Player Matchup

Thoth
Thoth
Platinum V
 
Thoth
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
 
Charybdis
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
 
Tsukuyomi
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
MikeSSX
Neith
Gold IV
Level 90
God Stats
9W - 3L
1,780 SR
Queue Stats
56W - 57L
1,464 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,556 SR
1,493 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,483 SR
1,492 MMR
Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
BatteredHosepipe
Ares
Gold II
Level 126
God Stats
6W - 3L
1,742 SR
Queue Stats
164W - 170L
1,470 MMR
Party 1
Maman Brigitte
Maman Brigitte
Gold I
Mariopy10
Maman Brigitte
Gold I
Level 129
God Stats
53W - 47L
1,579 SR
Queue Stats
161W - 167L
1,534 MMR
Solo
Apollo
Apollo
Bronze III
ThorKellU
Apollo
Bronze III
Level 63
God Stats
0W - 1L
1,380 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
i Ballstic 101
Cu Chulainn
Gold IV
Level 124
God Stats
7W - 10L
1,213 SR
Queue Stats
174W - 187L
1,457 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
1 / 0 / 0
4,070
814
583
879
229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
 
Cerberus
5
0 / 1 / 3
3,779
756
1,224
2,716
1,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
 
Charybdis
6
1 / 0 / 1
3,732
746
3,067
3,674
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tsukuyomi
 
Tsukuyomi
6
2 / 0 / 1
3,703
741
1,989
3,898
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
MikeSSX
Neith
7
0 / 0 / 0
3,579
716
1,386
3,387
996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
VulcanBellonaAthenaJormungandr

VS

Bans
ThorThanatosMulanAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
1
0 / 0 / 0
2,445
489
0
0
0
5
0 / 1 / 1
3,302
660
1,541
3,704
2,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maman Brigitte
Mariopy10
Maman Brigitte
8
1 / 1 / 0
3,677
735
1,812
3,678
1,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
ThorKellU
Apollo
5
0 / 2 / 1
2,863
573
1,743
3,919
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
i Ballstic 101
Cu Chulainn
7
0 / 0 / 0
3,792
758
2,190
3,953
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
1
1
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
0
1
W
Cerberus
 
Cerberus
0
1
3
1.5
W
Charybdis
 
Charybdis
1
0
1
1.5
W
Tsukuyomi
 
Tsukuyomi
2
0
1
2.5
L
Kukulkan
 
Kukulkan
0
0
0
0
L
0
1
1
0.5
L
Maman Brigitte
Mariopy10
Maman Brigitte
1
1
0
1
W
Neith
MikeSSX
Neith
0
0
0
0
L
Apollo
ThorKellU
Apollo
0
2
1
0.25
L
Cu Chulainn
i Ballstic 101
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,249
Damage
7,286
14,554
Taken
15,254
4,986
Mitigated
6,598
7,174
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
583
37
0
500
879
229
0
270
609
20,329
1,771
W
Cerberus
 
Cerberus
1,224
125
0
923
2,716
1,492
0
1,089
1,627
7,327
147
W
Charybdis
 
Charybdis
3,067
2,073
0
2,225
3,674
1,148
0
1,368
2,306
0
24,852
W
Tsukuyomi
 
Tsukuyomi
1,989
546
0
2,136
3,898
1,121
12
551
3,347
0
14,086
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
1,541
0
166
1,528
3,704
2,259
0
625
3,079
6,880
0
L
Maman Brigitte
Mariopy10
Maman Brigitte
1,812
66
0
1,936
3,678
1,096
0
469
3,095
19,078
569
W
Neith
MikeSSX
Neith
1,386
468
0
1,390
3,387
996
0
0
3,387
0
21,187
L
Apollo
ThorKellU
Apollo
1,743
1,170
0
700
3,919
1,139
0
536
3,383
0
7,870
L
Cu Chulainn
i Ballstic 101
Cu Chulainn
2,190
0
0
1,168
3,953
2,104
0
0
3,953
0
24,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,863
Gold Earned
16,079
158
Minions Killed
104
0
Camps Cleared
0
512,459
Distance Traveled
422,612
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,070
814
45
9
0
99,371
0
W
Cerberus
3,779
756
7
1
0
107,132
0
W
Charybdis
3,732
746
42
8
0
88,045
0
W
Tsukuyomi
3,703
741
23
5
0
121,170
0
L
Kukulkan
2,445
489
0
0
0
0
0
L
Ares
3,302
660
7
1
0
96,348
0
L
Maman Brigitte
3,677
735
45
9
0
119,373
0
W
Neith
3,579
716
41
8
0
96,741
1
L
Apollo
2,863
573
13
3
0
98,078
0
L
Cu Chulainn
3,792
758
39
8
0
108,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role