Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Pinguine
Odin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,786 Elo+
Party 2
Guan Yu
Guan Yu
Thatsmybanana
Guan Yu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 190L
1,462 Elo+
Solo
Freya
Freya
Zmo_86
Freya
Level 159
God Stats
3W - 9L
1,589 SR
Queue Stats
195W - 214L
1,524 Elo+
Solo
Janus
Janus
josecarlitos92
Janus
Level 61
God Stats
5W - 6L
1,401 SR
Queue Stats
21W - 33L
1,367 Elo+
Solo
Team Averages
Level 107
1,498 SR
1,528 Elo+

VS

Team Averages
Level 123
1,670 SR
1,514 Elo+
Vulcan
Vulcan
Animefreak160320
Vulcan
Level 105
God Stats
14W - 6L
1,693 SR
Queue Stats
51W - 40L
1,522 Elo+
Party 1
King Arthur
King Arthur
Headsetgamer
King Arthur
Level 175
God Stats
10W - 5L
1,728 SR
Queue Stats
153W - 153L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
JackEllul
Zhong Kui
Level 101
God Stats
56W - 41L
1,708 SR
Queue Stats
122W - 116L
1,536 Elo+
Party 3
Odin
Odin
ravingdave00
Odin
Level 104
God Stats
30W - 32L
1,649 SR
Queue Stats
149W - 135L
1,525 Elo+
Party 3
Awilix
Awilix
xf4llingXAng3lx
Awilix
Level 129
God Stats
3W - 1L
1,573 SR
Queue Stats
47W - 36L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 3 / 0
4,978
553
4,891
10,811
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Odin
7
1 / 3 / 0
4,884
543
2,973
8,568
5,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
7
0 / 2 / 1
4,630
514
3,565
7,070
5,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Freya
Zmo_86
Freya
8
0 / 3 / 1
4,704
523
3,229
6,092
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 0
5,107
567
2,167
4,062
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,461
718
2,699
2,925
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Headsetgamer
King Arthur
11
3 / 0 / 0
6,570
730
5,833
8,102
6,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
JackEllul
Zhong Kui
10
3 / 2 / 5
5,467
607
5,322
4,871
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 0 / 4
5,816
646
3,601
5,742
3,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 1 / 3
5,577
620
6,154
8,646
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
13
13
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
0
0.67
W
2
0
2
3
W
King Arthur
Headsetgamer
King Arthur
3
0
0
3
W
Zhong Kui
JackEllul
Zhong Kui
3
2
5
2.75
L
Odin
1
3
0
0.33
L
Guan Yu
0
2
1
0.25
L
Freya
Zmo_86
Freya
0
3
1
0.17
L
0
2
0
0
W
2
0
4
4
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,825
Damage
23,609
36,603
Taken
30,286
18,981
Mitigated
17,223
12,114
Healing
7,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,891
1,913
0
6,479
10,811
4,635
0
500
10,269
0
36,431
W
2,699
0
0
248
2,925
1,000
0
1,969
758
35,784
679
W
King Arthur
Headsetgamer
King Arthur
5,833
1,061
0
1,244
8,102
6,258
0
0
8,102
0
49,215
W
Zhong Kui
JackEllul
Zhong Kui
5,322
1,968
0
1,520
4,871
3,451
0
1,401
3,254
27,122
8,081
L
Odin
2,973
581
0
1,116
8,568
5,404
0
2,372
6,196
0
13,761
L
Guan Yu
3,565
473
102
2,270
7,070
5,433
0
0
7,070
0
24,643
L
Freya
Zmo_86
Freya
3,229
689
0
1,189
6,092
2,251
0
2,406
3,686
29,956
1,891
L
2,167
51
0
958
4,062
1,258
0
2,092
1,772
34,774
0
W
3,601
743
0
1,607
5,742
3,662
0
1,151
4,331
0
19,995
W
6,154
2,481
0
3,263
8,646
2,852
0
162
8,474
0
35,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,303
Gold Earned
29,891
249
Minions Killed
306
0
Camps Cleared
0
894,207
Distance Traveled
997,232
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,978
553
63
7
0
194,109
0
W
Vulcan
6,461
718
81
9
0
194,104
1
W
King Arthur
6,570
730
77
9
0
205,755
0
W
Zhong Kui
5,467
607
60
7
0
180,816
0
L
Odin
4,884
543
6
1
0
201,257
4
L
Guan Yu
4,630
514
48
5
0
151,928
0
L
Freya
4,704
523
68
8
0
178,096
1
L
Janus
5,107
567
64
7
0
168,817
0
W
Odin
5,816
646
22
2
0
189,070
1
W
Awilix
5,577
620
66
7
0
227,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role