Player Matchup

Mulan
Mulan
 
Mulan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
DonDolore
Geb
Level 65
God Stats
1W - 3L
1,222 SR
Queue Stats
110W - 90L
1,476 Elo+
Solo
Izanami
Izanami
Zwergiiii
Izanami
Level 144
God Stats
3W - 1L
1,768 SR
Queue Stats
114W - 115L
1,470 Elo+
Party 1
Thanatos
Thanatos
eventuell-Chilli
Thanatos
Level 112
God Stats
73W - 50L
1,584 SR
Queue Stats
434W - 417L
1,492 Elo+
Party 1
Chronos
Chronos
fred134095
Chronos
Level 92
God Stats
1W - 2L
1,232 SR
Queue Stats
174W - 155L
1,437 Elo+
Party 1
Team Averages
Level 103
1,461 SR
1,475 Elo+

VS

Team Averages
Level 87
1,589 SR
1,510 Elo+
Poseidon
Poseidon
JJgetsLIT
Poseidon
Level 124
God Stats
7W - 6L
1,600 SR
Queue Stats
147W - 130L
1,519 Elo+
Solo
Hou Yi
Hou Yi
SADPOLLYON-
Hou Yi
Level 129
God Stats
1W - 1L
1,698 SR
Queue Stats
135W - 127L
1,497 Elo+
Party 2
Sobek
Sobek
SnitchSnotch
Sobek
Level 11
God Stats
2W - 4L
1,628 SR
Queue Stats
4W - 6L
1,514 Elo+
Party 2
Mercury
Mercury
Vasiliboy_CoRe
Mercury
Level 88
God Stats
1W - 2L
1,568 SR
Queue Stats
60W - 49L
1,507 Elo+
Party 2
Ra
Ra
bagend
Ra
Level 84
God Stats
85W - 94L
1,451 SR
Queue Stats
429W - 434L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
10 / 1 / 3
9,832
756
12,806
11,648
8,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
0 / 0 / 10
7,730
595
5,523
8,138
5,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Zwergiiii
Izanami
14
3 / 2 / 5
8,387
645
9,813
7,445
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
8 / 0 / 5
8,159
628
9,369
8,750
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
fred134095
Chronos
13
2 / 1 / 4
7,595
584
4,631
9,904
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JJgetsLIT
Poseidon
8
0 / 6 / 1
5,083
391
2,380
9,999
3,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
12
2 / 1 / 0
7,036
541
4,964
8,321
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 4 / 1
6,284
483
2,384
13,360
10,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 6 / 1
6,022
463
2,173
12,432
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
12
1 / 6 / 1
6,766
520
4,973
14,009
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
23
Kills
4
4
Deaths
23
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
1
3
11.5
W
0
0
10
5
L
Poseidon
JJgetsLIT
Poseidon
0
6
1
0.08
L
Hou Yi
2
1
0
2
L
1
4
1
0.38
L
0
6
1
0.08
W
Izanami
Zwergiiii
Izanami
3
2
5
2.75
L
Ra
1
6
1
0.25
W
8
0
5
10.5
W
Chronos
fred134095
Chronos
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,142
Damage
16,874
45,885
Taken
58,121
25,680
Mitigated
27,447
16,707
Healing
15,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,806
1,173
0
3,336
11,648
8,793
1,823
2,160
9,055
0
77,592
W
5,523
520
0
1,736
8,138
5,925
0
1,475
6,663
17,729
0
L
Poseidon
JJgetsLIT
Poseidon
2,380
320
50
1,887
9,999
3,204
0
861
9,138
18,133
0
L
Hou Yi
4,964
2,350
0
2,086
8,321
3,207
0
1,698
6,623
0
50,275
L
2,384
510
0
3,185
13,360
10,687
0
2,707
10,653
11,053
0
L
2,173
299
0
870
12,432
4,518
0
1,121
11,311
0
38,347
W
Izanami
Zwergiiii
Izanami
9,813
7,038
0
506
7,445
3,135
1,562
575
6,870
0
74,178
L
Ra
4,973
588
175
6,908
14,009
5,831
0
3,681
10,328
55,956
0
W
9,369
2,566
0
8,667
8,750
3,882
0
724
8,026
0
45,763
W
Chronos
fred134095
Chronos
4,631
914
0
2,462
9,904
3,945
1,894
4,234
5,534
51,807
422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,703
Gold Earned
31,191
416
Minions Killed
272
0
Camps Cleared
0
1,386,386
Distance Traveled
1,200,417
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,832
756
117
9
0
279,345
0
W
Geb
7,730
595
24
2
0
287,382
5
L
Poseidon
5,083
391
21
2
0
155,773
0
L
Hou Yi
7,036
541
86
7
0
262,198
4
L
Sobek
6,284
483
8
1
0
271,310
1
L
Mercury
6,022
463
86
7
0
293,156
0
W
Izanami
8,387
645
134
10
0
265,993
0
L
Ra
6,766
520
71
5
0
217,980
0
W
Thanatos
8,159
628
71
5
0
280,425
1
W
Chronos
7,595
584
70
5
0
273,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role