Player Matchup

Amaterasu
Amaterasu
Gold III
 
Amaterasu
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
GankGodGayde
Nu Wa
Gold III
Level 68
God Stats
0W - 1L
1,270 SR
Queue Stats
80W - 78L
1,503 MMR
Solo
Terra
Terra
Gold I
MadMadolche
Terra
Gold I
Level 158
God Stats
27W - 26L
1,625 SR
Queue Stats
191W - 200L
1,597 MMR
Solo
Anhur
Anhur
Silver I
MorbidCommander
Anhur
Silver I
Level 157
God Stats
0W - 2L
1,330 SR
Queue Stats
7W - 7L
1,478 MMR
Solo
Loki
Loki
Bronze III
corbearzd
Loki
Bronze III
Level 82
God Stats
0W - 1L
1,326 SR
Queue Stats
6W - 11L
1,511 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,410 SR
1,518 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,606 SR
1,462 MMR
Medusa
Medusa
Platinum IV
 
Medusa
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold IV
AmericanSmeagol
Chang'e
Gold IV
Level 158
God Stats
63W - 62L
1,583 SR
Queue Stats
163W - 170L
1,447 MMR
Solo
Ullr
Ullr
Silver II
Baki Hanma9626
Ullr
Silver II
Level 126
God Stats
1W - 1L
1,468 SR
Queue Stats
11W - 10L
1,501 MMR
Party 2
Lancelot
Lancelot
Gold IV
Razor phyco
Lancelot
Gold IV
Level 109
God Stats
8W - 3L
1,696 SR
Queue Stats
162W - 165L
1,416 MMR
Party 1
Xing Tian
Xing Tian
Gold V
involvedcargo63
Xing Tian
Gold V
Level 159
God Stats
1W - 0L
1,786 SR
Queue Stats
7W - 7L
1,447 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 3 / 1
6,238
520
9,157
13,549
12,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 1
6,347
529
6,848
7,021
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 0
5,985
499
2,624
9,095
5,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 1 / 0
6,832
569
2,196
6,381
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
10
1 / 3 / 0
5,452
454
2,655
8,716
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
Ix ChelAgniVulcanArachneJing Wei

VS

Bans
MulanAthenaHelBellonaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 0 / 0
7,480
623
3,663
4,509
1,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 0 / 1
7,354
613
7,177
8,102
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 3 / 0
7,593
633
6,880
12,390
4,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
Razor phyco
Lancelot
11
1 / 0 / 4
6,327
527
5,335
7,591
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
involvedcargo63
Xing Tian
10
0 / 0 / 3
6,092
508
5,356
9,344
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
9
10
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
3
1
0.5
W
Medusa
 
Medusa
1
0
0
1
W
4
0
1
4.5
W
3
3
0
1
L
1
3
1
0.5
L
0
0
0
0
L
0
1
0
0
W
Lancelot
Razor phyco
Lancelot
1
0
4
3
L
Loki
1
3
0
0.33
W
Xing Tian
involvedcargo63
Xing Tian
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,480
Damage
28,411
44,762
Taken
41,936
26,619
Mitigated
20,698
15,993
Healing
13,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
9,157
3,940
0
3,740
13,549
12,609
0
526
13,023
0
42,354
W
Medusa
 
Medusa
3,663
1,629
0
2,750
4,509
1,663
0
654
3,855
0
68,627
W
7,177
181
1,194
3,798
8,102
3,023
0
3,082
5,020
57,839
2,034
W
6,880
2,564
0
3,476
12,390
4,685
0
916
10,810
0
59,990
L
6,848
1,413
0
1,062
7,021
2,585
0
4,731
1,767
50,526
0
L
2,624
1,094
2,454
4,303
9,095
5,792
0
3,332
5,523
15,415
1,629
L
2,196
1,803
0
2,871
6,381
2,391
0
939
5,442
0
60,552
W
Lancelot
Razor phyco
Lancelot
5,335
956
0
1,703
7,591
3,858
0
1,887
5,620
0
49,645
L
Loki
2,655
515
0
1,563
8,716
3,242
0
2,144
6,490
0
34,861
W
Xing Tian
involvedcargo63
Xing Tian
5,356
356
0
950
9,344
7,469
0
2,504
6,752
19,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,854
Gold Earned
34,846
341
Minions Killed
458
0
Camps Cleared
0
1,203,506
Distance Traveled
1,267,213
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,238
520
62
5
0
242,207
0
W
Medusa
7,480
623
128
11
0
243,607
1
W
Chang'e
7,354
613
124
10
0
265,441
0
W
Ullr
7,593
633
110
9
0
210,869
1
L
Nu Wa
6,347
529
86
7
0
208,958
0
L
Terra
5,985
499
32
3
0
268,194
2
L
Anhur
6,832
569
111
9
0
225,748
4
W
Lancelot
6,327
527
73
6
0
295,514
0
L
Loki
5,452
454
50
4
0
258,399
0
W
Xing Tian
6,092
508
23
2
0
251,782
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role