Player Matchup

Mercury
Mercury
CaninoJorge
Mercury
Level 51
God Stats
0W - 3L
1,227 SR
Queue Stats
4W - 6L
1,215 Elo+
Party 1
Chaac
Chaac
Capilaris
Chaac
Level 57
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 8L
1,053 Elo+
Party 1
Scylla
Scylla
herbalistant
Scylla
Level 123
God Stats
108W - 131L
1,532 SR
Queue Stats
265W - 275L
1,428 Elo+
Solo
Team Averages
Level 77
1,420 SR
1,232 Elo+

VS

Team Averages
Level 53
1,520 SR
1,189 Elo+
Cthulhu
Cthulhu
Mr_Dilf1
Cthulhu
Level 28
God Stats
4W - 3L
1,717 SR
Queue Stats
35W - 45L
1,079 Elo+
Party 2
Janus
Janus
Sammy_Boi617
Janus
Level 31
God Stats
2W - 5L
1,407 SR
Queue Stats
35W - 45L
1,079 Elo+
Party 2
Danzaburou
Danzaburou
shoejunky24
Danzaburou
Level 101
God Stats
89W - 74L
1,437 SR
Queue Stats
474W - 410L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CaninoJorge
Mercury
14
5 / 4 / 4
9,423
725
7,391
10,559
4,725
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Capilaris
Chaac
13
3 / 6 / 4
8,803
677
7,537
13,561
8,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
13
1 / 6 / 5
8,997
692
6,789
8,931
3,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mr_Dilf1
Cthulhu
15
2 / 2 / 11
9,976
767
8,895
14,596
7,070
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 3 / 6
10,094
776
5,672
8,153
3,104
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
shoejunky24
Danzaburou
16
10 / 4 / 3
11,320
871
13,316
11,612
5,001
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
9
Kills
16
16
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
CaninoJorge
Mercury
5
4
4
1.75
L
Chaac
Capilaris
Chaac
3
6
4
0.83
W
Cthulhu
Mr_Dilf1
Cthulhu
2
2
11
3.75
W
4
3
6
2.33
L
Scylla
1
6
5
0.58
W
Danzaburou
shoejunky24
Danzaburou
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,717
Damage
27,883
33,051
Taken
34,361
16,590
Mitigated
15,175
3,115
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CaninoJorge
Mercury
7,391
3,674
0
768
10,559
4,725
0
4,188
6,355
0
21,600
L
Chaac
Capilaris
Chaac
7,537
1,107
0
1,656
13,561
8,494
0
6,329
7,184
0
18,965
W
Cthulhu
Mr_Dilf1
Cthulhu
8,895
533
573
2,411
14,596
7,070
394
2,706
11,890
22,529
682
W
5,672
236
0
1,815
8,153
3,104
0
2,288
5,865
35,907
340
L
Scylla
6,789
162
0
691
8,931
3,371
0
3,753
5,178
36,041
0
W
Danzaburou
shoejunky24
Danzaburou
13,316
5,432
232
2,082
11,612
5,001
1,077
1,802
9,810
0
44,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,223
Gold Earned
31,390
112
Minions Killed
153
0
Camps Cleared
0
676,173
Distance Traveled
713,196
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,423
725
26
2
0
260,148
0
L
Chaac
8,803
677
24
2
0
227,157
0
W
Cthulhu
9,976
767
46
4
0
251,160
0
W
Janus
10,094
776
53
4
0
239,786
0
L
Scylla
8,997
692
62
5
0
188,868
0
W
Danzaburou
11,320
871
54
4
0
222,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role