Player Matchup

Neith
Neith
HystericPudding
Neith
Level 135
God Stats
3W - 2L
1,645 SR
Queue Stats
6W - 6L
1,399 Elo+
Party 2
Mercury
Mercury
JeIIy
Mercury
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,399 Elo+
Party 2
Ares
Ares
dincurry
Ares
Level 151
God Stats
3W - 9L
1,472 SR
Queue Stats
156W - 174L
1,443 Elo+
Party 3
Mulan
Mulan
primpheonix742
Mulan
Level 118
God Stats
5W - 6L
1,483 SR
Queue Stats
203W - 212L
1,515 Elo+
Solo
Ix Chel
Ix Chel
wefjih
Ix Chel
Level 109
God Stats
4W - 1L
1,903 SR
Queue Stats
55W - 78L
1,431 Elo+
Party 3
Team Averages
Level 134
1,601 SR
1,437 Elo+

VS

Team Averages
Level 69
1,498 SR
1,471 Elo+
Nu Wa
Nu Wa
BILGENIUSYT
Nu Wa
Level 123
God Stats
24W - 28L
1,556 SR
Queue Stats
672W - 666L
1,520 Elo+
Solo
Izanami
Izanami
DeluNaNoLb
Izanami
Level 42
God Stats
5W - 6L
1,654 SR
Queue Stats
81W - 76L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
DrMugg1337
Cthulhu
Level 27
God Stats
10W - 6L
1,500 SR
Queue Stats
102W - 101L
1,393 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Oncesleep
Morgan Le Fay
Level 117
God Stats
0W - 1L
1,281 SR
Queue Stats
98W - 83L
1,477 Elo+
Party 1
Vulcan
Vulcan
vashdbhasd
Vulcan
Level 34
God Stats
0W - 5L
1,500 SR
Queue Stats
53W - 71L
1,430 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
8,084
577
6,672
6,083
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
JeIIy
Mercury
14
4 / 1 / 8
7,645
546
10,258
13,626
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
12
4 / 0 / 7
8,057
576
8,578
10,339
10,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 0 / 3
9,281
663
10,682
15,181
12,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
wefjih
Ix Chel
14
4 / 6 / 4
7,996
571
9,082
11,655
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
7,249
518
7,541
13,298
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Izanami
DeluNaNoLb
Izanami
11
0 / 3 / 1
6,466
462
5,345
10,604
3,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
DrMugg1337
Cthulhu
11
1 / 4 / 0
7,097
507
7,259
15,514
10,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Oncesleep
Morgan Le Fay
12
3 / 4 / 3
7,849
561
8,202
10,879
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
vashdbhasd
Vulcan
12
0 / 6 / 0
7,037
503
7,107
7,732
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
22
Kills
7
7
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
Izanami
DeluNaNoLb
Izanami
0
3
1
0.17
L
Cthulhu
DrMugg1337
Cthulhu
1
4
0
0.25
W
3
0
1
3.5
W
Mercury
JeIIy
Mercury
4
1
8
8
L
Morgan Le Fay
Oncesleep
Morgan Le Fay
3
4
3
1.13
W
Ares
4
0
7
7.5
W
7
0
3
8.5
L
Vulcan
vashdbhasd
Vulcan
0
6
0
0
W
Ix Chel
wefjih
Ix Chel
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,272
Damage
35,454
56,884
Taken
58,027
37,151
Mitigated
26,723
20,731
Healing
12,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,541
1,757
148
5,047
13,298
4,716
164
4,214
9,084
56,330
0
L
Izanami
DeluNaNoLb
Izanami
5,345
3,500
0
1,419
10,604
3,971
0
1,031
9,573
0
48,355
L
Cthulhu
DrMugg1337
Cthulhu
7,259
950
1,131
3,917
15,514
10,590
0
4,993
10,521
30,036
3,686
W
6,672
3,034
0
1,595
6,083
2,319
745
2,713
3,370
0
58,975
W
Mercury
JeIIy
Mercury
10,258
5,745
0
5,951
13,626
5,519
0
4,861
8,765
0
55,910
L
Morgan Le Fay
Oncesleep
Morgan Le Fay
8,202
222
0
315
10,879
4,626
0
5,875
5,004
48,551
1,144
W
Ares
8,578
277
0
2,288
10,339
10,723
0
5,703
4,636
21,235
1,062
W
10,682
750
0
6,911
15,181
12,492
0
8,508
6,673
0
76,207
L
Vulcan
vashdbhasd
Vulcan
7,107
733
0
241
7,732
2,820
465
1,004
6,728
47,723
274
W
Ix Chel
wefjih
Ix Chel
9,082
1,140
1,169
2,817
11,655
6,098
255
7,627
4,028
60,047
368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,063
Gold Earned
35,698
430
Minions Killed
384
0
Camps Cleared
0
1,454,027
Distance Traveled
1,278,611
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,249
518
84
6
0
239,336
3
L
Izanami
6,466
462
92
7
0
265,862
0
L
Cthulhu
7,097
507
32
2
0
273,202
0
W
Neith
8,084
577
117
8
0
259,353
0
W
Mercury
7,645
546
76
5
0
359,794
4
L
Morgan Le Fay
7,849
561
84
6
0
275,631
1
W
Ares
8,057
576
17
1
0
313,051
1
W
Mulan
9,281
663
120
9
0
253,539
4
L
Vulcan
7,037
503
92
7
0
224,580
0
W
Ix Chel
7,996
571
100
7
0
268,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role