Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Bongvann
Charybdis
Level 97
God Stats
11W - 8L
1,560 SR
Queue Stats
844W - 864L
1,442 Elo+
Solo
Cerberus
Cerberus
Discogurke34
Cerberus
Level 106
God Stats
2W - 1L
1,661 SR
Queue Stats
36W - 53L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
Naitakal
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,331 Elo+
Solo
Sun Wukong
Sun Wukong
axkl
Sun Wukong
Level 147
God Stats
10W - 5L
1,654 SR
Queue Stats
148W - 141L
1,457 Elo+
Party 1
Team Averages
Level 105
1,575 SR
1,420 Elo+

VS

Team Averages
Level 125
1,568 SR
1,439 Elo+
Poseidon
Poseidon
BlackJake1515
Poseidon
Level 89
God Stats
5W - 2L
1,731 SR
Queue Stats
175W - 178L
1,487 Elo+
Solo
Hachiman
Hachiman
Boss_ShaaheeN
Hachiman
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,578 Elo+
Solo
Terra
Terra
CaptainBlueberry
Terra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,174 Elo+
Solo
Freya
Freya
InfectiousSaint
Freya
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,431 Elo+
Solo
Khepri
Khepri
sugarDATbacon
Khepri
Level 142
God Stats
17W - 13L
1,611 SR
Queue Stats
731W - 746L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
3 / 2 / 14
9,040
822
8,137
9,052
5,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Bongvann
Charybdis
17
7 / 2 / 16
10,079
916
24,122
14,403
8,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Discogurke34
Cerberus
16
3 / 2 / 21
9,370
852
8,887
14,708
15,000
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Naitakal
Cthulhu
16
5 / 5 / 12
10,157
923
8,949
17,392
20,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
axkl
Sun Wukong
18
12 / 1 / 14
10,750
977
19,680
17,886
18,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BlackJake1515
Poseidon
14
1 / 5 / 7
7,953
723
15,327
10,477
5,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Boss_ShaaheeN
Hachiman
14
5 / 6 / 4
8,586
781
14,302
12,677
5,912
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 6 / 5
8,221
747
6,532
17,005
14,980
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 7 / 4
7,999
727
9,388
15,663
8,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 6 / 9
7,555
687
7,070
19,167
15,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
40
30
Kills
11
12
Deaths
30
77
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
2
14
5
L
Poseidon
BlackJake1515
Poseidon
1
5
7
0.9
W
Charybdis
Bongvann
Charybdis
7
2
16
7.5
L
Hachiman
Boss_ShaaheeN
Hachiman
5
6
4
1.17
L
2
6
5
0.75
W
Cerberus
Discogurke34
Cerberus
3
2
21
6.75
L
3
7
4
0.71
W
Cthulhu
Naitakal
Cthulhu
5
5
12
2.2
W
Sun Wukong
axkl
Sun Wukong
12
1
14
19
L
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,775
Damage
52,619
73,441
Taken
74,989
67,523
Mitigated
50,806
38,511
Healing
17,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
8,137
1,045
15,791
3,500
9,052
5,241
1,008
6,565
2,487
17,586
581
L
Poseidon
BlackJake1515
Poseidon
15,327
1,878
874
1,799
10,477
5,087
0
2,946
7,415
29,675
0
W
Charybdis
Bongvann
Charybdis
24,122
11,706
1,123
4,298
14,403
8,080
3,425
8,555
5,848
0
46,252
L
Hachiman
Boss_ShaaheeN
Hachiman
14,302
8,474
645
1,243
12,677
5,912
0
4,332
8,069
0
26,546
L
6,532
759
3,621
3,433
17,005
14,980
17
7,624
8,963
10,279
0
W
Cerberus
Discogurke34
Cerberus
8,887
154
2,795
4,190
14,708
15,000
775
8,122
6,586
12,152
0
L
9,388
2,730
1,591
2,704
15,663
8,834
0
3,785
11,822
15,725
0
W
Cthulhu
Naitakal
Cthulhu
8,949
174
311
705
17,392
20,765
223
7,176
10,216
19,836
917
W
Sun Wukong
axkl
Sun Wukong
19,680
3,280
384
5,414
17,886
18,437
1,643
7,899
9,987
0
37,817
L
7,070
146
135
1,168
19,167
15,993
0
5,249
13,732
12,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,396
Gold Earned
40,314
133
Minions Killed
93
0
Camps Cleared
0
1,009,272
Distance Traveled
810,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,040
822
24
2
0
189,527
0
L
Poseidon
7,953
723
33
3
0
161,968
0
W
Charybdis
10,079
916
39
4
0
182,514
0
L
Hachiman
8,586
781
17
2
0
151,725
0
L
Terra
8,221
747
10
1
0
171,039
0
W
Cerberus
9,370
852
14
1
0
209,544
0
L
Freya
7,999
727
19
2
0
147,658
0
W
Cthulhu
10,157
923
27
2
0
200,683
0
W
Sun Wukong
10,750
977
29
3
0
227,004
0
L
Khepri
7,555
687
14
1
0
177,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role