Player Matchup

Cthulhu
Cthulhu
Lordblade03
Cthulhu
Level 28
God Stats
6W - 3L
1,840 SR
Queue Stats
13W - 18L
1,361 Elo+
Party 1
Aphrodite
Aphrodite
SoaringShadow01
Aphrodite
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,361 Elo+
Party 1
Medusa
Medusa
lordBXC
Medusa
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 7L
1,361 Elo+
Party 1
Team Averages
Level 32
1,613 SR
1,361 Elo+

VS

Team Averages
Level 86
1,498 SR
1,360 Elo+
Fenrir
Fenrir
CKiRap
Fenrir
Level 106
God Stats
3W - 14L
1,495 SR
Queue Stats
91W - 169L
1,361 Elo+
Solo
Neith
Neith
FallenGrizz92
Neith
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,372 Elo+
Party 2
Ra
Ra
Zen-Wizqrd
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lordblade03
Cthulhu
15
2 / 4 / 5
10,180
727
9,047
20,624
19,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
SoaringShadow01
Aphrodite
14
1 / 3 / 3
9,493
678
6,634
13,735
6,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
lordBXC
Medusa
16
3 / 2 / 2
10,511
751
6,560
13,049
5,606
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CKiRap
Fenrir
6
0 / 0 / 3
7,383
527
772
2,291
756
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 1 / 4
10,738
767
13,740
10,641
5,527
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 6 / 3
9,634
688
9,742
11,910
6,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
6
Kills
7
9
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CKiRap
Fenrir
0
0
3
1.5
L
4
1
4
6
W
Cthulhu
Lordblade03
Cthulhu
2
4
5
1.13
W
Aphrodite
SoaringShadow01
Aphrodite
1
3
3
0.83
L
3
6
3
0.75
W
Medusa
lordBXC
Medusa
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,241
Damage
24,254
47,408
Taken
24,842
30,830
Mitigated
12,403
14,078
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CKiRap
Fenrir
772
242
0
1,015
2,291
756
0
974
1,317
0
1,498
L
13,740
4,695
0
4,385
10,641
5,527
1,162
7,357
3,284
0
59,189
W
Cthulhu
Lordblade03
Cthulhu
9,047
512
120
478
20,624
19,125
323
2,823
17,642
36,004
1,187
W
Aphrodite
SoaringShadow01
Aphrodite
6,634
626
5,993
6,284
13,735
6,099
520
2,711
10,980
34,385
1,440
L
9,742
435
950
2,172
11,910
6,120
343
6,364
5,546
25,846
229
W
Medusa
lordBXC
Medusa
6,560
2,690
0
1,203
13,049
5,606
2,532
4,119
8,803
0
34,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,184
Gold Earned
27,755
155
Minions Killed
126
0
Camps Cleared
0
788,952
Distance Traveled
508,280
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,383
527
0
0
0
64,574
0
L
Neith
10,738
767
86
6
0
244,862
3
W
Cthulhu
10,180
727
32
2
0
259,477
0
W
Aphrodite
9,493
678
67
5
0
267,735
0
L
Ra
9,634
688
40
3
0
198,844
3
W
Medusa
10,511
751
56
4
0
261,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role