Player Matchup

Sobek
Sobek
 
Sobek
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
B1rdy33
Zhong Kui
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 110L
1,461 Elo+
Party 2
Jormungandr
Jormungandr
BigPaploo
Jormungandr
Level 75
God Stats
21W - 13L
1,594 SR
Queue Stats
114W - 121L
1,423 Elo+
Party 2
Hun Batz
Hun Batz
btbj2007
Hun Batz
Level 103
God Stats
1W - 1L
1,280 SR
Queue Stats
40W - 34L
1,468 Elo+
Solo
Team Averages
Level 93
1,475 SR
1,470 Elo+

VS

Team Averages
Level 73
1,508 SR
1,312 Elo+
Hercules
Hercules
CapNapier
Hercules
Level 141
God Stats
2W - 4L
1,295 SR
Queue Stats
184W - 171L
1,567 Elo+
Solo
Ullr
Ullr
Dirtyforskin
Ullr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 16L
1,045 Elo+
Party 1
Xing Tian
Xing Tian
DungConsumer
Xing Tian
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,267 Elo+
Party 1
Ratatoskr
Ratatoskr
Landyn22
Ratatoskr
Level 27
God Stats
1W - 1L
1,777 SR
Queue Stats
12W - 33L
1,235 Elo+
Party 1
Janus
Janus
dhsdou
Janus
Level 149
God Stats
4W - 9L
1,470 SR
Queue Stats
100W - 89L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 1 / 0
6,918
577
2,243
8,300
6,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
 
Arachne
8
1 / 0 / 1
5,450
454
1,002
3,051
894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Zhong Kui
B1rdy33
Zhong Kui
11
2 / 2 / 0
6,299
525
2,979
7,227
4,919
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
BigPaploo
Jormungandr
13
4 / 0 / 3
8,274
690
7,929
7,542
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
btbj2007
Hun Batz
12
1 / 0 / 4
6,417
535
3,017
7,140
2,614
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CapNapier
Hercules
2
0 / 0 / 0
4,114
343
41
1,316
614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 0
5,147
429
2,455
5,048
2,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
DungConsumer
Xing Tian
10
0 / 1 / 0
5,897
491
3,872
10,654
8,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ratatoskr
Landyn22
Ratatoskr
11
1 / 4 / 1
6,067
506
3,685
11,249
4,257
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
dhsdou
Janus
13
2 / 2 / 1
7,194
600
4,695
4,899
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
3
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
0
1
W
Arachne
 
Arachne
1
0
1
1.5
W
Zhong Kui
B1rdy33
Zhong Kui
2
2
0
1
W
Jormungandr
BigPaploo
Jormungandr
4
0
3
5.5
L
Hercules
CapNapier
Hercules
0
0
0
0
L
0
2
0
0
L
Xing Tian
DungConsumer
Xing Tian
0
1
0
0
L
Ratatoskr
Landyn22
Ratatoskr
1
4
1
0.38
W
Hun Batz
btbj2007
Hun Batz
1
0
4
3
L
Janus
dhsdou
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,170
Damage
14,748
33,260
Taken
33,166
19,892
Mitigated
16,977
8,216
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,243
167
0
2,742
8,300
6,755
280
2,766
5,456
24,899
2,123
W
Arachne
 
Arachne
1,002
605
0
1,339
3,051
894
158
437
2,614
0
10,842
W
Zhong Kui
B1rdy33
Zhong Kui
2,979
518
0
2,380
7,227
4,919
0
3,445
3,378
37,945
0
W
Jormungandr
BigPaploo
Jormungandr
7,929
1,585
0
1,250
7,542
4,710
682
891
6,618
59,517
1,633
L
Hercules
CapNapier
Hercules
41
0
0
783
1,316
614
0
518
712
0
3,874
L
2,455
1,578
0
511
5,048
2,198
0
2,014
2,932
0
28,548
L
Xing Tian
DungConsumer
Xing Tian
3,872
610
0
1,882
10,654
8,065
0
3,758
6,638
27,086
2,799
L
Ratatoskr
Landyn22
Ratatoskr
3,685
575
0
4,340
11,249
4,257
0
3,455
7,536
0
44,331
W
Hun Batz
btbj2007
Hun Batz
3,017
660
0
505
7,140
2,614
80
269
6,871
0
35,152
L
Janus
dhsdou
Janus
4,695
1,025
0
968
4,899
1,843
0
2,114
2,747
50,578
1,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,358
Gold Earned
28,419
281
Minions Killed
270
0
Camps Cleared
0
1,275,380
Distance Traveled
958,597
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,918
577
38
3
0
215,868
0
W
Arachne
5,450
454
26
2
0
301,866
2
W
Zhong Kui
6,299
525
56
5
0
227,690
0
W
Jormungandr
8,274
690
103
9
0
239,693
0
L
Hercules
4,114
343
12
1
0
30,638
0
L
Ullr
5,147
429
52
4
0
209,488
0
L
Xing Tian
5,897
491
34
3
0
239,086
0
L
Ratatoskr
6,067
506
71
6
0
269,850
0
W
Hun Batz
6,417
535
58
5
0
290,263
1
L
Janus
7,194
600
101
8
0
209,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role