Player Matchup

Medusa
Medusa
BiNUts
Medusa
Level 96
God Stats
12W - 12L
1,641 SR
Queue Stats
45W - 64L
1,378 Elo+
Party 2
Ra
Ra
Ientin
Ra
Level 107
God Stats
2W - 2L
1,662 SR
Queue Stats
41W - 55L
1,414 Elo+
Party 2
Ares
Ares
Lexandre
Ares
Level 119
God Stats
0W - 3L
1,178 SR
Queue Stats
88W - 103L
1,463 Elo+
Party 2
Hades
Hades
SrangeGUy223
Hades
Level 115
God Stats
0W - 2L
1,282 SR
Queue Stats
26W - 26L
1,473 Elo+
Party 2
Arachne
Arachne
Venage501
Arachne
Level 100
God Stats
0W - 1L
1,455 SR
Queue Stats
159W - 162L
1,513 Elo+
Party 2
Team Averages
Level 107
1,444 SR
1,448 Elo+

VS

Team Averages
Level 124
1,566 SR
1,536 Elo+
Ra
Ra
 
Ra
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Ahryus
Mulan
Level 126
God Stats
3W - 1L
1,325 SR
Queue Stats
95W - 73L
1,590 Elo+
Party 1
Chronos
Chronos
Odot
Chronos
Level 108
God Stats
13W - 5L
1,892 SR
Queue Stats
184W - 190L
1,496 Elo+
Party 3
Shiva
Shiva
Sagginator
Shiva
Level 129
God Stats
4W - 5L
1,352 SR
Queue Stats
180W - 156L
1,584 Elo+
Party 1
Maui
Maui
Salty_Badger_
Maui
Level 86
God Stats
4W - 7L
1,759 SR
Queue Stats
140W - 145L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BiNUts
Medusa
12
0 / 3 / 0
6,288
484
7,924
10,014
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
12
0 / 2 / 0
6,259
481
3,530
5,819
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
9
0 / 5 / 0
5,698
438
4,029
12,259
9,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 3 / 0
6,616
509
6,959
13,545
6,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Venage501
Arachne
12
0 / 1 / 0
5,959
458
1,492
11,500
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 0 / 3
8,257
635
5,575
4,604
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
Ahryus
Mulan
13
4 / 0 / 8
7,358
566
12,029
9,274
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chronos
Odot
Chronos
14
3 / 0 / 0
7,960
612
7,005
10,283
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
14
1 / 2 / 1
7,896
607
8,383
12,566
5,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 0 / 4
6,561
505
1,841
6,277
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
14
14
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
3
6.5
W
Mulan
Ahryus
Mulan
4
0
8
8
L
Medusa
BiNUts
Medusa
0
3
0
0
L
Ra
0
2
0
0
L
Ares
0
5
0
0
W
Chronos
Odot
Chronos
3
0
0
3
W
Shiva
1
2
1
0.75
W
1
0
4
3
L
2
3
0
0.67
L
Arachne
Venage501
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,934
Damage
34,833
53,137
Taken
43,004
26,629
Mitigated
20,992
19,567
Healing
21,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,575
562
1,013
2,072
4,604
2,048
0
2,118
2,486
69,959
0
W
Mulan
Ahryus
Mulan
12,029
2,455
0
5,381
9,274
4,993
0
2,974
6,300
0
54,916
L
Medusa
BiNUts
Medusa
7,924
2,645
0
2,518
10,014
4,296
0
5,850
4,164
0
64,007
L
Ra
3,530
498
360
2,074
5,819
2,057
0
1,355
4,260
58,818
0
L
Ares
4,029
143
0
2,303
12,259
9,222
0
4,423
7,657
13,912
0
W
Chronos
Odot
Chronos
7,005
2,264
0
6,536
10,283
4,162
598
571
9,712
73,621
7,179
W
Shiva
8,383
2,288
398
3,810
12,566
5,552
0
6,912
5,654
0
61,974
W
1,841
204
0
2,167
6,277
4,237
9
1,943
4,334
13,470
0
L
6,959
1,662
0
5,022
13,545
6,512
0
43
13,462
44,897
0
L
Arachne
Venage501
Arachne
1,492
898
0
7,290
11,500
4,542
0
1,870
9,349
0
47,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,820
Gold Earned
38,032
413
Minions Killed
485
0
Camps Cleared
0
1,294,844
Distance Traveled
1,381,767
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,257
635
136
10
0
283,365
4
W
Mulan
7,358
566
89
7
0
310,056
0
L
Medusa
6,288
484
117
9
0
231,711
0
L
Ra
6,259
481
109
8
0
267,676
2
L
Ares
5,698
438
11
1
0
260,072
0
W
Chronos
7,960
612
140
11
0
246,882
1
W
Shiva
7,896
607
99
8
0
269,359
4
W
Maui
6,561
505
21
2
0
272,105
4
L
Hades
6,616
509
90
7
0
235,672
2
L
Arachne
5,959
458
86
7
0
299,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role