Player Matchup

Cliodhna
Cliodhna
BatmansNoodes
Cliodhna
Level 139
God Stats
0W - 3L
1,313 SR
Queue Stats
101W - 106L
1,479 Elo+
Party 1
Rama
Rama
ConviviaI
Rama
Level 145
God Stats
1W - 2L
1,575 SR
Queue Stats
3W - 5L
1,493 Elo+
Party 1
Sol
Sol
celinftw
Sol
Level 126
God Stats
1W - 1L
1,769 SR
Queue Stats
28W - 34L
1,453 Elo+
Party 1
Bacchus
Bacchus
kuukiien
Bacchus
Level 122
God Stats
2W - 2L
1,639 SR
Queue Stats
18W - 23L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
smurkish3
Sun Wukong
Level 83
God Stats
7W - 8L
1,540 SR
Queue Stats
93W - 98L
1,490 Elo+
Party 1
Team Averages
Level 123
1,567 SR
1,478 Elo+

VS

Team Averages
Level 66
1,590 SR
1,566 Elo+
Charybdis
Charybdis
ILuvBundas2700
Charybdis
Level 66
God Stats
6W - 5L
1,437 SR
Queue Stats
67W - 50L
1,545 Elo+
Party 2
Susano
Susano
Qthemiserable
Susano
Level 61
God Stats
17W - 3L
1,644 SR
Queue Stats
203W - 174L
1,610 Elo+
Solo
Maui
Maui
Thebackshotgiver
Maui
Level 103
God Stats
12W - 9L
1,720 SR
Queue Stats
386W - 331L
1,520 Elo+
Party 2
Merlin
Merlin
Warhogs08
Merlin
Level 32
God Stats
9W - 8L
1,578 SR
Queue Stats
165W - 150L
1,495 Elo+
Party 2
Guan Yu
Guan Yu
Yachenancios
Guan Yu
Level 69
God Stats
4W - 6L
1,570 SR
Queue Stats
49W - 46L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BatmansNoodes
Cliodhna
11
0 / 1 / 1
5,767
577
2,113
8,248
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rama
10
5 / 3 / 0
5,989
599
8,787
10,268
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
6,187
619
1,828
5,455
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
kuukiien
Bacchus
8
0 / 2 / 3
5,428
543
4,249
7,640
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
smurkish3
Sun Wukong
10
0 / 2 / 0
5,574
557
2,911
7,379
4,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ILuvBundas2700
Charybdis
9
2 / 3 / 3
5,430
543
6,607
7,843
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 1
6,831
683
8,227
9,821
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 2 / 4
5,895
590
4,320
11,076
8,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Warhogs08
Merlin
1
0 / 0 / 0
3,457
346
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Yachenancios
Guan Yu
9
2 / 0 / 0
5,738
574
3,707
4,993
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
10
10
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BatmansNoodes
Cliodhna
0
1
1
0.5
L
Rama
5
3
0
1.67
W
Charybdis
ILuvBundas2700
Charybdis
2
3
3
1.17
W
4
1
1
4.5
W
2
2
4
2
W
Merlin
Warhogs08
Merlin
0
0
0
0
W
Guan Yu
Yachenancios
Guan Yu
2
0
0
2
L
1
2
0
0.5
L
Bacchus
kuukiien
Bacchus
0
2
3
0.75
L
Sun Wukong
smurkish3
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,888
Damage
22,861
38,990
Taken
33,733
19,143
Mitigated
17,435
15,703
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BatmansNoodes
Cliodhna
2,113
934
0
4,378
8,248
2,842
0
69
8,179
0
46,354
L
Rama
8,787
7,079
0
4,009
10,268
3,703
111
2,441
7,827
0
42,173
W
Charybdis
ILuvBundas2700
Charybdis
6,607
4,181
0
2,932
7,843
2,799
0
1,315
6,528
0
32,444
W
8,227
2,821
0
5,495
9,821
4,048
0
1,906
7,870
0
60,782
W
4,320
1,425
0
2,310
11,076
8,457
0
2,504
8,572
19,132
0
W
Merlin
Warhogs08
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
Yachenancios
Guan Yu
3,707
425
0
2,123
4,993
2,131
0
0
4,658
0
33,167
L
1,828
1,000
0
2,635
5,455
1,550
941
22
5,433
50,396
745
L
Bacchus
kuukiien
Bacchus
4,249
821
0
1,611
7,640
6,679
0
1,788
5,852
17,479
1,866
L
Sun Wukong
smurkish3
Sun Wukong
2,911
943
0
3,070
7,379
4,369
0
0
7,379
0
37,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,945
Gold Earned
27,351
349
Minions Killed
251
0
Camps Cleared
0
988,728
Distance Traveled
790,992
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,767
577
89
9
0
237,374
0
L
Rama
5,989
599
65
7
0
167,644
1
W
Charybdis
5,430
543
50
5
0
178,241
0
W
Susano
6,831
683
104
10
0
243,564
0
W
Maui
5,895
590
29
3
0
210,024
0
W
Merlin
3,457
346
0
0
0
4,371
0
W
Guan Yu
5,738
574
68
7
0
154,792
0
L
Sol
6,187
619
96
10
0
186,576
0
L
Bacchus
5,428
543
28
3
0
212,315
0
L
Sun Wukong
5,574
557
71
7
0
184,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role