Player Matchup

Ra
Ra
Bonhart8
Ra
Level 105
God Stats
12W - 11L
1,578 SR
Queue Stats
138W - 151L
1,480 Elo+
Solo
Chaac
Chaac
GdeZevs
Chaac
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,353 Elo+
Party 1
Anubis
Anubis
anab10z
Anubis
Level 25
God Stats
2W - 5L
1,326 SR
Queue Stats
17W - 25L
1,221 Elo+
Party 1
Team Averages
Level 77
1,468 SR
1,351 Elo+

VS

Team Averages
Level 92
1,544 SR
1,428 Elo+
Anubis
Anubis
 
Anubis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
George1902
Cupid
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,237 Elo+
Solo
Mulan
Mulan
se8ek
Mulan
Level 98
God Stats
27W - 18L
1,633 SR
Queue Stats
717W - 650L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
7,928
793
4,170
5,572
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
GdeZevs
Chaac
9
0 / 4 / 2
6,036
604
4,301
10,311
5,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
anab10z
Anubis
10
0 / 6 / 2
6,235
624
4,866
7,131
2,382
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 3 / 7
8,648
865
8,374
8,888
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
12
2 / 0 / 7
7,285
729
4,503
5,326
1,756
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
se8ek
Mulan
14
5 / 0 / 7
8,474
847
8,030
8,946
3,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
13
13
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
7
3.17
L
3
3
0
1
L
Chaac
GdeZevs
Chaac
0
4
2
0.25
W
Cupid
2
0
7
5.5
L
Anubis
anab10z
Anubis
0
6
2
0.17
W
Mulan
se8ek
Mulan
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,337
Damage
20,907
23,014
Taken
23,160
9,939
Mitigated
9,474
4,102
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,374
471
0
2,338
8,888
3,824
170
3,717
4,661
28,664
898
L
4,170
315
24
1,007
5,572
1,928
0
1,662
3,854
36,094
407
L
Chaac
GdeZevs
Chaac
4,301
394
0
2,468
10,311
5,629
0
3,985
6,254
0
10,571
W
Cupid
4,503
2,503
214
802
5,326
1,756
272
1,030
3,933
0
24,364
L
Anubis
anab10z
Anubis
4,866
444
0
603
7,131
2,382
0
2,488
4,571
10,133
0
W
Mulan
se8ek
Mulan
8,030
1,415
0
2,085
8,946
3,894
116
3,550
5,028
0
32,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,199
Gold Earned
24,407
110
Minions Killed
138
0
Camps Cleared
0
495,981
Distance Traveled
567,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,648
865
47
5
0
177,481
0
L
Ra
7,928
793
81
8
0
180,126
0
L
Chaac
6,036
604
10
1
0
156,541
0
W
Cupid
7,285
729
50
5
0
191,167
0
L
Anubis
6,235
624
19
2
0
159,314
0
W
Mulan
8,474
847
41
4
0
199,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role