Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
CoJonaz
Medusa
Level 148
God Stats
6W - 5L
1,651 SR
Queue Stats
175W - 177L
1,532 Elo+
Solo
Lancelot
Lancelot
EvadeAdam
Lancelot
Level 145
God Stats
7W - 5L
1,621 SR
Queue Stats
52W - 38L
1,644 Elo+
Solo
Hun Batz
Hun Batz
Mr_EnderShoTZ
Hun Batz
Level 90
God Stats
19W - 15L
1,545 SR
Queue Stats
97W - 93L
1,490 Elo+
Party 2
Ix Chel
Ix Chel
WHJ Donny
Ix Chel
Level 145
God Stats
3W - 3L
1,432 SR
Queue Stats
231W - 206L
1,529 Elo+
Solo
Team Averages
Level 124
1,550 SR
1,539 Elo+

VS

Team Averages
Level 147
1,608 SR
1,534 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AgentJBriggs
Mercury
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 105L
1,506 Elo+
Party 3
Olorun
Olorun
CremasterDartos
Olorun
Level 124
God Stats
8W - 3L
1,729 SR
Queue Stats
426W - 404L
1,603 Elo+
Party 1
Ganesha
Ganesha
GSLegendary
Ganesha
Level 162
God Stats
4W - 2L
1,504 SR
Queue Stats
226W - 206L
1,514 Elo+
Party 3
Skadi
Skadi
Mossy Cheeks
Skadi
Level 151
God Stats
18W - 6L
1,807 SR
Queue Stats
145W - 150L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
2
0 / 0 / 0
2,596
519
31
669
183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
CoJonaz
Medusa
3
0 / 0 / 0
2,628
526
442
508
119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
EvadeAdam
Lancelot
7
0 / 0 / 0
3,832
766
2,180
3,721
1,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hun Batz
Mr_EnderShoTZ
Hun Batz
1
0 / 0 / 0
2,463
493
0
0
0
Ix Chel
WHJ Donny
Ix Chel
7
0 / 1 / 0
3,490
698
772
2,199
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
0 / 0 / 1
4,367
873
1,263
1,979
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
AgentJBriggs
Mercury
7
1 / 0 / 0
3,948
790
228
2,853
993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 0 / 0
3,850
770
1,567
3,057
1,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
GSLegendary
Ganesha
6
0 / 0 / 0
3,964
793
248
1,345
647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,560
712
166
485
112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Ix Chel
 
Ix Chel
0
0
1
0.5
W
Mercury
AgentJBriggs
Mercury
1
0
0
1
L
Medusa
CoJonaz
Medusa
0
0
0
0
W
0
0
0
0
L
Lancelot
EvadeAdam
Lancelot
0
0
0
0
W
Ganesha
GSLegendary
Ganesha
0
0
0
0
W
0
0
0
0
L
Hun Batz
Mr_EnderShoTZ
Hun Batz
0
0
0
0
L
Ix Chel
WHJ Donny
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,425
Damage
3,472
7,097
Taken
9,719
2,197
Mitigated
3,949
2,525
Healing
3,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
31
31
0
250
669
183
0
180
489
3,530
101
W
Ix Chel
 
Ix Chel
1,263
428
150
852
1,979
645
20
494
1,425
24,303
940
W
Mercury
AgentJBriggs
Mercury
228
42
0
477
2,853
993
782
178
2,635
0
18,315
L
Medusa
CoJonaz
Medusa
442
50
0
0
508
119
0
68
440
0
5,349
W
1,567
467
0
1,566
3,057
1,552
0
0
3,057
17,800
922
L
Lancelot
EvadeAdam
Lancelot
2,180
320
0
1,562
3,721
1,138
0
1,128
2,196
0
22,459
W
Ganesha
GSLegendary
Ganesha
248
36
0
671
1,345
647
1,138
31
1,314
10,808
2,864
W
166
157
0
0
485
112
1,654
0
485
0
20,181
L
Hun Batz
Mr_EnderShoTZ
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
WHJ Donny
Ix Chel
772
84
0
713
2,199
757
0
1,197
936
17,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,009
Gold Earned
19,689
96
Minions Killed
195
0
Camps Cleared
0
258,215
Distance Traveled
455,600
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
2,596
519
6
1
0
24,380
0
W
Ix Chel
4,367
873
55
11
0
98,325
0
W
Mercury
3,948
790
43
9
0
131,875
1
L
Medusa
2,628
526
7
1
0
30,509
0
W
Olorun
3,850
770
41
8
0
79,897
0
L
Lancelot
3,832
766
40
8
0
110,851
0
W
Ganesha
3,964
793
0
0
0
80,905
0
W
Skadi
3,560
712
56
11
0
64,598
0
L
Hun Batz
2,463
493
0
0
0
0
0
L
Ix Chel
3,490
698
43
9
0
92,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role