Player Matchup

Mulan
Mulan
ARdrew122097
Mulan
Level 61
God Stats
5W - 4L
1,526 SR
Queue Stats
58W - 56L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
JOSHR7621
Nu Wa
Level 124
God Stats
8W - 8L
1,409 SR
Queue Stats
73W - 62L
1,489 Elo+
Party 2
Ganesha
Ganesha
La_Lechita_Rica
Ganesha
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 182L
1,588 Elo+
Solo
Arachne
Arachne
LuckasMac
Arachne
Level 60
God Stats
2W - 1L
1,509 SR
Queue Stats
85W - 97L
1,346 Elo+
Solo
Nut
Nut
thejantasy
Nut
Level 147
God Stats
24W - 21L
1,480 SR
Queue Stats
423W - 414L
1,461 Elo+
Solo
Team Averages
Level 104
1,485 SR
1,476 Elo+

VS

Team Averages
Level 110
1,664 SR
1,526 Elo+
Medusa
Medusa
BigBadAMCyt
Medusa
Level 100
God Stats
9W - 2L
1,829 SR
Queue Stats
69W - 48L
1,636 Elo+
Party 1
Arachne
Arachne
Cappo_FMG
Arachne
Level 101
God Stats
3W - 4L
1,500 SR
Queue Stats
161W - 150L
1,485 Elo+
Solo
Zeus
Zeus
CrusnikKiller
Zeus
Level 127
God Stats
4W - 4L
1,706 SR
Queue Stats
214W - 215L
1,459 Elo+
Solo
Geb
Geb
Roberoyce
Geb
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 54L
1,580 Elo+
Party 1
Mulan
Mulan
ShrunkGiraph
Mulan
Level 82
God Stats
29W - 23L
1,782 SR
Queue Stats
158W - 139L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
8,683
579
13,864
15,132
14,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
JOSHR7621
Nu Wa
14
2 / 3 / 2
8,503
567
11,391
7,871
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 3
7,491
499
3,469
13,704
11,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
LuckasMac
Arachne
15
2 / 1 / 1
7,762
517
4,170
10,328
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 1
8,533
569
10,011
11,906
5,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 0 / 3
8,291
553
8,156
8,465
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Cappo_FMG
Arachne
13
1 / 2 / 3
7,268
485
8,697
16,956
7,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 3
7,931
529
6,314
9,734
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
2 / 3 / 2
7,268
485
7,697
15,935
15,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 6 / 1
7,340
489
8,472
16,764
11,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
13
Kills
9
9
Deaths
13
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Medusa
2
0
3
3.5
L
Arachne
Cappo_FMG
Arachne
1
2
3
1.25
L
2
2
3
1.75
W
Nu Wa
JOSHR7621
Nu Wa
2
3
2
1
W
0
2
3
0.75
W
Arachne
LuckasMac
Arachne
2
1
1
2.5
L
2
3
2
1
L
2
6
1
0.42
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,905
Damage
39,336
58,941
Taken
67,854
40,809
Mitigated
41,159
16,672
Healing
24,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,864
1,993
0
2,651
15,132
14,425
96
1,613
13,519
0
60,636
L
Medusa
8,156
3,021
0
3,033
8,465
3,647
50
1,535
6,736
0
73,014
L
Arachne
Cappo_FMG
Arachne
8,697
5,790
0
9,471
16,956
7,712
0
1,561
15,196
0
67,833
L
6,314
446
0
4,020
9,734
3,289
0
5,394
3,975
60,825
2,176
W
Nu Wa
JOSHR7621
Nu Wa
11,391
2,070
0
915
7,871
3,055
4
3,490
4,381
65,512
0
W
3,469
461
1,962
2,763
13,704
11,973
0
4,027
9,677
29,455
0
W
Arachne
LuckasMac
Arachne
4,170
2,522
240
3,793
10,328
5,369
40
1,363
8,965
0
61,834
L
7,697
1,422
0
3,472
15,935
15,332
0
3,899
11,729
30,784
2,641
L
8,472
1,413
0
4,168
16,764
11,179
0
1,232
15,358
0
41,773
W
10,011
6,389
0
4,348
11,906
5,987
839
2,976
8,930
0
70,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,972
Gold Earned
38,098
470
Minions Killed
439
0
Camps Cleared
0
1,458,929
Distance Traveled
1,408,719
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,683
579
93
6
0
266,888
0
L
Medusa
8,291
553
107
7
0
311,134
0
L
Arachne
7,268
485
87
6
0
293,374
7
L
Zeus
7,931
529
123
8
0
237,043
0
W
Nu Wa
8,503
567
132
9
0
272,132
3
W
Ganesha
7,491
499
5
0
0
287,180
2
W
Arachne
7,762
517
104
7
0
352,013
0
L
Geb
7,268
485
43
3
0
311,427
0
L
Mulan
7,340
489
79
5
0
255,741
2
W
Nut
8,533
569
136
9
0
280,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role