Player Matchup

Cthulhu
Cthulhu
Heldasmos
Cthulhu
Level 155
God Stats
119W - 101L
1,546 SR
Queue Stats
207W - 200L
1,505 Elo+
Party 2
Hera
Hera
ISI420
Hera
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,526 Elo+
Party 2
Ravana
Ravana
LycanSpirit1312
Ravana
Level 158
God Stats
5W - 0L
1,476 SR
Queue Stats
159W - 149L
1,515 Elo+
Party 1
Neith
Neith
MeTz147LIVE
Neith
Level 155
God Stats
9W - 3L
1,592 SR
Queue Stats
90W - 91L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
OneNightStunned
Sylvanus
Level 143
God Stats
3W - 8L
1,292 SR
Queue Stats
107W - 117L
1,484 Elo+
Party 2
Team Averages
Level 151
1,481 SR
1,505 Elo+

VS

Team Averages
Level 128
1,591 SR
1,537 Elo+
Nut
Nut
 
Nut
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Awilix
Awilix
Anderra
Awilix
Level 120
God Stats
4W - 1L
1,934 SR
Queue Stats
38W - 38L
1,430 Elo+
Solo
Merlin
Merlin
Calos1994
Merlin
Level 129
God Stats
1W - 1L
1,503 SR
Queue Stats
121W - 113L
1,538 Elo+
Party 3
Neith
Neith
Tinker0302
Neith
Level 124
God Stats
28W - 34L
1,518 SR
Queue Stats
72W - 71L
1,519 Elo+
Party 3
Maui
Maui
UgotOofedBruh
Maui
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Heldasmos
Cthulhu
9
2 / 1 / 2
5,791
579
5,488
7,418
5,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
ISI420
Hera
11
1 / 0 / 2
6,427
643
1,660
4,007
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 0 / 2
6,070
607
3,785
4,693
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 0
6,589
659
5,447
6,250
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
10
3 / 2 / 3
5,942
594
7,811
8,451
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
8
0 / 3 / 2
4,589
459
3,690
8,106
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Anderra
Awilix
8
2 / 3 / 0
4,741
474
2,970
8,695
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Calos1994
Merlin
10
0 / 2 / 0
5,392
539
734
4,680
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
10
1 / 1 / 0
5,617
562
3,695
7,612
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 2
4,666
467
2,926
9,850
5,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
3
4
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
3
2
0.33
L
Awilix
Anderra
Awilix
2
3
0
0.67
L
Merlin
Calos1994
Merlin
0
2
0
0
W
Cthulhu
Heldasmos
Cthulhu
2
1
2
3
W
Hera
ISI420
Hera
1
0
2
2
W
3
0
2
4
W
2
1
0
2
W
Sylvanus
3
2
3
2.25
L
Neith
1
1
0
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,191
Damage
14,015
30,819
Taken
38,943
15,694
Mitigated
15,529
11,465
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,690
2,383
0
1,875
8,106
2,725
0
4,899
3,207
0
24,860
L
Awilix
Anderra
Awilix
2,970
1,029
0
2,147
8,695
2,873
0
1,837
6,858
0
21,122
L
Merlin
Calos1994
Merlin
734
132
0
375
4,680
1,563
0
1,180
3,500
39,676
142
W
Cthulhu
Heldasmos
Cthulhu
5,488
540
222
1,413
7,418
5,463
8
1,647
5,771
17,540
1,665
W
Hera
ISI420
Hera
1,660
718
0
1,250
4,007
1,319
210
782
3,225
45,640
756
W
3,785
818
0
1,149
4,693
2,186
0
163
4,530
0
41,790
W
5,447
600
0
2,549
6,250
2,182
0
0
6,250
0
48,869
W
Sylvanus
7,811
2,932
1,145
3,737
8,451
4,544
669
1,869
6,582
30,438
10,847
L
Neith
3,695
587
0
3,594
7,612
2,574
0
0
7,612
0
43,497
L
2,926
912
0
2,660
9,850
5,794
0
6,083
3,767
14,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,819
Gold Earned
25,005
317
Minions Killed
243
0
Camps Cleared
0
905,814
Distance Traveled
934,098
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,589
459
43
4
0
167,104
0
L
Awilix
4,741
474
36
4
0
221,624
0
L
Merlin
5,392
539
81
8
0
179,538
0
W
Cthulhu
5,791
579
22
2
0
187,175
3
W
Hera
6,427
643
79
8
0
174,452
4
W
Ravana
6,070
607
67
7
0
224,692
0
W
Neith
6,589
659
82
8
0
151,260
0
W
Sylvanus
5,942
594
67
7
0
168,235
0
L
Neith
5,617
562
66
7
0
167,777
0
L
Maui
4,666
467
17
2
0
198,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role