Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AKA Squatter AK
Persephone
Level 206
God Stats
20W - 13L
1,715 SR
Queue Stats
589W - 604L
1,550 Elo+
Party 1
Bacchus
Bacchus
MimicryMimic
Bacchus
Level 66
God Stats
5W - 3L
1,154 SR
Queue Stats
149W - 132L
1,534 Elo+
Party 1
Skadi
Skadi
Terminator3302
Skadi
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 67L
1,592 Elo+
Party 1
Ao Kuang
Ao Kuang
lexcamp420
Ao Kuang
Level 113
God Stats
4W - 2L
1,692 SR
Queue Stats
345W - 323L
1,566 Elo+
Solo
Team Averages
Level 131
1,512 SR
1,549 Elo+

VS

Team Averages
Level 92
1,424 SR
1,455 Elo+
Sun Wukong
Sun Wukong
Condarino
Sun Wukong
Level 155
God Stats
0W - 2L
1,210 SR
Queue Stats
210W - 229L
1,464 Elo+
Solo
Sol
Sol
KeeeCapalot
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Kyng-CER5
Amaterasu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,447 Elo+
Party 3
Fafnir
Fafnir
Marmel92
Fafnir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 85L
1,405 Elo+
Party 2
Nox
Nox
OrgeSatyre62814
Nox
Level 87
God Stats
1W - 2L
1,411 SR
Queue Stats
203W - 202L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 1 / 11
8,016
802
9,316
4,533
1,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Persephone
AKA Squatter AK
Persephone
15
5 / 1 / 11
9,434
943
13,653
4,032
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
MimicryMimic
Bacchus
14
2 / 2 / 14
8,944
894
5,629
11,223
16,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 1 / 9
8,939
894
11,774
6,144
3,014
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ao Kuang
lexcamp420
Ao Kuang
16
6 / 2 / 11
9,145
915
12,300
12,864
12,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Condarino
Sun Wukong
16
1 / 3 / 4
8,682
868
5,871
10,766
6,858
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 3
6,934
693
6,017
9,357
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
Kyng-CER5
Amaterasu
15
4 / 5 / 2
8,656
866
7,202
13,646
10,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
Marmel92
Fafnir
13
1 / 4 / 0
7,568
757
3,881
16,017
17,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 1
7,083
708
3,781
6,868
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
21
Kills
7
7
Deaths
21
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
11
7.5
W
Persephone
AKA Squatter AK
Persephone
5
1
11
10.5
L
Sun Wukong
Condarino
Sun Wukong
1
3
4
1
L
0
5
3
0.3
L
Amaterasu
Kyng-CER5
Amaterasu
4
5
2
1
L
Fafnir
Marmel92
Fafnir
1
4
0
0.25
W
Bacchus
MimicryMimic
Bacchus
2
2
14
4.5
L
1
4
1
0.38
W
6
1
9
10.5
W
Ao Kuang
lexcamp420
Ao Kuang
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,672
Damage
26,752
38,796
Taken
56,654
35,428
Mitigated
41,097
13,541
Healing
18,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,316
493
1,474
1,447
4,533
1,989
299
1,566
2,793
24,268
0
W
Persephone
AKA Squatter AK
Persephone
13,653
185
1,113
1,248
4,032
1,647
31
656
3,324
29,830
1,139
L
Sun Wukong
Condarino
Sun Wukong
5,871
985
456
4,563
10,766
6,858
0
7,531
3,001
0
22,625
L
6,017
1,519
317
1,841
9,357
3,503
0
7,261
1,915
11,672
80
L
Amaterasu
Kyng-CER5
Amaterasu
7,202
1,192
475
5,335
13,646
10,058
0
8,127
5,260
0
18,528
L
Fafnir
Marmel92
Fafnir
3,881
1,054
0
5,169
16,017
17,989
0
9,703
6,179
6,572
0
W
Bacchus
MimicryMimic
Bacchus
5,629
1,254
357
2,711
11,223
16,039
0
4,516
6,633
7,971
0
L
3,781
435
0
420
6,868
2,689
0
5,702
979
11,086
0
W
11,774
5,542
536
975
6,144
3,014
492
1,918
4,082
0
20,485
W
Ao Kuang
lexcamp420
Ao Kuang
12,300
4,425
0
3,680
12,864
12,739
439
5,000
7,695
17,753
1,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,478
Gold Earned
38,923
124
Minions Killed
105
0
Camps Cleared
0
1,031,743
Distance Traveled
929,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,016
802
34
3
0
201,741
0
W
Persephone
9,434
943
41
4
0
194,909
0
L
Sun Wukong
8,682
868
44
4
0
211,424
0
L
Sol
6,934
693
17
2
0
166,582
0
L
Amaterasu
8,656
866
24
2
0
203,629
0
L
Fafnir
7,568
757
6
1
0
155,930
0
W
Bacchus
8,944
894
6
1
0
206,943
0
L
Nox
7,083
708
14
1
0
192,220
0
W
Skadi
8,939
894
24
2
0
206,919
0
W
Ao Kuang
9,145
915
19
2
0
221,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role