Player Matchup

Ares
Ares
Platinum V
BBLDrlzzy
Ares
Platinum V
Level 71
God Stats
3W - 0L
1,848 SR
Queue Stats
15W - 4L
1,891 MMR
Solo
Charybdis
Charybdis
Diamond V
ButteredUp69
Charybdis
Diamond V
Level 101
God Stats
42W - 21L
1,768 SR
Queue Stats
79W - 65L
1,909 MMR
Solo
Arachne
Arachne
Platinum II
Wards4Pookie
Arachne
Platinum II
Level 66
God Stats
13W - 10L
1,296 SR
Queue Stats
322W - 324L
1,899 MMR
Solo
Vulcan
Vulcan
Platinum I
Warlomite
Vulcan
Platinum I
Level 149
God Stats
4W - 2L
1,261 SR
Queue Stats
250W - 220L
1,909 MMR
Solo
Janus
Janus
Diamond V
vahnzizka
Janus
Diamond V
Level 157
God Stats
3W - 6L
1,525 SR
Queue Stats
217W - 197L
1,932 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 109
1,540 SR
1,908 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,659 SR
1,909 MMR
Hercules
Hercules
Platinum III
Figure889
Hercules
Platinum III
Level 127
God Stats
8W - 6L
1,677 SR
Queue Stats
105W - 100L
1,923 MMR
Solo
Hachiman
Hachiman
Platinum IV
OrochiOni
Hachiman
Platinum IV
Level 66
God Stats
3W - 3L
1,704 SR
Queue Stats
39W - 33L
1,914 MMR
Solo
Ganesha
Ganesha
Platinum IV
Striker2205JP
Ganesha
Platinum IV
Level 149
God Stats
2W - 4L
1,813 SR
Queue Stats
362W - 377L
1,808 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum I
Theholyfutures
Tsukuyomi
Platinum I
Level 144
God Stats
8W - 15L
1,476 SR
Queue Stats
266W - 242L
1,925 MMR
Solo
Raijin
Raijin
Diamond V
noreportplease10
Raijin
Diamond V
Level 87
God Stats
4W - 8L
1,623 SR
Queue Stats
359W - 344L
1,974 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 1 / 9
8,023
535
7,703
8,311
7,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
ButteredUp69
Charybdis
16
2 / 0 / 4
9,297
620
10,793
8,384
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Wards4Pookie
Arachne
15
5 / 1 / 4
8,263
551
4,363
13,628
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vulcan
Warlomite
Vulcan
15
1 / 0 / 3
8,774
585
9,003
12,995
9,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
vahnzizka
Janus
15
4 / 2 / 1
8,956
597
5,343
6,657
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
SusanoAwilixLancelotShiva

VS

Bans
AchillesThorNeithAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Figure889
Hercules
11
0 / 3 / 0
6,748
450
7,178
13,624
11,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
OrochiOni
Hachiman
13
0 / 2 / 0
7,193
480
3,324
10,604
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
11
0 / 2 / 2
7,153
477
2,697
10,258
10,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
Theholyfutures
Tsukuyomi
11
1 / 5 / 1
6,554
437
8,565
14,385
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 2 / 1
8,102
540
5,216
7,260
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
4
4
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
2
1
9
6.5
W
Charybdis
ButteredUp69
Charybdis
2
0
4
4
L
Hercules
Figure889
Hercules
0
3
0
0
L
Hachiman
OrochiOni
Hachiman
0
2
0
0
L
Ganesha
0
2
2
0.5
L
Tsukuyomi
Theholyfutures
Tsukuyomi
1
5
1
0.3
W
Arachne
Wards4Pookie
Arachne
5
1
4
7
W
Vulcan
Warlomite
Vulcan
1
0
3
2.5
L
3
2
1
1.75
W
Janus
vahnzizka
Janus
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,205
Damage
26,980
49,975
Taken
56,131
29,260
Mitigated
34,403
25,727
Healing
14,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,703
1,398
0
2,083
8,311
7,655
0
2,507
5,565
22,186
1,490
W
Charybdis
ButteredUp69
Charybdis
10,793
6,247
0
5,844
8,384
3,627
325
135
8,249
0
101,543
L
Hercules
Figure889
Hercules
7,178
1,622
0
4,599
13,624
11,919
0
8,412
5,212
0
51,071
L
Hachiman
OrochiOni
Hachiman
3,324
1,834
0
3,114
10,604
3,270
0
270
10,334
0
61,276
L
Ganesha
2,697
172
0
2,447
10,258
10,781
0
3,706
6,470
37,131
1,742
L
Tsukuyomi
Theholyfutures
Tsukuyomi
8,565
2,158
0
3,438
14,385
5,566
0
5,708
8,535
0
48,790
W
Arachne
Wards4Pookie
Arachne
4,363
2,550
0
10,183
13,628
5,889
0
1,820
11,692
0
67,296
W
Vulcan
Warlomite
Vulcan
9,003
707
0
6,691
12,995
9,698
377
0
12,088
64,420
1,267
L
5,216
189
0
1,093
7,260
2,867
0
3,198
3,924
62,649
0
W
Janus
vahnzizka
Janus
5,343
101
0
926
6,657
2,391
0
2,616
3,737
76,041
762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,313
Gold Earned
35,750
535
Minions Killed
454
0
Camps Cleared
0
1,546,685
Distance Traveled
1,405,225
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,023
535
19
1
0
321,983
1
W
Charybdis
9,297
620
169
11
0
278,451
4
L
Hercules
6,748
450
78
5
0
288,081
4
L
Hachiman
7,193
480
127
8
0
254,575
2
L
Ganesha
7,153
477
20
1
0
298,907
2
L
Tsukuyomi
6,554
437
70
5
0
295,907
0
W
Arachne
8,263
551
85
6
0
358,842
0
W
Vulcan
8,774
585
113
8
0
268,537
4
L
Raijin
8,102
540
159
11
0
267,755
1
W
Janus
8,956
597
149
10
0
318,872
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role