Player Matchup

Ullr
Ullr
DyingBirds
Ullr
Level 107
God Stats
4W - 3L
1,670 SR
Queue Stats
85W - 65L
1,580 Elo+
Party 2
Camazotz
Camazotz
FabiPT123456
Camazotz
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 60L
1,568 Elo+
Party 2
Eset
Eset
HonestAbeOGC
Eset
Level 75
God Stats
6W - 3L
1,797 SR
Queue Stats
45W - 52L
1,462 Elo+
Solo
Hercules
Hercules
PolloLeg_5
Hercules
Level 69
God Stats
36W - 48L
1,495 SR
Queue Stats
383W - 385L
1,516 Elo+
Solo
Ymir
Ymir
Pooh99
Ymir
Level 37
God Stats
4W - 7L
1,693 SR
Queue Stats
90W - 81L
1,564 Elo+
Party 2
Team Averages
Level 76
1,631 SR
1,538 Elo+

VS

Team Averages
Level 90
1,482 SR
1,518 Elo+
Surtr
Surtr
Aiqd
Surtr
Level 129
God Stats
5W - 7L
1,364 SR
Queue Stats
148W - 127L
1,547 Elo+
Party 1
Arachne
Arachne
Dyslexican1983
Arachne
Level 87
God Stats
54W - 44L
1,577 SR
Queue Stats
419W - 417L
1,532 Elo+
Solo
Cthulhu
Cthulhu
HeyItsFredy
Cthulhu
Level 61
God Stats
1W - 1L
1,260 SR
Queue Stats
106W - 105L
1,469 Elo+
Solo
Sol
Sol
TH3B3astZz
Sol
Level 147
God Stats
25W - 19L
1,677 SR
Queue Stats
68W - 69L
1,440 Elo+
Solo
Chernobog
Chernobog
TompanAB2
Chernobog
Level 26
God Stats
6W - 5L
1,533 SR
Queue Stats
84W - 67L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,538
503
8,904
11,691
4,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Camazotz
FabiPT123456
Camazotz
12
2 / 2 / 3
6,972
465
8,815
17,775
6,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 0
6,869
458
7,628
10,519
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
PolloLeg_5
Hercules
14
2 / 4 / 0
8,308
554
9,271
18,320
16,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ymir
Pooh99
Ymir
10
1 / 7 / 4
6,672
445
5,558
16,027
12,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Aiqd
Surtr
16
4 / 2 / 1
9,991
666
11,536
14,741
10,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 3 / 5
7,895
526
9,765
16,911
6,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
HeyItsFredy
Cthulhu
13
5 / 1 / 6
8,752
583
9,577
13,917
12,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 0 / 6
8,780
585
12,166
11,207
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
TompanAB2
Chernobog
15
6 / 2 / 9
9,522
635
11,925
11,228
4,499
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
20
20
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Surtr
Aiqd
Surtr
4
2
1
2.25
L
2
3
2
1
W
3
3
5
1.83
L
Camazotz
FabiPT123456
Camazotz
2
2
3
1.75
W
Cthulhu
HeyItsFredy
Cthulhu
5
1
6
8
L
1
4
0
0.25
L
Hercules
PolloLeg_5
Hercules
2
4
0
0.5
L
Ymir
Pooh99
Ymir
1
7
4
0.43
W
2
0
6
5
W
Chernobog
TompanAB2
Chernobog
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,176
Damage
54,969
74,332
Taken
68,004
46,073
Mitigated
38,388
18,715
Healing
28,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Aiqd
Surtr
11,536
4,011
0
4,991
14,741
10,656
48
724
13,254
2,349
73,289
L
8,904
3,788
0
486
11,691
4,845
0
4,455
7,236
0
62,002
W
9,765
5,508
0
8,448
16,911
6,496
99
2,900
13,962
0
64,745
L
Camazotz
FabiPT123456
Camazotz
8,815
2,435
0
10,587
17,775
6,627
0
3,265
14,459
0
53,886
W
Cthulhu
HeyItsFredy
Cthulhu
9,577
1,554
326
2,716
13,917
12,371
62
4,328
9,589
38,592
0
L
7,628
427
238
957
10,519
5,281
0
5,072
5,447
49,693
0
L
Hercules
PolloLeg_5
Hercules
9,271
1,814
0
3,796
18,320
16,435
0
919
16,553
3,662
69,301
L
Ymir
Pooh99
Ymir
5,558
1,356
0
2,651
16,027
12,885
0
8,741
7,286
21,230
0
W
12,166
4,697
0
7,914
11,207
4,366
2,282
5,292
5,915
70,212
1,652
W
Chernobog
TompanAB2
Chernobog
11,925
6,583
0
4,150
11,228
4,499
1,694
1,675
9,504
0
65,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,359
Gold Earned
44,940
444
Minions Killed
444
0
Camps Cleared
0
1,455,381
Distance Traveled
1,626,957
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,991
666
136
9
0
295,926
3
L
Ullr
7,538
503
92
6
0
269,244
0
W
Arachne
7,895
526
79
5
0
347,423
0
L
Camazotz
6,972
465
80
5
0
358,049
0
W
Cthulhu
8,752
583
29
2
0
347,066
2
L
Eset
6,869
458
94
6
0
283,537
0
L
Hercules
8,308
554
145
10
0
265,490
0
L
Ymir
6,672
445
33
2
0
279,061
0
W
Sol
8,780
585
105
7
0
316,045
6
W
Chernobog
9,522
635
95
6
0
320,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role