5,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Spyrodier
Hachiman
15
3 / 2 / 1
9,886
706
8,352
11,852
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
7
Kills
4
4
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
AlmostOCD
Bastet
5
2
1
2.75
W
Kuzenbo
IllusionOL
Kuzenbo
1
0
4
3
L
Cthulhu
JayFrom77BLK
Cthulhu
1
1
3
2.5
L
Zhong Kui
ReignHeshen
Zhong Kui
0
4
1
0.13
L
Hachiman
Spyrodier
Hachiman
3
2
1
1.75
W
Morgan Le Fay
tenthpeak94
Morgan Le Fay
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,286
Damage
23,610
31,710
Taken
34,388
23,603
Mitigated
20,973
5,880
Healing
6,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AlmostOCD
Bastet
8,063
1,078
0
4,344
11,398
4,737
554
4,805
5,992
0
30,765
W
Kuzenbo
IllusionOL
Kuzenbo
6,565
2,946
0
402
10,447
14,238
388
4,118
5,869
18,391
0
L
Cthulhu
JayFrom77BLK
Cthulhu
9,484
151
256
2,008
12,959
11,027
84
6,369
6,583
38,929
0
L
Zhong Kui
ReignHeshen
Zhong Kui
5,774
440
0
789
9,577
5,740
0
4,611
4,966
24,543
347
L
Hachiman
Spyrodier
Hachiman
8,352
4,893
0
3,061
11,852
4,206
1,001
7,225
4,606
0
38,384
W
Morgan Le Fay
tenthpeak94
Morgan Le Fay
11,658
1,680
0
1,134
9,865
4,628
494
4,899
4,635
38,876
619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,001
Gold Earned
27,698
117
Minions Killed
179
0
Camps Cleared
0
819,595
Distance Traveled
788,027
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,798
700
42
3
0
286,708
0
W
Kuzenbo
8,887
635
19
1
0
279,009
2
L
Cthulhu
9,527
681
48
3
0
270,419
0
L
Zhong Kui
8,285
592
48
3
0
236,724
0
L
Hachiman
9,886
706
83
6
0
280,884
0
W
Morgan Le Fay
9,316
665
56
4
0
253,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role