Player Matchup

Ymir
Ymir
A FALL1NG ZEBRA
Ymir
Level 82
God Stats
7W - 6L
1,522 SR
Queue Stats
573W - 569L
1,455 Elo+
Party 1
Ne Zha
Ne Zha
Bop n Flop
Ne Zha
Level 109
God Stats
20W - 21L
1,640 SR
Queue Stats
823W - 835L
1,503 Elo+
Party 1
Medusa
Medusa
Clloudy
Medusa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,589 Elo+
Solo
Sol
Sol
Jaybur
Sol
Level 85
God Stats
1W - 1L
1,234 SR
Queue Stats
107W - 93L
1,439 Elo+
Party 2
Olorun
Olorun
roberto_parra01
Olorun
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 119L
1,482 Elo+
Party 2
Team Averages
Level 95
1,479 SR
1,494 Elo+

VS

Team Averages
Level 91
1,541 SR
1,477 Elo+
Odin
Odin
 
Odin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Ben_murphy99
Vamana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 79L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
Naitakal
Baron Samedi
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 43L
1,355 Elo+
Solo
Khepri
Khepri
nozerlord
Khepri
Level 109
God Stats
2W - 1L
1,705 SR
Queue Stats
116W - 110L
1,532 Elo+
Solo
Mercury
Mercury
zeunicornx
Mercury
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 9
5,980
1,196
1,158
5,576
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Bop n Flop
Ne Zha
11
4 / 2 / 4
6,525
1,305
3,699
4,570
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Clloudy
Medusa
12
1 / 1 / 9
6,972
1,394
5,467
3,158
1,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
Jaybur
Sol
12
5 / 1 / 6
6,903
1,381
6,926
3,516
1,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 7
6,066
1,213
2,588
3,297
1,385
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
5
0 / 0 / 0
4,272
854
0
0
0
Vamana
1
0 / 0 / 0
1,272
254
0
0
0
Baron Samedi
Naitakal
Baron Samedi
11
3 / 5 / 2
6,160
1,232
3,886
6,764
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
nozerlord
Khepri
7
0 / 4 / 1
4,588
918
526
8,094
4,297
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
zeunicornx
Mercury
12
2 / 2 / 1
5,897
1,179
2,839
6,714
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
11
Kills
5
7
Deaths
11
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
W
0
2
9
2.25
L
Vamana
0
0
0
0
W
Ne Zha
Bop n Flop
Ne Zha
4
2
4
3
W
Medusa
Clloudy
Medusa
1
1
9
5.5
W
Sol
Jaybur
Sol
5
1
6
8
L
Baron Samedi
Naitakal
Baron Samedi
3
5
2
0.8
L
Khepri
nozerlord
Khepri
0
4
1
0.13
W
1
1
7
4.5
L
Mercury
zeunicornx
Mercury
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,838
Damage
7,251
20,117
Taken
21,572
9,791
Mitigated
11,460
6,180
Healing
3,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
W
1,158
120
471
1,245
5,576
3,886
131
819
4,757
2,417
0
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
Bop n Flop
Ne Zha
3,699
1,335
0
648
4,570
2,028
981
1,029
3,541
0
9,537
W
Medusa
Clloudy
Medusa
5,467
2,348
331
20
3,158
1,228
759
157
3,001
0
13,997
W
Sol
Jaybur
Sol
6,926
3,346
286
1,576
3,516
1,264
3,377
914
2,602
13,273
1,671
L
Baron Samedi
Naitakal
Baron Samedi
3,886
276
261
498
6,764
3,656
0
3,356
3,408
12,447
584
L
Khepri
nozerlord
Khepri
526
98
127
318
8,094
4,297
0
3,147
4,947
1,258
0
W
2,588
869
691
912
3,297
1,385
2,629
1,451
1,846
5,002
544
L
Mercury
zeunicornx
Mercury
2,839
925
213
2,234
6,714
3,507
0
3,471
3,243
0
7,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,446
Gold Earned
22,189
58
Minions Killed
19
0
Camps Cleared
0
510,717
Distance Traveled
256,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,272
854
0
0
0
0
0
W
Ymir
5,980
1,196
2
0
0
105,670
0
L
Vamana
1,272
254
0
0
0
0
0
W
Ne Zha
6,525
1,305
10
2
0
103,244
0
W
Medusa
6,972
1,394
20
4
0
113,088
0
W
Sol
6,903
1,381
15
3
0
94,156
0
L
Baron Samedi
6,160
1,232
14
3
0
73,814
0
L
Khepri
4,588
918
1
0
0
51,355
0
W
Olorun
6,066
1,213
11
2
0
94,559
0
L
Mercury
5,897
1,179
4
1
0
131,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role