Player Matchup

Ymir
Ymir
DASHEAVYFOOT
Ymir
Level 117
God Stats
3W - 6L
1,480 SR
Queue Stats
244W - 259L
1,487 Elo+
Party 1
Artemis
Artemis
Gt_editzz1
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 58L
1,505 Elo+
Solo
Shiva
Shiva
SwayingSpeirzy
Shiva
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
233W - 248L
1,513 Elo+
Party 1
Ix Chel
Ix Chel
getfraggedbro
Ix Chel
Level 172
God Stats
0W - 2L
1,198 SR
Queue Stats
137W - 125L
1,555 Elo+
Solo
Ishtar
Ishtar
theMuFnman24
Ishtar
Level 157
God Stats
4W - 4L
1,513 SR
Queue Stats
257W - 269L
1,492 Elo+
Party 1
Team Averages
Level 124
1,438 SR
1,510 Elo+

VS

Team Averages
Level 150
1,504 SR
1,511 Elo+
Atlas
Atlas
 
Atlas
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Drewsiph
Chernobog
Level 138
God Stats
3W - 4L
1,521 SR
Queue Stats
311W - 339L
1,512 Elo+
Solo
Terra
Terra
Manuelito_games
Terra
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 206L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,927
741
3,731
18,256
15,443
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Gt_editzz1
Artemis
8
0 / 4 / 0
5,576
697
3,171
6,598
2,863
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 1 / 5
6,874
859
7,875
15,503
11,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ix Chel
12
3 / 2 / 1
6,701
838
7,264
8,055
4,241
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
14
2 / 1 / 3
7,249
906
9,929
6,688
3,303
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
3 / 2 / 8
7,674
959
11,852
8,805
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
 
Ymir
14
3 / 1 / 7
7,494
937
8,030
11,354
10,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
 
Arachne
12
1 / 1 / 10
7,151
894
10,986
9,253
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Drewsiph
Chernobog
14
5 / 1 / 7
8,499
1,062
16,395
5,357
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 1 / 9
6,822
853
4,279
8,700
6,607
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
6
Kills
12
12
Deaths
6
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
8
3.5
W
Ymir
 
Ymir
3
1
7
6.5
W
Arachne
 
Arachne
1
1
10
6
L
0
4
1
0.13
W
Chernobog
Drewsiph
Chernobog
5
1
7
8.5
L
Artemis
Gt_editzz1
Artemis
0
4
0
0
W
0
1
9
4.5
L
1
1
5
3.5
L
Ix Chel
3
2
1
1.75
L
Ishtar
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,970
Damage
51,542
55,100
Taken
43,469
37,516
Mitigated
37,990
25,796
Healing
25,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,852
3,356
1,006
1,681
8,805
8,448
230
2,824
5,981
16,316
967
W
Ymir
 
Ymir
8,030
0
838
3,075
11,354
10,897
198
2,566
8,788
12,947
764
W
Arachne
 
Arachne
10,986
5,330
1,905
2,790
9,253
9,286
358
2,936
6,317
4,618
10,204
L
3,731
92
1,136
5,514
18,256
15,443
0
7,030
11,154
8,774
0
W
Chernobog
Drewsiph
Chernobog
16,395
6,971
319
1,055
5,357
2,752
1,635
799
4,558
0
37,277
L
Artemis
Gt_editzz1
Artemis
3,171
1,443
197
657
6,598
2,863
0
4,129
2,346
0
7,691
W
4,279
462
8,533
4,337
8,700
6,607
230
1,870
6,830
7,846
0
L
7,875
714
2,492
7,282
15,503
11,666
0
7,316
8,090
0
15,994
L
Ix Chel
7,264
939
4,282
1,826
8,055
4,241
0
5,142
2,904
19,031
0
L
Ishtar
9,929
5,952
616
1,794
6,688
3,303
230
3,299
3,285
0
31,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,327
Gold Earned
37,640
109
Minions Killed
96
0
Camps Cleared
0
685,209
Distance Traveled
800,317
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,674
959
9
1
0
170,773
2
W
Ymir
7,494
937
12
2
0
150,970
0
W
Arachne
7,151
894
12
2
0
163,601
0
L
Ymir
5,927
741
11
1
0
130,237
0
W
Chernobog
8,499
1,062
52
7
0
131,449
0
L
Artemis
5,576
697
11
1
0
88,310
0
W
Terra
6,822
853
11
1
0
183,524
0
L
Shiva
6,874
859
9
1
0
176,003
0
L
Ix Chel
6,701
838
22
3
0
156,728
0
L
Ishtar
7,249
906
56
7
0
133,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role