Player Matchup

Shiva
Shiva
Gold III
CountHvit
Shiva
Gold III
Level 104
God Stats
5W - 0L
2,002 SR
Queue Stats
49W - 45L
1,516 MMR
Party 2
Danzaburou
Danzaburou
Gold III
LaDenisada
Danzaburou
Gold III
Level 107
God Stats
6W - 4L
1,637 SR
Queue Stats
220W - 219L
1,503 MMR
Solo
Sobek
Sobek
Silver II
Zovlexx
Sobek
Silver II
Level 124
God Stats
2W - 0L
1,551 SR
Queue Stats
27W - 23L
1,510 MMR
Solo
Agni
Agni
Gold I
nonoam69
Agni
Gold I
Level 125
God Stats
5W - 2L
1,575 SR
Queue Stats
115W - 115L
1,519 MMR
Solo
Arachne
Arachne
Gold IV
xXDaddyAzraXx
Arachne
Gold IV
Level 101
God Stats
22W - 31L
1,518 SR
Queue Stats
95W - 93L
1,461 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,657 SR
1,502 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 155
1,574 SR
1,505 MMR
Bellona
Bellona
Gold I
 
Bellona
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Silver II
 
Ares
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
LordCoez
Xbalanque
Gold IV
Level 127
God Stats
4W - 1L
1,868 SR
Queue Stats
235W - 237L
1,464 MMR
Solo
Hera
Hera
Gold II
Riimuru_Tempest
Hera
Gold II
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 112L
1,561 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CountHvit
Shiva
11
1 / 1 / 0
5,988
544
5,586
11,827
7,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
LaDenisada
Danzaburou
11
0 / 0 / 2
5,763
524
3,091
5,184
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Zovlexx
Sobek
10
1 / 0 / 1
5,638
513
2,495
8,852
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
11
1 / 2 / 1
5,683
517
2,652
5,962
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
9
0 / 2 / 1
5,141
467
2,673
8,502
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ne ZhaAwilixVulcanCthulhu

VS

Bans
FafnirOsirisJanusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 2 / 1
6,669
606
7,992
12,470
14,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ares
 
Ares
9
0 / 1 / 2
6,021
547
5,537
6,680
6,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
 
Mulan
7
1 / 0 / 0
4,697
427
1,503
2,714
952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
LordCoez
Xbalanque
12
0 / 0 / 1
6,195
563
2,365
5,217
1,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 0
6,931
630
6,864
3,044
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
3
Kills
5
5
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
2
1
1.25
L
Ares
 
Ares
0
1
2
1
L
Mulan
 
Mulan
1
0
0
1
W
Shiva
CountHvit
Shiva
1
1
0
1
W
Danzaburou
LaDenisada
Danzaburou
0
0
2
1
L
Xbalanque
LordCoez
Xbalanque
0
0
1
0.5
L
2
0
0
2
W
Sobek
Zovlexx
Sobek
1
0
1
1.5
W
Agni
1
2
1
0.75
W
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,497
Damage
24,261
40,327
Taken
30,125
22,583
Mitigated
24,755
12,128
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,992
2,715
0
4,649
12,470
14,755
0
1,316
11,154
0
48,061
L
Ares
 
Ares
5,537
443
0
1,810
6,680
6,048
0
2,328
4,352
16,027
4,906
L
Mulan
 
Mulan
1,503
264
0
1,388
2,714
952
0
254
2,460
0
15,386
W
Shiva
CountHvit
Shiva
5,586
1,185
0
2,756
11,827
7,800
0
1,067
9,867
0
40,522
W
Danzaburou
LaDenisada
Danzaburou
3,091
816
0
3,231
5,184
1,993
0
729
4,407
0
47,872
L
Xbalanque
LordCoez
Xbalanque
2,365
932
0
1,702
5,217
1,846
0
365
4,852
0
47,188
L
6,864
1,528
0
822
3,044
1,154
0
884
2,160
62,614
1,138
W
Sobek
Zovlexx
Sobek
2,495
419
0
3,851
8,852
6,988
0
4,021
4,831
12,214
0
W
Agni
2,652
213
0
1,365
5,962
2,183
0
3,869
2,093
37,178
0
W
Arachne
2,673
1,696
0
925
8,502
3,619
0
1,600
6,772
0
43,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,213
Gold Earned
30,513
303
Minions Killed
348
0
Camps Cleared
0
1,135,379
Distance Traveled
1,060,364
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,669
606
73
7
0
226,401
2
L
Ares
6,021
547
23
2
0
234,934
1
L
Mulan
4,697
427
30
3
0
125,631
0
W
Shiva
5,988
544
65
6
0
210,307
0
W
Danzaburou
5,763
524
79
7
0
205,635
2
L
Xbalanque
6,195
563
94
9
0
227,967
1
L
Hera
6,931
630
128
12
0
245,431
2
W
Sobek
5,638
513
11
1
0
247,380
5
W
Agni
5,683
517
76
7
0
225,191
3
W
Arachne
5,141
467
72
7
0
246,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role