Player Matchup

Thanatos
Thanatos
Swiddas3054
Thanatos
Level 33
God Stats
4W - 7L
1,500 SR
Queue Stats
92W - 104L
1,366 Elo+
Solo
Sol
Sol
VGTA-83-
Sol
Level 17
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
jkabz
Sun Wukong
Level 124
God Stats
118W - 102L
1,510 SR
Queue Stats
352W - 348L
1,435 Elo+
Solo
Aphrodite
Aphrodite
jp4450
Aphrodite
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,327 Elo+
Party 1
Vamana
Vamana
mikmik65
Vamana
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 61
1,502 SR
1,425 Elo+

VS

Team Averages
Level 77
1,439 SR
1,481 Elo+
Aphrodite
Aphrodite
FunKyZzData_
Aphrodite
Level 61
God Stats
64W - 69L
1,422 SR
Queue Stats
248W - 256L
1,439 Elo+
Solo
Serqet
Serqet
Suggamaj
Serqet
Level 109
God Stats
1W - 0L
1,221 SR
Queue Stats
4W - 1L
1,562 Elo+
Solo
Discordia
Discordia
SuroviMen
Discordia
Level 86
God Stats
4W - 3L
1,688 SR
Queue Stats
97W - 69L
1,509 Elo+
Solo
Achilles
Achilles
markmuller89
Achilles
Level 88
God Stats
16W - 21L
1,362 SR
Queue Stats
276W - 258L
1,453 Elo+
Solo
Xbalanque
Xbalanque
yatekomo23
Xbalanque
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 87L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Swiddas3054
Thanatos
14
3 / 6 / 0
8,479
499
6,158
17,784
8,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 11 / 1
7,043
414
3,408
16,301
5,818
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sun Wukong
jkabz
Sun Wukong
17
3 / 4 / 0
10,095
594
11,921
19,157
18,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
jp4450
Aphrodite
11
0 / 4 / 0
7,371
434
1,818
12,666
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
mikmik65
Vamana
11
1 / 8 / 0
7,061
415
5,456
17,773
10,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FunKyZzData_
Aphrodite
14
4 / 1 / 10
8,872
522
7,819
10,287
4,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Serqet
Suggamaj
Serqet
16
11 / 1 / 5
10,018
589
13,915
14,830
6,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
SuroviMen
Discordia
16
11 / 1 / 8
10,223
601
17,635
10,284
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
markmuller89
Achilles
16
3 / 3 / 5
8,806
518
9,773
12,883
11,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
yatekomo23
Xbalanque
15
4 / 1 / 10
8,860
521
16,193
11,340
4,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
71
7
Kills
33
33
Deaths
7
1
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
FunKyZzData_
Aphrodite
4
1
10
9
W
Serqet
Suggamaj
Serqet
11
1
5
13.5
W
Discordia
SuroviMen
Discordia
11
1
8
15
L
Thanatos
Swiddas3054
Thanatos
3
6
0
0.5
L
0
11
1
0.05
L
Sun Wukong
jkabz
Sun Wukong
3
4
0
0.75
L
Aphrodite
jp4450
Aphrodite
0
4
0
0
W
Achilles
markmuller89
Achilles
3
3
5
1.83
L
Vamana
mikmik65
Vamana
1
8
0
0.13
W
Xbalanque
yatekomo23
Xbalanque
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,761
Damage
65,335
83,681
Taken
59,624
49,139
Mitigated
31,689
25,378
Healing
25,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
FunKyZzData_
Aphrodite
7,819
285
5,339
6,554
10,287
4,247
405
1,345
8,654
31,400
0
W
Serqet
Suggamaj
Serqet
13,915
3,234
0
4,509
14,830
6,768
39
194
14,254
0
68,628
W
Discordia
SuroviMen
Discordia
17,635
2,119
0
2,452
10,284
4,181
1,082
2,157
8,071
69,946
1,425
L
Thanatos
Swiddas3054
Thanatos
6,158
1,898
0
8,764
17,784
8,179
0
2,444
14,475
0
70,935
L
3,408
1,329
0
1,157
16,301
5,818
330
11,217
4,198
32,044
0
L
Sun Wukong
jkabz
Sun Wukong
11,921
2,020
0
5,213
19,157
18,816
156
1,038
15,691
0
72,957
L
Aphrodite
jp4450
Aphrodite
1,818
116
3,787
5,827
12,666
6,200
259
5,245
7,255
33,146
0
W
Achilles
markmuller89
Achilles
9,773
2,266
0
3,038
12,883
11,505
0
0
11,823
0
47,429
L
Vamana
mikmik65
Vamana
5,456
2,473
0
630
17,773
10,126
0
3,926
13,340
0
28,308
W
Xbalanque
yatekomo23
Xbalanque
16,193
11,486
0
3,810
11,340
4,988
361
1,530
9,524
0
77,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,049
Gold Earned
46,779
332
Minions Killed
396
0
Camps Cleared
0
1,517,239
Distance Traveled
1,703,937
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,872
522
33
2
0
331,416
0
W
Serqet
10,018
589
106
6
0
386,440
4
W
Discordia
10,223
601
99
6
0
338,198
2
L
Thanatos
8,479
499
92
5
0
330,180
0
L
Sol
7,043
414
38
2
0
274,518
0
L
Sun Wukong
10,095
594
106
6
0
287,557
2
L
Aphrodite
7,371
434
60
4
0
297,554
0
W
Achilles
8,806
518
68
4
0
311,993
0
L
Vamana
7,061
415
36
2
0
327,430
0
W
Xbalanque
8,860
521
90
5
0
335,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role