Player Matchup

Chaac
Chaac
Camarelit0
Chaac
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,466 Elo+
Party 1
Poseidon
Poseidon
Krulc
Poseidon
Level 26
God Stats
3W - 2L
1,308 SR
Queue Stats
6W - 7L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
dolezor
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,420 Elo+
Party 1
Team Averages
Level 74
1,436 SR
1,450 Elo+

VS

Team Averages
Level 55
1,491 SR
1,408 Elo+
Discordia
Discordia
 
Discordia
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
henriduro
Sun Wukong
Level 65
God Stats
5W - 6L
1,474 SR
Queue Stats
183W - 214L
1,381 Elo+
Party 2
Da Ji
Da Ji
yBlack_-xX
Da Ji
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 115L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
4 / 0 / 8
8,068
807
10,394
7,285
6,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Krulc
Poseidon
13
3 / 0 / 8
7,937
794
4,226
4,122
1,564
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
dolezor
Cthulhu
13
5 / 0 / 5
8,007
801
7,451
7,892
7,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 4 / 0
5,857
586
4,825
7,524
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
henriduro
Sun Wukong
11
0 / 4 / 0
6,027
603
5,079
10,900
8,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
10
0 / 4 / 0
5,800
580
2,520
8,583
4,207
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
0
0
W
Chaac
4
0
8
8
W
Poseidon
Krulc
Poseidon
3
0
8
7
W
Cthulhu
dolezor
Cthulhu
5
0
5
7.5
L
Sun Wukong
henriduro
Sun Wukong
0
4
0
0
L
Da Ji
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,071
Damage
12,424
19,299
Taken
27,007
16,014
Mitigated
15,748
4,594
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,825
190
102
1,602
7,524
2,886
25
3,869
3,477
15,393
0
W
Chaac
10,394
2,106
0
2,300
7,285
6,861
299
1,204
6,081
0
22,967
W
Poseidon
Krulc
Poseidon
4,226
928
0
1,615
4,122
1,564
38
968
3,154
29,029
1,574
W
Cthulhu
dolezor
Cthulhu
7,451
760
0
679
7,892
7,589
0
2,673
5,219
21,026
781
L
Sun Wukong
henriduro
Sun Wukong
5,079
730
0
1,320
10,900
8,655
0
3,737
6,639
0
20,936
L
Da Ji
2,520
557
0
681
8,583
4,207
0
3,460
4,868
0
18,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,012
Gold Earned
17,684
125
Minions Killed
80
0
Camps Cleared
0
590,745
Distance Traveled
498,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,857
586
21
2
0
145,939
0
W
Chaac
8,068
807
36
4
0
197,342
0
W
Poseidon
7,937
794
68
7
0
192,570
0
W
Cthulhu
8,007
801
21
2
0
200,833
0
L
Sun Wukong
6,027
603
37
4
0
182,345
0
L
Da Ji
5,800
580
22
2
0
170,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role