Player Matchup

Kali
Kali
GreeenBeanMan123
Kali
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,244 Elo+
Party 1
Athena
Athena
LightZeroEXE
Athena
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,244 Elo+
Party 1
Hera
Hera
xDarkZeroEXE
Hera
Level 79
God Stats
1W - 2L
1,337 SR
Queue Stats
2W - 6L
1,244 Elo+
Party 1
Team Averages
Level 96
1,446 SR
1,244 Elo+

VS

Team Averages
Level 112
1,500 SR
1,464 Elo+
Xing Tian
Xing Tian
DeliEmo
Xing Tian
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,410 Elo+
Solo
Poseidon
Poseidon
WhiskeyTango208
Poseidon
Level 106
God Stats
11W - 15L
1,500 SR
Queue Stats
86W - 81L
1,481 Elo+
Solo
Loki
Loki
stretchy_solo05
Loki
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 7
7,994
799
6,748
10,593
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
12
5 / 0 / 2
8,040
804
2,553
6,385
6,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 2 / 6
7,875
788
5,765
6,635
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DeliEmo
Xing Tian
12
2 / 1 / 3
7,174
717
3,308
8,270
7,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Poseidon
13
3 / 1 / 2
7,957
796
9,264
5,622
2,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 6 / 4
6,530
653
2,467
8,268
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
8
Kills
5
5
Deaths
8
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DeliEmo
Xing Tian
2
1
3
3.5
W
1
3
7
1.5
W
Athena
5
0
2
6
L
Poseidon
3
1
2
4
L
0
6
4
0.33
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,066
Damage
15,039
23,613
Taken
22,160
14,211
Mitigated
12,899
5,860
Healing
2,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DeliEmo
Xing Tian
3,308
264
0
646
8,270
7,692
0
3,412
4,836
7,913
1,258
W
6,748
2,898
0
4,067
10,593
4,598
811
4,573
6,020
0
38,744
W
Athena
2,553
592
426
691
6,385
6,860
208
2,708
3,677
8,435
0
L
Poseidon
9,264
467
0
1,330
5,622
2,366
0
1,310
4,305
47,253
2,097
L
2,467
782
0
301
8,268
2,841
522
3,449
4,775
0
4,686
W
5,765
1,992
330
346
6,635
2,753
670
4,783
1,852
25,785
599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,909
Gold Earned
21,661
121
Minions Killed
105
0
Camps Cleared
0
560,974
Distance Traveled
539,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,174
717
8
1
0
199,781
0
W
Kali
7,994
799
52
5
0
193,708
0
W
Athena
8,040
804
18
2
0
178,448
0
L
Poseidon
7,957
796
83
8
0
178,877
0
L
Loki
6,530
653
14
1
0
160,668
0
W
Hera
7,875
788
51
5
0
188,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role