Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Bloonjutsu2300
Loki
Level 159
God Stats
6W - 1L
1,873 SR
Queue Stats
216W - 198L
1,510 Elo+
Solo
Scylla
Scylla
ITCHYBOOSACK2
Scylla
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 124L
1,513 Elo+
Party 3
Hachiman
Hachiman
KingFloppa
Hachiman
Level 107
God Stats
53W - 48L
1,558 SR
Queue Stats
186W - 175L
1,494 Elo+
Party 3
Surtr
Surtr
Pablozamo00
Surtr
Level 46
God Stats
1W - 0L
1,298 SR
Queue Stats
93W - 65L
1,625 Elo+
Party 2
Team Averages
Level 109
1,546 SR
1,528 Elo+

VS

Team Averages
Level 141
1,626 SR
1,570 Elo+
Nike
Nike
MrHeAvYMeT4lx
Nike
Level 222
God Stats
10W - 6L
1,697 SR
Queue Stats
222W - 209L
1,561 Elo+
Party 1
Rama
Rama
Slim The Rebel
Rama
Level 159
God Stats
3W - 3L
1,761 SR
Queue Stats
684W - 639L
1,539 Elo+
Solo
Poseidon
Poseidon
XSledge666
Poseidon
Level 144
God Stats
52W - 32L
1,681 SR
Queue Stats
231W - 198L
1,603 Elo+
Solo
Guan Yu
Guan Yu
gtrjamie
Guan Yu
Level 176
God Stats
3W - 8L
1,491 SR
Queue Stats
296W - 300L
1,649 Elo+
Party 1
Ymir
Ymir
whiterthanyou
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 0 / 1
5,945
595
1,926
5,125
3,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 0 / 2
7,920
792
2,997
4,772
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 3 / 2
5,584
558
1,497
4,323
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
KingFloppa
Hachiman
10
0 / 2 / 0
5,316
532
4,122
6,007
1,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 5
6,139
614
6,632
8,550
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
5,371
537
4,150
8,221
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 1
5,251
525
2,769
6,502
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
XSledge666
Poseidon
12
3 / 2 / 0
6,336
634
5,343
4,897
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
gtrjamie
Guan Yu
5
0 / 8 / 1
4,161
416
412
8,567
2,591
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 1
5,383
538
648
5,191
3,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
5
5
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
1
1.5
W
5
0
2
6
W
1
3
2
0.67
W
Hachiman
KingFloppa
Hachiman
0
2
0
0
L
0
2
3
0.75
W
2
0
5
4.5
L
1
1
1
1.5
L
Poseidon
XSledge666
Poseidon
3
2
0
1.5
L
Guan Yu
gtrjamie
Guan Yu
0
8
1
0.06
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,174
Damage
13,322
28,777
Taken
33,378
12,619
Mitigated
13,093
9,692
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,926
369
0
1,591
5,125
3,698
0
1,259
3,812
27,438
2,209
W
2,997
670
0
1,235
4,772
1,643
0
101
4,671
0
56,317
W
1,497
119
0
500
4,323
1,519
0
2,604
1,457
29,789
0
W
Hachiman
KingFloppa
Hachiman
4,122
1,848
0
1,955
6,007
1,930
663
473
5,534
0
37,558
L
4,150
614
0
1,062
8,221
3,718
0
259
7,962
0
47,806
W
6,632
2,831
0
4,411
8,550
3,829
0
1,284
7,060
1,064
42,861
L
2,769
2,022
0
2,495
6,502
2,057
469
359
6,143
0
43,242
L
Poseidon
XSledge666
Poseidon
5,343
1,272
0
2,012
4,897
1,576
0
1,835
3,062
42,446
916
L
Guan Yu
gtrjamie
Guan Yu
412
53
60
90
8,567
2,591
0
124
8,443
0
7,025
L
648
202
0
1,666
5,191
3,151
25
776
4,415
8,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,904
Gold Earned
26,502
334
Minions Killed
274
0
Camps Cleared
0
1,008,810
Distance Traveled
957,881
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,945
595
47
5
0
212,043
0
W
Loki
7,920
792
98
10
0
211,766
0
W
Scylla
5,584
558
50
5
0
179,231
0
W
Hachiman
5,316
532
61
6
0
184,305
2
L
Nike
5,371
537
100
10
0
211,804
0
W
Surtr
6,139
614
78
8
0
221,465
0
L
Rama
5,251
525
69
7
0
152,009
0
L
Poseidon
6,336
634
80
8
0
202,650
4
L
Guan Yu
4,161
416
13
1
0
214,224
0
L
Ymir
5,383
538
12
1
0
177,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role