Player Matchup

Sylvanus
Sylvanus
Arquadex
Sylvanus
Level 101
God Stats
3W - 5L
1,727 SR
Queue Stats
54W - 62L
1,479 Elo+
Solo
Maui
Maui
Devin_Assassin
Maui
Level 97
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 3L
1,541 Elo+
Solo
Aphrodite
Aphrodite
Firefox37773
Aphrodite
Level 86
God Stats
1W - 3L
1,720 SR
Queue Stats
306W - 267L
1,483 Elo+
Solo
Fenrir
Fenrir
GerthBr00KZZ
Fenrir
Level 109
God Stats
8W - 8L
1,500 SR
Queue Stats
100W - 94L
1,468 Elo+
Solo
Athena
Athena
JAAN_2110
Athena
Level 46
God Stats
3W - 2L
1,724 SR
Queue Stats
106W - 118L
1,413 Elo+
Solo
Team Averages
Level 88
1,678 SR
1,477 Elo+

VS

Team Averages
Level 109
1,568 SR
1,540 Elo+
Thoth
Thoth
 
Thoth
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BroWhyuDead
Vamana
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,750 Elo+
Party 1
Thanatos
Thanatos
DeathSpeake5
Thanatos
Level 113
God Stats
7W - 3L
1,781 SR
Queue Stats
73W - 87L
1,500 Elo+
Party 1
Ra
Ra
ShawnTheTailor
Ra
Level 129
God Stats
52W - 47L
1,544 SR
Queue Stats
165W - 161L
1,470 Elo+
Solo
Neith
Neith
oNADEo
Neith
Level 111
God Stats
3W - 2L
1,516 SR
Queue Stats
209W - 199L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arquadex
Sylvanus
11
1 / 5 / 2
6,992
499
3,835
10,532
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 0 / 4
5,817
416
384
1,080
681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Firefox37773
Aphrodite
13
3 / 1 / 3
7,093
507
5,966
10,103
6,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
14
4 / 3 / 3
7,814
558
9,388
14,988
7,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
JAAN_2110
Athena
11
1 / 2 / 3
7,162
512
7,188
11,451
12,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 2 / 2
6,993
500
3,636
5,810
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vamana
14
4 / 0 / 3
8,608
615
7,631
7,739
5,543
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
DeathSpeake5
Thanatos
14
2 / 3 / 3
7,627
545
7,173
14,278
6,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 2
7,718
551
4,164
11,362
7,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Neith
oNADEo
Neith
12
1 / 2 / 4
7,223
516
7,490
9,375
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
9
Kills
11
11
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
2
2
1
L
Sylvanus
Arquadex
Sylvanus
1
5
2
0.4
W
Vamana
4
0
3
5.5
W
Thanatos
DeathSpeake5
Thanatos
2
3
3
1.17
L
0
0
4
2
L
Aphrodite
Firefox37773
Aphrodite
3
1
3
4.5
L
Fenrir
4
3
3
1.83
L
Athena
JAAN_2110
Athena
1
2
3
1.25
W
3
2
2
2
W
Neith
oNADEo
Neith
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,761
Damage
30,094
48,154
Taken
48,564
32,991
Mitigated
25,735
16,581
Healing
17,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,636
167
0
936
5,810
2,067
0
2,714
3,012
37,741
351
L
Sylvanus
Arquadex
Sylvanus
3,835
997
190
2,336
10,532
6,084
490
2,715
7,501
36,977
10,240
W
Vamana
7,631
2,646
0
69
7,739
5,543
389
2,938
4,375
9,094
43,624
W
Thanatos
DeathSpeake5
Thanatos
7,173
2,434
0
9,670
14,278
6,744
0
2,109
12,097
0
77,263
L
384
86
0
307
1,080
681
0
140
872
2,557
0
L
Aphrodite
Firefox37773
Aphrodite
5,966
861
1,708
4,237
10,103
6,219
259
1,981
8,082
40,980
2,219
L
Fenrir
9,388
2,356
0
5,605
14,988
7,771
532
2,052
12,760
0
61,283
L
Athena
JAAN_2110
Athena
7,188
988
0
2,198
11,451
12,236
0
2,666
8,705
32,883
3,570
W
4,164
584
1,449
4,269
11,362
7,580
224
3,772
7,451
37,410
0
W
Neith
oNADEo
Neith
7,490
2,407
0
921
9,375
3,801
249
3,782
5,441
0
44,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,878
Gold Earned
38,169
291
Minions Killed
381
0
Camps Cleared
0
1,278,964
Distance Traveled
1,346,949
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,993
500
67
5
0
191,656
1
L
Sylvanus
6,992
499
70
5
0
229,019
0
W
Vamana
8,608
615
86
6
0
292,322
0
W
Thanatos
7,627
545
114
8
0
316,921
0
L
Maui
5,817
416
3
0
0
206,101
0
L
Aphrodite
7,093
507
59
4
0
249,589
2
L
Fenrir
7,814
558
86
6
0
290,702
0
L
Athena
7,162
512
73
5
0
303,553
2
W
Ra
7,718
551
46
3
0
281,670
3
W
Neith
7,223
516
68
5
0
264,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role