Player Matchup

Lancelot
Lancelot
EvadeAdam
Lancelot
Level 145
God Stats
7W - 5L
1,611 SR
Queue Stats
52W - 38L
1,638 Elo+
Solo
Olorun
Olorun
HarrietTubzyn
Olorun
Level 104
God Stats
3W - 1L
1,842 SR
Queue Stats
79W - 46L
1,644 Elo+
Solo
Hel
Hel
J0rm1trick
Hel
Level 143
God Stats
5W - 7L
1,267 SR
Queue Stats
659W - 627L
1,590 Elo+
Party 2
Loki
Loki
KierDracus
Loki
Level 106
God Stats
2W - 3L
1,416 SR
Queue Stats
375W - 324L
1,510 Elo+
Solo
Amaterasu
Amaterasu
Luvving
Amaterasu
Level 146
God Stats
216W - 115L
1,674 SR
Queue Stats
474W - 395L
1,594 Elo+
Party 2
Team Averages
Level 129
1,562 SR
1,595 Elo+

VS

Team Averages
Level 143
1,565 SR
1,563 Elo+
Merlin
Merlin
 
Merlin
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Draeyth
Surtr
Level 199
God Stats
2W - 10L
1,493 SR
Queue Stats
97W - 78L
1,597 Elo+
Party 1
Hercules
Hercules
Slaughterpriest
Hercules
Level 109
God Stats
23W - 9L
1,753 SR
Queue Stats
39W - 22L
1,646 Elo+
Solo
Ao Kuang
Ao Kuang
wicqk
Ao Kuang
Level 107
God Stats
14W - 11L
1,581 SR
Queue Stats
399W - 380L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EvadeAdam
Lancelot
12
3 / 1 / 2
6,688
514
11,471
9,473
4,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 3
8,460
651
6,785
7,029
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 1 / 1
8,058
620
6,523
7,723
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 2 / 5
6,814
524
6,464
8,361
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
Luvving
Amaterasu
14
0 / 0 / 0
7,599
585
6,189
16,472
14,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 2 / 1
7,523
579
6,451
8,742
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
12
2 / 2 / 1
7,296
561
6,027
8,969
3,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Surtr
Draeyth
Surtr
14
1 / 0 / 0
7,975
613
11,266
11,068
7,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
8
1 / 1 / 3
5,862
451
2,885
13,642
10,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
wicqk
Ao Kuang
11
0 / 5 / 2
5,954
458
3,946
12,847
5,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
5
5
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
1
0.75
L
Neith
 
Neith
2
2
1
1.25
L
Surtr
Draeyth
Surtr
1
0
0
1
W
Lancelot
EvadeAdam
Lancelot
3
1
2
4
W
2
1
3
3.5
W
2
1
1
2.5
W
3
2
5
2.75
W
Amaterasu
Luvving
Amaterasu
0
0
0
0
L
Hercules
1
1
3
2.5
L
Ao Kuang
wicqk
Ao Kuang
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,432
Damage
30,575
49,058
Taken
55,268
27,804
Mitigated
30,661
18,846
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,451
215
0
1,650
8,742
3,057
0
4,112
4,630
69,385
0
L
Neith
 
Neith
6,027
1,712
0
1,071
8,969
3,798
462
3,546
5,423
0
59,212
L
Surtr
Draeyth
Surtr
11,266
4,261
0
4,445
11,068
7,653
0
0
10,407
3,454
68,406
W
Lancelot
EvadeAdam
Lancelot
11,471
2,990
0
2,174
9,473
4,258
138
815
8,658
0
45,287
W
6,785
3,371
120
1,274
7,029
3,356
0
581
6,448
70,084
5,135
W
6,523
243
1,123
3,664
7,723
2,657
0
5,341
2,382
73,762
1,174
W
6,464
1,210
0
3,102
8,361
2,783
0
2,794
5,567
0
37,575
W
Amaterasu
Luvving
Amaterasu
6,189
1,829
0
7,389
16,472
14,750
0
2,204
14,268
0
70,905
L
Hercules
2,885
1,522
0
5,661
13,642
10,857
0
3,176
10,419
0
14,091
L
Ao Kuang
wicqk
Ao Kuang
3,946
825
0
2,641
12,847
5,296
0
2,212
10,540
44,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,619
Gold Earned
34,610
527
Minions Killed
451
0
Camps Cleared
0
1,461,025
Distance Traveled
1,368,779
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,523
579
126
10
0
261,288
0
L
Neith
7,296
561
107
8
0
236,836
0
L
Surtr
7,975
613
127
10
0
293,653
0
W
Lancelot
6,688
514
58
4
0
310,810
0
W
Olorun
8,460
651
135
10
0
258,405
0
W
Hel
8,058
620
138
11
0
297,415
2
W
Loki
6,814
524
51
4
0
321,296
0
W
Amaterasu
7,599
585
145
11
0
273,099
0
L
Hercules
5,862
451
17
1
0
296,158
1
L
Ao Kuang
5,954
458
74
6
0
280,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role