Player Matchup

Sobek
Sobek
Bugsbunny420502
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
Evannlol05
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,303 Elo+
Party 2
Anubis
Anubis
Los Skidmark
Anubis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,595 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,466 Elo+

VS

Team Averages
Level 85
1,416 SR
1,385 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
mattyslice91
Ares
Level 69
God Stats
145W - 141L
1,247 SR
Queue Stats
524W - 598L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
5,536
615
3,528
16,217
10,133
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 10 / 1
5,419
602
3,753
11,890
5,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
8
1 / 7 / 0
5,798
644
4,798
9,910
3,600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
14 / 0 / 11
10,123
1,125
18,276
4,965
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
 
Hercules
14
8 / 0 / 17
8,685
965
6,720
7,867
5,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
4 / 1 / 15
7,709
857
5,258
4,709
3,299
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
69
1
Kills
26
26
Deaths
1
2
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
14
0
11
19.5
W
Hercules
 
Hercules
8
0
17
16.5
L
0
9
1
0.06
L
0
10
1
0.05
L
Anubis
1
7
0
0.14
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,079
Damage
30,254
38,017
Taken
17,541
19,238
Mitigated
11,106
2,208
Healing
4,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
18,276
4,033
0
706
4,965
2,143
855
1,411
3,554
70,336
2,171
W
Hercules
 
Hercules
6,720
2,069
0
1,780
7,867
5,664
525
3,875
3,992
124
11,366
L
3,528
575
0
899
16,217
10,133
0
9,692
6,277
7,129
566
L
3,753
1,794
76
226
11,890
5,505
0
7,012
4,597
0
9,285
L
Anubis
4,798
286
0
1,007
9,910
3,600
0
5,791
3,824
12,726
0
W
5,258
196
0
1,714
4,709
3,299
484
2,778
1,931
9,594
341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,753
Gold Earned
26,517
30
Minions Killed
146
0
Camps Cleared
0
363,975
Distance Traveled
466,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,123
1,125
127
14
0
151,986
0
W
Hercules
8,685
965
6
1
0
144,282
0
L
Sobek
5,536
615
7
1
0
138,233
0
L
Set
5,419
602
10
1
0
127,272
0
L
Anubis
5,798
644
13
1
0
98,470
0
W
Ares
7,709
857
13
1
0
170,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role