Player Matchup

Ymir
Ymir
Mr_Hyde_13_
Ymir
Level 85
God Stats
0W - 4L
1,105 SR
Queue Stats
2W - 10L
1,120 Elo+
Solo
Cupid
Cupid
TH0RIUM
Cupid
Level 78
God Stats
5W - 5L
1,500 SR
Queue Stats
56W - 60L
1,251 Elo+
Party 2
Hercules
Hercules
ThatsMeTheKid
Hercules
Level 66
God Stats
88W - 85L
1,582 SR
Queue Stats
91W - 87L
1,496 Elo+
Party 2
Team Averages
Level 76
1,396 SR
1,289 Elo+

VS

Team Averages
Level 94
1,445 SR
1,423 Elo+
Vulcan
Vulcan
CELTHEWOLF
Vulcan
Level 67
God Stats
7W - 6L
1,417 SR
Queue Stats
79W - 69L
1,460 Elo+
Party 1
Xing Tian
Xing Tian
MajinCroku
Xing Tian
Level 109
God Stats
25W - 25L
1,494 SR
Queue Stats
127W - 203L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
deuceNAhaff
Gilgamesh
Level 107
God Stats
33W - 41L
1,424 SR
Queue Stats
206W - 226L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
9,106
607
5,146
23,242
19,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cupid
TH0RIUM
Cupid
16
3 / 5 / 3
10,205
680
8,364
16,230
5,881
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
ThatsMeTheKid
Hercules
13
3 / 3 / 3
9,092
606
5,159
14,581
8,544
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CELTHEWOLF
Vulcan
18
10 / 0 / 4
12,375
825
27,773
7,776
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
MajinCroku
Xing Tian
14
2 / 4 / 9
10,150
677
6,899
13,955
15,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
deuceNAhaff
Gilgamesh
17
3 / 4 / 10
11,218
748
13,656
14,873
12,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
15
15
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vulcan
CELTHEWOLF
Vulcan
10
0
4
12
W
Xing Tian
MajinCroku
Xing Tian
2
4
9
1.63
L
1
7
4
0.43
L
Cupid
TH0RIUM
Cupid
3
5
3
0.9
L
Hercules
ThatsMeTheKid
Hercules
3
3
3
1.5
W
Gilgamesh
deuceNAhaff
Gilgamesh
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,669
Damage
48,328
54,053
Taken
36,604
34,401
Mitigated
33,371
5,709
Healing
2,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
CELTHEWOLF
Vulcan
27,773
599
0
733
7,776
4,554
1,169
1,876
5,900
63,724
350
W
Xing Tian
MajinCroku
Xing Tian
6,899
373
0
531
13,955
15,907
171
2,009
11,946
32,459
1,366
L
5,146
422
0
0
23,242
19,976
0
15,961
5,904
24,179
0
L
Cupid
TH0RIUM
Cupid
8,364
4,164
798
2,795
16,230
5,881
0
8,037
7,489
0
49,255
L
Hercules
ThatsMeTheKid
Hercules
5,159
1,588
0
2,116
14,581
8,544
0
7,542
6,143
222
16,153
W
Gilgamesh
deuceNAhaff
Gilgamesh
13,656
2,443
0
966
14,873
12,910
390
1,333
13,540
0
45,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,403
Gold Earned
33,743
140
Minions Killed
185
0
Camps Cleared
0
662,634
Distance Traveled
863,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,375
825
81
5
0
322,231
0
W
Xing Tian
10,150
677
38
3
0
252,579
0
L
Ymir
9,106
607
32
2
0
209,356
0
L
Cupid
10,205
680
81
5
0
246,740
0
L
Hercules
9,092
606
27
2
0
206,538
0
W
Gilgamesh
11,218
748
66
4
0
288,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role