Player Matchup

Charybdis
Charybdis
Gold IV
Blaides
Charybdis
Gold IV
Level 100
God Stats
2W - 3L
1,577 SR
Queue Stats
15W - 13L
1,620 MMR
Party 1
Maui
Maui
Gold IV
JDDemonslayer
Maui
Gold IV
Level 68
God Stats
9W - 7L
1,674 SR
Queue Stats
15W - 13L
1,620 MMR
Party 1
Chang'e
Chang'e
Gold IV
xDeathtouch
Chang'e
Gold IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,620 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,584 SR
1,620 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,433 SR
1,605 MMR
Ix Chel
Ix Chel
Platinum IV
BATMAN__GITANO
Ix Chel
Platinum IV
Level 209
God Stats
4W - 5L
1,501 SR
Queue Stats
164W - 132L
1,584 MMR
Party 2
Bastet
Bastet
Platinum IV
Xavi-nho-USA
Bastet
Platinum IV
Level 98
God Stats
1W - 2L
1,297 SR
Queue Stats
55W - 49L
1,908 MMR
Party 2
Athena
Athena
Gold V
tasarfe
Athena
Gold V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,323 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blaides
Charybdis
15
1 / 3 / 1
10,141
676
12,054
16,893
7,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 2
9,157
610
7,267
20,664
23,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
xDeathtouch
Chang'e
15
3 / 4 / 0
10,164
678
14,008
14,710
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesCthulhuThothNe ZhaBacchus

VS

Bans
KuzenboAtlasPersephoneSobekRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 6
11,181
745
12,126
12,091
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
17
5 / 2 / 4
11,526
768
24,292
22,023
10,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
tasarfe
Athena
18
3 / 0 / 5
10,913
728
9,443
18,741
25,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
9
9
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Charybdis
Blaides
Charybdis
1
3
1
0.5
L
0
2
2
0.5
W
Bastet
5
2
4
3.5
W
Athena
tasarfe
Athena
3
0
5
5.5
L
Chang'e
xDeathtouch
Chang'e
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,329
Damage
45,861
52,267
Taken
52,855
36,636
Mitigated
41,876
15,429
Healing
18,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,126
1,709
2,404
4,170
12,091
5,891
975
5,780
6,099
75,564
0
L
Charybdis
Blaides
Charybdis
12,054
5,239
0
3,066
16,893
7,118
0
6,066
10,712
0
53,655
L
7,267
717
0
2,977
20,664
23,905
0
9,067
11,438
14,155
0
W
Bastet
24,292
6,267
0
9,305
22,023
10,640
891
9,413
12,200
0
69,161
W
Athena
tasarfe
Athena
9,443
1,434
0
2,604
18,741
25,345
492
5,004
13,176
23,444
4,416
L
Chang'e
xDeathtouch
Chang'e
14,008
965
3,005
6,381
14,710
5,613
0
4,939
9,741
45,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,462
Gold Earned
33,620
197
Minions Killed
223
0
Camps Cleared
0
857,459
Distance Traveled
927,329
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,181
745
130
9
0
288,335
1
L
Charybdis
10,141
676
110
7
0
262,976
3
L
Maui
9,157
610
24
2
0
299,127
4
W
Bastet
11,526
768
60
4
0
323,730
0
W
Athena
10,913
728
33
2
0
315,264
0
L
Chang'e
10,164
678
63
4
0
295,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role