Player Matchup

Arachne
Arachne
 
Arachne
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Draccon 99
Ares
Level 39
God Stats
5W - 2L
1,686 SR
Queue Stats
15W - 6L
1,588 Elo+
Party 3
Hachiman
Hachiman
MrEdgar10
Hachiman
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 62L
1,458 Elo+
Solo
Odin
Odin
Oskar 464
Odin
Level 62
God Stats
5W - 0L
1,904 SR
Queue Stats
15W - 6L
1,588 Elo+
Party 3
Merlin
Merlin
Roum1_Michel
Merlin
Level 84
God Stats
3W - 2L
1,400 SR
Queue Stats
47W - 49L
1,370 Elo+
Party 2
Team Averages
Level 61
1,598 SR
1,501 Elo+

VS

Team Averages
Level 42
1,350 SR
1,382 Elo+
Cliodhna
Cliodhna
Butofor
Cliodhna
Level 40
God Stats
2W - 2L
1,823 SR
Queue Stats
49W - 47L
1,454 Elo+
Solo
King Arthur
King Arthur
GReezay33200_
King Arthur
Level 63
God Stats
2W - 3L
1,286 SR
Queue Stats
106W - 111L
1,396 Elo+
Party 1
Hachiman
Hachiman
M_Gecko_
Hachiman
Level 25
God Stats
6W - 13L
1,344 SR
Queue Stats
29W - 36L
1,356 Elo+
Party 1
Yemoja
Yemoja
lokitoylopongo42
Yemoja
Level 62
God Stats
10W - 71L
1,043 SR
Queue Stats
194W - 258L
1,380 Elo+
Solo
Zeus
Zeus
zeuslafraude
Zeus
Level 18
God Stats
3W - 11L
1,253 SR
Queue Stats
24W - 37L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 1 / 3
7,290
521
7,731
11,751
5,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 4
7,571
541
3,770
8,248
5,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
MrEdgar10
Hachiman
13
1 / 1 / 2
7,154
511
5,181
6,126
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
13
2 / 0 / 0
7,631
545
7,414
6,090
6,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
13
3 / 4 / 0
7,694
550
4,592
6,231
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Butofor
Cliodhna
12
1 / 5 / 4
6,773
484
7,673
14,101
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
GReezay33200_
King Arthur
10
0 / 1 / 0
5,579
399
2,927
9,572
7,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
M_Gecko_
Hachiman
12
0 / 2 / 1
6,079
434
5,127
10,340
3,666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
6,248
446
327
4,861
2,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 0
7,940
567
3,875
6,248
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
6
6
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
3
4.5
L
Cliodhna
Butofor
Cliodhna
1
5
4
0.6
W
0
0
4
2
L
King Arthur
GReezay33200_
King Arthur
0
1
0
0
L
Hachiman
M_Gecko_
Hachiman
0
2
1
0.25
W
Hachiman
MrEdgar10
Hachiman
1
1
2
2
W
Odin
2
0
0
2
W
Merlin
3
4
0
0.75
L
0
1
0
0
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,688
Damage
19,929
38,446
Taken
45,122
21,143
Mitigated
20,533
12,424
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,731
5,385
0
4,501
11,751
5,079
0
1,353
10,268
0
52,688
L
Cliodhna
Butofor
Cliodhna
7,673
1,598
0
4,743
14,101
5,077
0
2,180
11,556
0
53,034
W
3,770
184
0
3,573
8,248
5,397
750
121
8,127
31,792
2,135
L
King Arthur
GReezay33200_
King Arthur
2,927
324
0
740
9,572
7,531
0
1,180
7,841
0
30,847
L
Hachiman
M_Gecko_
Hachiman
5,127
2,329
0
2,845
10,340
3,666
0
1,585
8,755
0
39,495
W
Hachiman
MrEdgar10
Hachiman
5,181
2,329
0
2,236
6,126
2,595
1,971
0
6,126
0
52,525
W
Odin
7,414
264
0
1,614
6,090
6,028
0
159
5,931
0
47,891
W
Merlin
4,592
273
0
500
6,231
2,044
0
1,970
4,059
39,201
0
L
327
0
1,832
856
4,861
2,370
0
517
4,051
6,913
4,192
L
3,875
876
0
2,553
6,248
1,889
708
2,016
3,721
39,261
2,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,340
Gold Earned
32,619
343
Minions Killed
309
0
Camps Cleared
0
1,263,943
Distance Traveled
1,243,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,290
521
69
5
0
285,561
0
L
Cliodhna
6,773
484
83
6
0
291,182
0
W
Ares
7,571
541
45
3
0
264,108
0
L
King Arthur
5,579
399
59
4
0
244,587
0
L
Hachiman
6,079
434
47
3
0
234,814
0
W
Hachiman
7,154
511
74
5
0
230,070
0
W
Odin
7,631
545
85
6
0
252,556
0
W
Merlin
7,694
550
70
5
0
231,648
0
L
Yemoja
6,248
446
20
1
0
241,648
0
L
Zeus
7,940
567
100
7
0
231,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role