Player Matchup

Bake Kujira
Bake Kujira
BLAZEGGRYT
Bake Kujira
Level 155
God Stats
3W - 5L
1,613 SR
Queue Stats
299W - 282L
1,467 Elo+
Solo
Skadi
Skadi
FatCatLord
Skadi
Level 27
God Stats
4W - 3L
1,815 SR
Queue Stats
96W - 96L
1,363 Elo+
Party 2
King Arthur
King Arthur
Kevinator
King Arthur
Level 126
God Stats
9W - 8L
1,294 SR
Queue Stats
62W - 39L
1,657 Elo+
Party 3
Ix Chel
Ix Chel
Locomotive23
Ix Chel
Level 69
God Stats
13W - 6L
1,684 SR
Queue Stats
201W - 168L
1,490 Elo+
Party 2
Horus
Horus
MMRTėrrorist
Horus
Level 147
God Stats
1W - 1L
1,249 SR
Queue Stats
120W - 84L
1,607 Elo+
Party 3
Team Averages
Level 105
1,531 SR
1,517 Elo+

VS

Team Averages
Level 116
1,601 SR
1,517 Elo+
Vulcan
Vulcan
BlaringMsPiggy
Vulcan
Level 153
God Stats
3W - 2L
1,777 SR
Queue Stats
328W - 322L
1,577 Elo+
Party 4
Cupid
Cupid
Elmo694893
Cupid
Level 147
God Stats
79W - 85L
1,557 SR
Queue Stats
775W - 769L
1,510 Elo+
Party 1
Bastet
Bastet
NotSoloDoubleJ
Bastet
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 150L
1,482 Elo+
Party 4
Sobek
Sobek
PanicAsp
Sobek
Level 149
God Stats
16W - 13L
1,677 SR
Queue Stats
362W - 370L
1,524 Elo+
Party 1
Shiva
Shiva
fr0z3n3d
Shiva
Level 124
God Stats
1W - 2L
1,492 SR
Queue Stats
18W - 16L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BLAZEGGRYT
Bake Kujira
15
2 / 0 / 1
9,200
613
11,692
13,098
14,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
13
1 / 0 / 3
7,505
500
7,061
5,376
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Kevinator
King Arthur
15
8 / 2 / 3
8,816
588
8,678
16,373
7,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ix Chel
Locomotive23
Ix Chel
13
0 / 1 / 5
8,103
540
8,191
8,251
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 5
8,238
549
5,836
11,196
9,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,416
494
11,230
8,925
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
13
0 / 1 / 1
6,692
446
4,122
7,011
2,101
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 0
6,625
442
7,248
17,008
6,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sobek
PanicAsp
Sobek
11
0 / 2 / 0
6,825
455
4,723
14,999
13,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
fr0z3n3d
Shiva
12
0 / 2 / 0
6,799
453
5,959
14,089
12,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
3
3
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
BLAZEGGRYT
Bake Kujira
2
0
1
2.5
L
2
4
0
0.5
L
Cupid
0
1
1
0.5
W
Skadi
1
0
3
2.5
W
King Arthur
Kevinator
King Arthur
8
2
3
4.75
W
Ix Chel
Locomotive23
Ix Chel
0
1
5
2.5
W
2
0
5
4.5
L
1
4
0
0.25
L
Sobek
PanicAsp
Sobek
0
2
0
0
L
Shiva
fr0z3n3d
Shiva
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,458
Damage
33,282
54,294
Taken
62,032
35,876
Mitigated
37,811
22,296
Healing
18,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
BLAZEGGRYT
Bake Kujira
11,692
4,710
0
1,800
13,098
14,011
469
1,031
11,144
69,837
7,022
L
11,230
45
0
1,570
8,925
3,210
0
3,526
5,356
51,214
2,139
L
Cupid
4,122
2,261
328
2,023
7,011
2,101
0
1,196
5,815
0
55,310
W
Skadi
7,061
3,703
0
370
5,376
2,316
236
1,527
3,849
0
56,010
W
King Arthur
Kevinator
King Arthur
8,678
1,723
0
8,199
16,373
7,350
0
4,834
11,204
0
63,904
W
Ix Chel
Locomotive23
Ix Chel
8,191
1,039
1,567
2,896
8,251
3,135
828
3,631
4,307
65,736
0
W
5,836
2,409
2,161
5,303
11,196
9,064
20
3,303
7,774
0
26,828
L
7,248
2,689
0
6,285
17,008
6,227
0
4,415
12,409
0
56,426
L
Sobek
PanicAsp
Sobek
4,723
396
0
5,731
14,999
13,706
0
1,154
13,777
23,390
3,646
L
Shiva
fr0z3n3d
Shiva
5,959
1,082
0
2,831
14,089
12,567
0
7,043
6,517
0
49,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,862
Gold Earned
34,357
480
Minions Killed
378
0
Camps Cleared
0
1,541,002
Distance Traveled
1,473,471
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
9,200
613
132
9
0
293,999
2
L
Vulcan
7,416
494
90
6
0
295,005
1
L
Cupid
6,692
446
87
6
0
262,191
5
W
Skadi
7,505
500
97
6
0
278,672
0
W
King Arthur
8,816
588
99
7
0
333,046
0
W
Ix Chel
8,103
540
120
8
0
313,769
0
W
Horus
8,238
549
32
2
0
321,516
1
L
Bastet
6,625
442
85
6
0
338,383
1
L
Sobek
6,825
455
31
2
0
310,158
3
L
Shiva
6,799
453
85
6
0
267,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role