Player Matchup

Persephone
Persephone
 
Persephone
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
CremasterDartos
Jormungandr
Level 124
God Stats
10W - 14L
1,462 SR
Queue Stats
458W - 436L
1,593 Elo+
Party 2
Apollo
Apollo
GoldKaiser
Apollo
Level 150
God Stats
4W - 5L
1,527 SR
Queue Stats
48W - 47L
1,553 Elo+
Party 3
Nemesis
Nemesis
ImBanshii
Nemesis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 57L
1,554 Elo+
Solo
Ra
Ra
xnorix
Ra
Level 192
God Stats
5W - 8L
1,425 SR
Queue Stats
79W - 77L
1,465 Elo+
Party 3
Team Averages
Level 148
1,483 SR
1,533 Elo+

VS

Team Averages
Level 139
1,494 SR
1,561 Elo+
Nut
Nut
 
Nut
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
NIckbro9182
Khepri
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 202L
1,554 Elo+
Solo
Kukulkan
Kukulkan
SuguruGéto
Kukulkan
Level 64
God Stats
1W - 2L
1,675 SR
Queue Stats
107W - 103L
1,590 Elo+
Party 1
Fenrir
Fenrir
Zalkarn
Fenrir
Level 151
God Stats
35W - 36L
1,491 SR
Queue Stats
109W - 95L
1,615 Elo+
Solo
Eset
Eset
defendedmehow8
Eset
Level 246
God Stats
0W - 3L
1,304 SR
Queue Stats
167W - 177L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
3 / 2 / 2
6,983
466
7,605
10,544
3,280
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Jormungandr
CremasterDartos
Jormungandr
13
4 / 3 / 4
7,860
524
8,121
10,408
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
GoldKaiser
Apollo
16
3 / 1 / 1
9,051
603
10,953
10,517
4,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
ImBanshii
Nemesis
14
2 / 1 / 5
7,750
517
5,866
10,510
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
14
4 / 0 / 6
8,536
569
9,018
9,264
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
1 / 2 / 0
7,539
503
5,561
10,709
4,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
11
1 / 3 / 3
6,895
460
3,870
16,204
12,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
SuguruGéto
Kukulkan
14
2 / 3 / 1
7,776
518
12,034
8,641
3,625
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Zalkarn
Fenrir
11
3 / 4 / 2
6,982
465
6,516
14,247
6,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 4 / 2
7,698
513
5,598
9,377
3,919
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
16
Kills
7
7
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
2
2
2
L
Nut
 
Nut
1
2
0
0.5
W
Jormungandr
CremasterDartos
Jormungandr
4
3
4
2
W
Apollo
GoldKaiser
Apollo
3
1
1
3.5
W
Nemesis
ImBanshii
Nemesis
2
1
5
4.5
L
Khepri
1
3
3
0.83
L
Kukulkan
SuguruGéto
Kukulkan
2
3
1
0.83
L
Fenrir
Zalkarn
Fenrir
3
4
2
1
L
0
4
2
0.25
W
Ra
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,563
Damage
33,579
51,243
Taken
59,178
21,486
Mitigated
31,508
15,301
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,605
1,079
0
3,332
10,544
3,280
264
5,202
5,338
33,339
0
L
Nut
 
Nut
5,561
3,287
0
2,281
10,709
4,491
0
1,419
9,290
0
65,049
W
Jormungandr
CremasterDartos
Jormungandr
8,121
1,410
0
600
10,408
4,795
0
7,589
2,819
45,654
0
W
Apollo
GoldKaiser
Apollo
10,953
7,277
0
4,620
10,517
4,973
294
1,463
9,054
0
86,598
W
Nemesis
ImBanshii
Nemesis
5,866
2,335
0
1,152
10,510
4,632
0
2,417
8,093
0
64,277
L
Khepri
3,870
671
1,558
2,683
16,204
12,745
0
7,651
8,256
16,160
0
L
Kukulkan
SuguruGéto
Kukulkan
12,034
942
0
1,611
8,641
3,625
0
4,746
3,481
74,076
3,100
L
Fenrir
Zalkarn
Fenrir
6,516
1,781
0
1,629
14,247
6,728
0
6,414
7,502
0
41,919
L
5,598
385
0
3,079
9,377
3,919
18
3,279
5,933
68,848
2,790
W
Ra
9,018
1,750
936
4,661
9,264
3,806
0
4,755
4,509
62,471
513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,180
Gold Earned
36,890
463
Minions Killed
428
0
Camps Cleared
0
1,462,033
Distance Traveled
1,451,492
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,983
466
43
3
0
255,908
2
L
Nut
7,539
503
115
8
0
273,046
2
W
Jormungandr
7,860
524
99
7
0
291,812
0
W
Apollo
9,051
603
131
9
0
261,202
0
W
Nemesis
7,750
517
91
6
0
345,314
0
L
Khepri
6,895
460
12
1
0
303,349
4
L
Kukulkan
7,776
518
128
9
0
281,932
0
L
Fenrir
6,982
465
70
5
0
318,080
0
L
Eset
7,698
513
103
7
0
275,085
0
W
Ra
8,536
569
99
7
0
307,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role