Player Matchup

Chiron
Chiron
Silver II
IBeBlazin317
Chiron
Silver II
Level 66
God Stats
17W - 18L
1,476 SR
Queue Stats
28W - 28L
1,185 MMR
Party 1
Ne Zha
Ne Zha
Gold I
Nervecoil
Ne Zha
Gold I
Level 157
God Stats
4W - 2L
1,592 SR
Queue Stats
83W - 75L
1,441 MMR
Party 1
Vulcan
Vulcan
Gold V
xXTwigzXx
Vulcan
Gold V
Level 137
God Stats
19W - 16L
1,611 SR
Queue Stats
209W - 201L
1,288 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,560 SR
1,305 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,516 SR
1,094 MMR
Sobek
Sobek
Silver I
DigDeeperSir
Sobek
Silver I
Level 199
God Stats
6W - 4L
1,523 SR
Queue Stats
310W - 339L
1,143 MMR
Solo
Merlin
Merlin
Silver II
ViralCooks__
Merlin
Silver II
Level 45
God Stats
3W - 10L
1,342 SR
Queue Stats
89W - 117L
1,091 MMR
Solo
Hou Yi
Hou Yi
Silver IV
XIIReborn
Hou Yi
Silver IV
Level 155
God Stats
3W - 4L
1,683 SR
Queue Stats
83W - 138L
1,048 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
4 / 0 / 8
9,581
798
6,804
7,542
3,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Nervecoil
Ne Zha
14
5 / 2 / 7
9,744
812
10,606
9,891
5,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
xXTwigzXx
Vulcan
14
5 / 1 / 7
9,804
817
10,878
6,984
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesKuzenboPersephoneCthulhuAtlas

VS

Bans
AresCupidAthenaShivaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
8,387
699
5,652
15,209
15,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
13
0 / 5 / 2
7,821
652
2,671
10,673
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
XIIReborn
Hou Yi
9
1 / 2 / 0
7,049
587
3,294
5,574
1,853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
3
3
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Chiron
4
0
8
8
W
Ne Zha
Nervecoil
Ne Zha
5
2
7
4.25
L
Merlin
0
5
2
0.2
L
Hou Yi
XIIReborn
Hou Yi
1
2
0
0.5
W
Vulcan
xXTwigzXx
Vulcan
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,288
Damage
11,617
24,417
Taken
31,456
11,254
Mitigated
20,455
4,262
Healing
3,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,652
107
0
1,569
15,209
15,150
0
6,228
8,834
14,973
424
W
Chiron
6,804
2,385
868
2,161
7,542
3,199
1,350
2,562
4,893
0
34,513
W
Ne Zha
Nervecoil
Ne Zha
10,606
2,085
0
1,005
9,891
5,070
0
2,346
7,253
0
37,570
L
Merlin
2,671
73
0
471
10,673
3,452
0
2,633
7,964
25,804
0
L
Hou Yi
XIIReborn
Hou Yi
3,294
492
16
1,216
5,574
1,853
0
1,864
3,694
0
11,317
W
Vulcan
xXTwigzXx
Vulcan
10,878
245
0
228
6,984
2,985
987
2,617
4,156
43,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,129
Gold Earned
23,257
164
Minions Killed
95
0
Camps Cleared
0
728,924
Distance Traveled
478,606
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,387
699
13
1
0
180,380
3
W
Chiron
9,581
798
49
4
0
231,646
0
W
Ne Zha
9,744
812
46
4
0
238,182
5
L
Merlin
7,821
652
58
5
0
180,941
0
L
Hou Yi
7,049
587
24
2
0
117,285
0
W
Vulcan
9,804
817
69
6
0
259,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role