Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Decaturfist
Athena
Level 47
God Stats
15W - 11L
1,575 SR
Queue Stats
244W - 218L
1,498 Elo+
Solo
Baba Yaga
Baba Yaga
Dizzleispapi
Baba Yaga
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 171L
1,510 Elo+
Party 2
Medusa
Medusa
VMG1
Medusa
Level 131
God Stats
4W - 2L
1,523 SR
Queue Stats
150W - 131L
1,490 Elo+
Solo
Nike
Nike
urcrazymom
Nike
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 154L
1,535 Elo+
Party 2
Team Averages
Level 128
1,519 SR
1,507 Elo+

VS

Team Averages
Level 153
1,611 SR
1,602 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
FreshDavid23
Olorun
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,779 Elo+
Solo
Guan Yu
Guan Yu
MxOiE
Guan Yu
Level 159
God Stats
87W - 53L
1,718 SR
Queue Stats
388W - 366L
1,601 Elo+
Party 1
Bacchus
Bacchus
Rιco
Bacchus
Level 195
God Stats
6W - 4L
1,662 SR
Queue Stats
92W - 113L
1,588 Elo+
Party 1
Ra
Ra
TheRubyWeapon
Ra
Level 166
God Stats
8W - 7L
1,676 SR
Queue Stats
291W - 278L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
2 / 2 / 1
4,535
756
3,301
4,491
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
6
1 / 1 / 0
3,887
648
854
4,803
3,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
Dizzleispapi
Baba Yaga
7
0 / 3 / 1
4,149
692
1,896
4,612
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
VMG1
Medusa
3
1 / 1 / 0
3,128
521
1,243
2,057
644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 1
4,450
742
3,014
5,876
2,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
2 / 1 / 2
4,344
724
3,200
5,020
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Olorun
8
0 / 1 / 1
4,689
782
1,823
2,260
728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
MxOiE
Guan Yu
8
0 / 1 / 1
4,545
758
2,875
5,024
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Rιco
Bacchus
7
2 / 0 / 2
4,508
751
2,377
5,637
3,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 1 / 1
4,818
803
1,869
3,253
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
7
7
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
2
1
1.25
W
Ne Zha
 
Ne Zha
2
1
2
3
L
Athena
1
1
0
1
L
Baba Yaga
Dizzleispapi
Baba Yaga
0
3
1
0.17
W
Olorun
0
1
1
0.5
W
Guan Yu
MxOiE
Guan Yu
0
1
1
0.5
W
Bacchus
Rιco
Bacchus
2
0
2
3
W
3
1
1
3.5
L
Medusa
VMG1
Medusa
1
1
0
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,308
Damage
12,144
21,839
Taken
21,194
9,470
Mitigated
9,149
6,823
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,301
1,946
0
1,991
4,491
1,464
0
670
3,785
0
25,935
W
Ne Zha
 
Ne Zha
3,200
1,352
0
2,535
5,020
1,653
0
578
4,368
0
20,267
L
Athena
854
512
0
996
4,803
3,302
0
1,546
3,257
13,111
0
L
Baba Yaga
Dizzleispapi
Baba Yaga
1,896
0
0
1,161
4,612
1,691
0
2,114
2,390
17,229
198
W
Olorun
1,823
1,389
0
749
2,260
728
0
239
2,021
34,735
1,677
W
Guan Yu
MxOiE
Guan Yu
2,875
458
0
1,856
5,024
2,036
0
0
4,665
0
33,152
W
Bacchus
Rιco
Bacchus
2,377
785
0
1,444
5,637
3,723
0
1,000
4,635
12,208
0
W
1,869
301
432
1,144
3,253
1,009
0
740
2,325
22,365
0
L
Medusa
VMG1
Medusa
1,243
617
0
755
2,057
644
0
1,275
782
0
6,832
L
3,014
622
0
1,920
5,876
2,369
0
320
5,556
0
34,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,149
Gold Earned
22,904
185
Minions Killed
227
0
Camps Cleared
0
540,904
Distance Traveled
688,939
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,535
756
54
9
0
153,527
0
W
Ne Zha
4,344
724
35
6
0
142,817
0
L
Athena
3,887
648
20
3
0
102,550
1
L
Baba Yaga
4,149
692
39
7
0
128,271
2
W
Olorun
4,689
782
66
11
0
130,315
0
W
Guan Yu
4,545
758
62
10
0
142,144
0
W
Bacchus
4,508
751
11
2
0
143,159
2
W
Ra
4,818
803
53
9
0
130,504
1
L
Medusa
3,128
521
10
2
0
38,171
0
L
Nike
4,450
742
62
10
0
118,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role