Player Matchup

Mulan
Mulan
vSKEESc
Mulan
Level 116
God Stats
3W - 1L
1,543 SR
Queue Stats
45W - 48L
1,398 Elo+
Party 1
Bastet
Bastet
vSKYYc
Bastet
Level 117
God Stats
1W - 1L
1,158 SR
Queue Stats
40W - 47L
1,371 Elo+
Party 1
Geb
Geb
wobbzz
Geb
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,478 Elo+
Party 1
Team Averages
Level 84
1,400 SR
1,416 Elo+

VS

Team Averages
Level 118
1,699 SR
1,381 Elo+
Sobek
Sobek
OleDirtyTurtle
Sobek
Level 122
God Stats
4W - 3L
1,751 SR
Queue Stats
47W - 45L
1,532 Elo+
Solo
Medusa
Medusa
coloureddaze
Medusa
Level 112
God Stats
19W - 22L
1,536 SR
Queue Stats
665W - 695L
1,403 Elo+
Solo
Raijin
Raijin
deathNote278
Raijin
Level 121
God Stats
0W - 1L
1,810 SR
Queue Stats
1W - 4L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
vSKEESc
Mulan
14
3 / 1 / 4
8,300
755
9,977
12,706
12,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
vSKYYc
Bastet
13
4 / 0 / 3
8,057
732
8,766
8,489
3,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
wobbzz
Geb
14
1 / 0 / 7
7,779
707
6,951
9,181
8,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
7,074
643
5,898
11,810
12,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
11
0 / 5 / 1
7,211
656
5,089
10,724
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
11
1 / 3 / 0
7,235
658
7,426
7,456
2,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Medusa
0
5
1
0.1
L
Raijin
1
3
0
0.33
W
Mulan
vSKEESc
Mulan
3
1
4
5
W
Bastet
vSKYYc
Bastet
4
0
3
5.5
W
Geb
wobbzz
Geb
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,694
Damage
18,413
30,376
Taken
29,990
24,718
Mitigated
19,922
7,813
Healing
4,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,898
437
0
2,585
11,810
12,858
0
3,190
7,843
11,751
2,946
L
Medusa
5,089
2,016
0
270
10,724
4,337
46
1,803
8,335
0
29,504
L
Raijin
7,426
1,115
164
1,777
7,456
2,727
0
1,107
6,008
25,672
0
W
Mulan
vSKEESc
Mulan
9,977
902
0
2,628
12,706
12,378
66
4,335
8,371
0
39,963
W
Bastet
vSKYYc
Bastet
8,766
1,610
0
2,782
8,489
3,814
0
4,148
4,341
0
27,329
W
Geb
wobbzz
Geb
6,951
1,040
0
2,403
9,181
8,526
87
3,577
5,604
18,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,136
Gold Earned
21,520
125
Minions Killed
126
0
Camps Cleared
0
694,316
Distance Traveled
594,206
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,074
643
24
2
0
211,930
4
L
Medusa
7,211
656
60
5
0
190,926
0
L
Raijin
7,235
658
42
4
0
191,350
5
W
Mulan
8,300
755
66
6
0
229,453
0
W
Bastet
8,057
732
34
3
0
253,275
0
W
Geb
7,779
707
25
2
0
211,588
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role