Player Matchup

Guan Yu
Guan Yu
Calivetro6160
Guan Yu
Level 140
God Stats
2W - 1L
1,794 SR
Queue Stats
376W - 350L
1,534 Elo+
Solo
Ratatoskr
Ratatoskr
CupidLoverPause
Ratatoskr
Level 103
God Stats
1W - 1L
1,433 SR
Queue Stats
24W - 28L
1,529 Elo+
Solo
Charybdis
Charybdis
HendSonic
Charybdis
Level 156
God Stats
6W - 10L
1,543 SR
Queue Stats
326W - 271L
1,616 Elo+
Solo
Atlas
Atlas
SuguruGéto
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 103L
1,588 Elo+
Party 2
Hera
Hera
defendedmehow8
Hera
Level 246
God Stats
1W - 2L
1,323 SR
Queue Stats
167W - 177L
1,548 Elo+
Party 2
Team Averages
Level 142
1,519 SR
1,563 Elo+

VS

Team Averages
Level 138
1,701 SR
1,597 Elo+
Apollo
Apollo
Gabe GSF
Apollo
Level 122
God Stats
14W - 7L
1,670 SR
Queue Stats
142W - 110L
1,568 Elo+
Solo
Nu Wa
Nu Wa
JAHgamer
Nu Wa
Level 168
God Stats
138W - 94L
1,622 SR
Queue Stats
341W - 317L
1,599 Elo+
Solo
Da Ji
Da Ji
Kidtiamat
Da Ji
Level 100
God Stats
7W - 3L
1,653 SR
Queue Stats
86W - 61L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
colossalpingu
Cthulhu
Level 156
God Stats
21W - 13L
1,745 SR
Queue Stats
387W - 349L
1,631 Elo+
Party 1
Sylvanus
Sylvanus
xHerc
Sylvanus
Level 145
God Stats
12W - 12L
1,815 SR
Queue Stats
299W - 264L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
1 / 5 / 1
6,166
514
4,832
16,052
8,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
CupidLoverPause
Ratatoskr
12
6 / 3 / 4
6,975
581
7,489
12,740
5,261
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
HendSonic
Charybdis
13
3 / 3 / 2
7,775
648
10,281
11,153
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 3
6,148
512
5,838
13,110
9,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 5 / 2
6,913
576
4,738
7,796
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gabe GSF
Apollo
13
2 / 4 / 3
7,513
626
5,793
12,013
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
JAHgamer
Nu Wa
13
1 / 3 / 6
7,798
650
7,153
6,048
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Kidtiamat
Da Ji
13
9 / 3 / 3
8,027
669
13,417
12,459
5,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
12
2 / 3 / 6
7,880
657
11,966
9,872
11,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
xHerc
Sylvanus
11
3 / 1 / 6
7,168
597
5,263
9,115
5,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
14
Kills
17
18
Deaths
14
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
5
1
0.3
L
Ratatoskr
CupidLoverPause
Ratatoskr
6
3
4
2.67
W
Apollo
Gabe GSF
Apollo
2
4
3
0.88
L
Charybdis
HendSonic
Charybdis
3
3
2
1.33
W
Nu Wa
JAHgamer
Nu Wa
1
3
6
1.33
W
Da Ji
Kidtiamat
Da Ji
9
3
3
3.5
L
1
2
3
1.25
W
Cthulhu
2
3
6
1.67
L
3
5
2
0.8
W
Sylvanus
xHerc
Sylvanus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,178
Damage
43,592
60,851
Taken
49,507
28,842
Mitigated
29,031
14,521
Healing
14,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
4,832
1,631
296
3,396
16,052
8,049
0
8,747
7,137
0
41,370
L
Ratatoskr
CupidLoverPause
Ratatoskr
7,489
3,020
0
2,577
12,740
5,261
0
3,793
8,739
0
46,947
W
Apollo
Gabe GSF
Apollo
5,793
3,430
0
2,894
12,013
4,695
944
1,532
10,469
0
54,317
L
Charybdis
HendSonic
Charybdis
10,281
6,249
0
4,197
11,153
3,806
1
1,404
9,589
0
64,210
W
Nu Wa
JAHgamer
Nu Wa
7,153
837
0
778
6,048
1,875
266
3,268
2,637
59,466
0
W
Da Ji
Kidtiamat
Da Ji
13,417
4,605
0
2,525
12,459
5,627
315
1,413
10,910
0
58,532
L
5,838
2,756
0
3,530
13,110
9,271
0
6,715
6,024
25,034
0
W
Cthulhu
11,966
2,201
356
2,783
9,872
11,138
192
512
9,360
54,885
3,218
L
4,738
882
0
525
7,796
2,455
0
2,126
5,466
47,128
531
W
Sylvanus
xHerc
Sylvanus
5,263
1,489
1,172
3,694
9,115
5,696
60
3,313
5,668
22,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,977
Gold Earned
38,386
378
Minions Killed
396
0
Camps Cleared
0
1,223,166
Distance Traveled
1,225,540
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,166
514
69
6
0
231,015
0
L
Ratatoskr
6,975
581
64
5
0
273,797
0
W
Apollo
7,513
626
90
8
0
243,182
0
L
Charybdis
7,775
648
114
10
0
234,999
4
W
Nu Wa
7,798
650
106
9
0
229,065
2
W
Da Ji
8,027
669
77
6
0
273,298
0
L
Atlas
6,148
512
29
2
0
242,348
2
W
Cthulhu
7,880
657
90
8
0
229,331
2
L
Hera
6,913
576
102
9
0
241,007
3
W
Sylvanus
7,168
597
33
3
0
250,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role